SIGGRAPH 2021: Courses



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Overview:


    SIGGRAPH Courses are learning sessions in which experts from all areas of computer graphics and interactive techniques share their knowledge of industry or academia. Course presenters distill key concepts and ideas into self-contained lessons.

    Courses may target any level of expertise from beginner to expert and cut across all corners of computer graphics and interactive techniques. In typical Short Courses (1 hour), a single lecturer covers a topic for a select audience. Long Courses (3 hours) feature one or more presenters and explore topics in greater depth. Interactive approaches to teaching are encouraged, as are submissions with a separate, but related, Labs submission.

    We welcome all Courses proposals, but of particular interest are courses on:

    Adaptive and assistive technology as related to graphics, animation, and interaction or foundational techniques and mathematics that are related to aspects of VR/AR.

     


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