2015 Talks: Sharma_Challenges with Virtual Reality on Mobile Devices

“Challenges with Virtual Reality on Mobile Devices”

2022 Real Time Live: Nakpil_Hybrid VR/Desktop sculpting with Adobe Substance 3D Modeler

“Hybrid VR/Desktop sculpting with Adobe Substance 3D Modeler” by Nakpil

2016 Talks: Kaser_Bringing Google Earth to Virtual Reality

“Bringing Google Earth to Virtual Reality”

2016 Talks: Riggs_“Kanju”: Integrating HCI to tell better stories in immersive environments

““Kanju”: Integrating HCI to tell better stories in immersive environments”

2016 Posters: Rossa_Living the Past: The use of VR to provide a historical experience

“Living the Past: The use of VR to provide a historical experience” by Rossa, Hoffman, Bittencourt, Marson and Cassol

2016 Posters: Cardoso_VRCEMIG: A novel approach to power substation control

“VRCEMIG: A novel approach to power substation control” by Cardoso, Lamounier Jr., Lima, Prado and Ferreira

2016 Posters: Silva_Real Time 360o Video Stitching and Streaming

“Real Time 360º Video Stitching and Streaming” by Silva, Feijó, Gomes, Frensh and Monteiro

2016 Posters: Blenkhorn_RatCAVE: Calibration of a Projection Virtual Reality System

“RatCAVE: Calibration of a Projection Virtual Reality System” by Blenkhorn, Wang and Olano

2016 Posters: Jacobson_PulmonaReality: Transforming Pediatric Pulmonary Function Experience Using Virtual Reality

“PulmonaReality: Transforming Pediatric Pulmonary Function Experience Using Virtual Reality” by Jacobson and Seo

2016 Posters: Kawai_Panorama Image Interpolation for Real-time Walkthrough

“Panorama Image Interpolation for Real-time Walkthrough” by Kawai, Audras, Tabata and Matsubara

2016 Posters: Feldman_Immersive Paleoart: Reconstructing Dreadnoughtus schrani and Remediating the Science Documentary for Cinematic Virtual Reality

“Immersive Paleoart: Reconstructing Dreadnoughtus schrani and Remediating the Science Documentary for Cinematic Virtual Reality” by Feldman

2016 Posters: Pai_GazeSim: Simulating Foveated Rendering Using Depth in Eye Gaze for VR

“GazeSim: Simulating Foveated Rendering Using Depth in Eye Gaze for VR” by Pai, Tag, Outram, Vontin, Sugiura, et al. …

2016 Posters: Schuster_Vintage VR: A Method of Processing 19th Century Stereoviews for Display on 21st Century VR Systems

“Vintage VR: A Method of Processing 19th Century Stereoviews for Display on 21st Century VR Systems” by Schuster and Eddin

2016 Posters: Oozu_Escaping Chair: Furniture-shaped device art

“Escaping Chair: Furniture-shaped device art” by Oozu, Yamada, Enzaki and Iwata

2017 Posters: Matsumoto_Walking Uphill and Downhill: Redirected Walking in the Vertical Direction

“Walking Uphill and Downhill: Redirected Walking in the Vertical Direction” by Matsumoto, Narumi, Tanikawa and Hirose

2017 Posters: Nagao_Walking Up Virtual Stairs based on Visuo-Haptic Interaction

“Walking Up Virtual Stairs based on Visuo-Haptic Interaction” by Nagao, Matsumoto, Narumi, Tanikawa and Hirose

2017 Posters: Lin_Visualizing the Keyboard in Virtual Reality for Enhancing Immersive Experience

“Visualizing the Keyboard in Virtual Reality for Enhancing Immersive Experience” by Lin, Han, Lee, Chen, Chang, et al. …

2017 Posters: Suzuki_Telewheelchair: The Intelligent Electric Wheelchair System Towards Human-Machine Combined Environmental Supports

“Telewheelchair: The Intelligent Electric Wheelchair System Towards Human-Machine Combined Environmental Supports” by Suzuki, Hashizume, Takazawa, Sasaki, Hashimoto, et al. …

2017 Posters: Osone_Optimized HMD System for Underwater VR Experience

“Optimized HMD System for Underwater VR Experience” by Osone, Yoshida and Ochiai

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