“A Hybrid 2D-3D Tangible Interface for Virtual Reality” by Zhang, He, Bai, He, Qiao, et al. …

  • ©Li Zhang, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, and Mark Nathan Billinghurst

  • ©Li Zhang, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, and Mark Nathan Billinghurst

  • ©Li Zhang, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, and Mark Nathan Billinghurst

  • ©Li Zhang, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, and Mark Nathan Billinghurst

  • ©Li Zhang, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, and Mark Nathan Billinghurst

  • ©Li Zhang, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, and Mark Nathan Billinghurst

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Entry Number: 33

Title:

    A Hybrid 2D-3D Tangible Interface for Virtual Reality

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Abstract:


    Virtual Reality (VR) controllers are widely used for easy object selection and manipulation as a primary 3D input method in the virtual environment. Mobile devices with touchscreens like smartphones or tablets provide precise 2D tangible inputs. This research combines a VR controller and a touch-based smartphone to create a novel hybrid 2D-3D interface for enhanced VR interaction. We present the interface design and its implementation and also demonstrate four featured scenarios with the hybrid interface.

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