“Dynamically reparameterized light fields” by Isaksen, McMillan and Gortler

  • ©Aaron Isaksen, Leonard McMillan, and Steven J. Gortler




    Dynamically reparameterized light fields



    This research further develops the light field and lumigraph image-based rendering methods and extends their utility. We present alternate parameterizations that permit 1) interactive rendering of moderately sampled light fields of scenes with significant, unknown depth variation and 2) low-cost, passive autostereoscopic viewing. Using a dynamic reparameterization, these techniques can be used to interactively render photographic effects such as variable focus and depth-of-field within a light field. The dynamic parameterization is independent of scene geometry and does not require actual or approximate geometry of the scene. We explore the frequency domain and ray-space aspects of dynamic reparameterization, and present an interactive rendering technique that takes advantage of today’s commodity rendering hardware.


    1. Nicholas Ayache and Charles Hansen. Rectification of images for binocular and trinocular stereovision. In ICPR88, pages 11-16, 1988.
    2. R.C. Bolles, H.H. Baker, and D.H. Marimont. Epipolar-plane image analysis: An approach to determining structure from motion. IJCV, 1(1):7-56, 1987.
    3. Emilio Camahort, Apostolos Lerios, and Donald Fussell. Uniformly sampled light fields. Eurographics Rendering Workshop 1998, pages 117-130, 1998.
    4. J.-X. Chai, X. Tong, S.-C. Chan, and H.-Y. Shum. Plenoptic sampling. In SIG- GRAPH 2000, 2000.
    5. Olivier D. Faugeras. What can be seen in three dimensions with an uncalibrated stereo rig? In ECCV92, pages 563-578, 1992.
    6. Fresnel Technologies. #300 Itex Lens Array, 1999. http://www.fresneltech.com.
    7. Steven J. Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F. Cohen. The lumigraph. SIGGRAPIt 96, pages 43-54, 1996.
    8. Xianfeng Gu, Steven J. Gortler, and Michael F. Cohen. Polyhedral geometry and the two-plane parameterization. Eurographics Rendering Workshop 1997, pages 1-12, June 1997.
    9. Paul E. Haeberli and Kurt Akeley. The accumulation buffer: Hardware support for high-quality rendering. SIGGRAPIt 90, 24(4):309-318, 1990.
    10. Michael Halle. The generalized holographic stereogram. Master’s thesis, Program in Media Arts and Sciences, Massachusetts Institute of Technology, 1991.
    11. Wolfgang Heidrich, Philipp Slusalek, and Hans-Peter Seidel. An image-based model for realistic lens systems in interactive computer graphics. Graphics Interface ’97, pages 68-75, 1997.
    12. Aaron Isaksen, Leonard McMilland, and Steven J. Gortler. Dynamically reparameterized light fields. Technical Report LCS-TR-778, Massachusetts Institute of Technology, May 1999.
    13. Marc Levoy and Pat Hanrahan. Light field rendering. SIGGRAPIt 96, pages 31-42, 1996.
    14. Microsoft Corporation. Microsoft DirectX 7.0, 1999. http://www.microsoft.com/directx.
    15. Don R Mitchell and Arun N. Netravali. Reconstruction filters in computer graphics. SIGGRAPIt88, 22(4):221-228, 1988.
    16. Takanori Okoshi. Three-Dimensional Imaging Techniques. Academic Press, Inc., New York, 1976.
    17. Paul Haeberli. A multifocus method for controlling depth of field. Technical report, SGI, October 1994. http://www.sgi.com/grafica/depth/index.html.
    18. A.R Pentland. A new sense for depth of field. PAMI, 9(4):523-531, July 1987.
    19. Matthew J.R Regan, Gavin S.R Miller, Steven M. Rubin, and Chris Kogelnik. A real time low-latency hardware light-field renderer. SIGGRAPIt 99, pages 287-290, 1999.
    20. Hartmut Schirmacher, Wolfgang Heidrich, and Hans-Peter Seidel. Adaptive acquisition of lumigraphs from synthetic scenes. Computer Graphics Forum, 18(3): 151-160, September 1999. ISSN 1067-7055.
    21. Heung-Yeung Shum and Li-Wei He. Rendering with concentric mosaics. SIG- GRAPIt99, pages 299-306, 1999.
    22. Peter-Pike Sloan, Michael F. Cohen, and Steven J. Gortler. Time critical lumigraph rendering. 1997 Symposium on Interactive 3D Graphics, pages 17-24, April 1997. ISBN 0-89791-884-3.
    23. Warren J. Smith. Practical Optical System Layout. McGraw-Hill, 1997.
    24. R.F. Stevens and N. Davies. Lens arrays and photography. Journal of Photographic Science, 39(5): 199-208, 1991.
    25. Peter Storm. Critical motion sequences for monocular self-calibration and uncalibrated euclidean reconstruction. In CVPR97, pages 1100-1105, 1997.
    26. R.Y. Tsai. An efficient and accurate camera calibration technique for 3-d machine vision. In CVPR, pages 364-374, 1986.
    27. L. Yang, M. McCormick, and N. Davies. Discussion of the optics of a new 3d imaging system. Applied Optics, 27(21):4529-4534, 1988.
    28. Z.Y. Zhang. Flexible camera calibration by viewing a plane from unknown orientations. In ICCV, pages 666-673, 1999.

ACM Digital Library Publication:

Overview Page: