Leonard McMillan


« Previous:



Location:


  • Cambridge, Massachusetts, United States of America

Website:



Bio:

  • SIGGRAPH 2002

    Leonard McMillan is a pioneer in the area of image-based rendering. Image-based rendering (IBR) is a new approach to computer graphics in which scenes are modeled using a collection of reference images. These reference images can then be used to synthesize new renderings from a wide range of viewing positions. He has worked a wide range of different approaches to IBR including warping images with depth, light field rendering, and generating view-dependent models directly from live video streams. Leonard is also interested in a wide range of related topics including three-dimension display technologies, computer graphics hardware, and the fusion of image processing, multimedia, and computer graphics.

    SIGGRAPH 1999

    Leonard McMillan is an assistant professor of Electrical Engineering and Computer Science at the Massachusetts Institute of Technology. He received B.S. and M.S. degrees in Electrical Engineering from the Gcmgia Institute of Technology in 1983 and 1984, and his Ph.D. in computer science in 1997 from the University of North Carolina at Chapel Hill. His experiences designing digital signal processing hardware have fueled his interest in making image-based rendering run at interactive speeds. His plenoptic modeling work from SIGGRAPH’ 95 demonstrated how the optical flow information derived from panoramic images could be used to simulate a three-dimensional immersive environment. Leonard is currently applying new algorithms and hardware designs for the accelerating image-based rendering methods. He currently teaches introductory computer graphics and computer architecture and lectures on a wide range of issues related to image-based rendering.  

    SIGGRAPH 1998

    Leonard McMillan is an assistant professor of Electrical Engineering and Computer Science at the Massachusetts Institute of Technology. He received B.S. and M.S. degrees in Electrical Engineering from the Georgia Institute of Technology in 1983 and 1984, and his Ph.D. in computer science in 1997 from the University of North Carolina at Chapel Hill. His experiences designing digital signal processing hardware have fueled his interest in making image-based rendering run at interactive speeds. His plenoptic modeling work from SIGGRAPH ’95 demonstrated how the optical flow information derived from panoramic images could be used to simulate a three-dimensional immersive environment. Leonard is currently exploring new algorithms and hardware designs for the accelerating image-based rendering methods. He currently teaches introductory computer graphics and computer architecture and lectures on a wide range of issues related to image-based rendering.  

     


Learning Presentation(s):



Role(s):