SIGGRAPH 2021: 48th Annual Conference on Computer Graphics and Interactive Techniques

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Los Angeles, California, United States of America


August 9-13, 2021


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Conference Overview:

ACM SIGGRAPH is a special interest group within ACM, and SIGGRAPH 2021 is the premier conference for computer graphics and interactive techniques worldwide. This year, we celebrated the industry and its innovators — where we’ve come from, where we are, and where we are going.

Learning Overview(s):

Conference Committee Chairs:

ACM SIGGRAPH Frontiers Chair: Tomasz Bednarz, UNSW Art & Design
Art Gallery Chair: Angus Forbes, UC Santa Cruz
Art Papers Chair:
Daria Tsoupikova
Attendee Experience Manager:
Ana Cecilia Balliache, Schell Games
Courses Chair:
Fernando De Goes
Creative Development Director:
Vib Soundrarajah, Durham College
Education Liaison:
Monica Cappiello, Ohlone College
Electronic Theater Director:
Mark Elendt
Emerging Technologies Chair:
Paul Dietz
Games Focus Area Chair:
Carlos Gonzalez-Ochoa, Epic Games
General Submissions Chair:
Chris Redmann
Immersive Pavilion Chair:
Callie Holderman
International Resources Chair:
June Kim, UNSW Sydney
Labs Chair: Michael Reed, RightHand Robotics
Platform Technology Liaison: David Spoelstra, Ivy Tech Community College
Posters Chair:
Melina Skouras, Inria
Production Sessions Chair:
John Kalaigian
Real-Time Live! Chair:
Chris Evans
Retrospective Chair: Andres Burbano
Special Projects Chair: Ian Failes, befores & afters
Student Volunteers Chair: Alex Bryant
Technical Papers Chair: Sylvain Paris, Adobe
VR Theater Director: Larry Bafia, CDM
SIGGRAPH 2022 Conference Chair:
Munkhtsetseg Nandigjav

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