Pol Jeremias-Vila – ACM SIGGRAPH HISTORY ARCHIVES

Pol Jeremias-Vila


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About Pol Jeremias-Vila

Affiliations (Current and Past)

Beautypi/Shadertoy, Lead Graphics Engineer
Pixar Animation Studios
Netflix

Bio

SIGGRAPH 2018

Pol Jeremias-Vila (@poljeremias) is a Lead Graphics Engineer at Pixar Animation Studios where he develops Hydra, Pixar’s realtime renderer. He is credited in multiple movies including Coco and Finding Dory, and he has worked in rendering technology for multiple games including Star Wars 1313. Pol is also the co-founder of Shadertoy.com, a website that enables graphics enthusiasts to create and share rendering knowledge. Since 2012, he’s been actively involved with SIGGRAPH, directing the Computer Animation Festival, Real-Time Live!, and more recently the Virtual, Augmented and Mixed Reality program. He holds a Master’s degree in Computer Science from the University of Southern California.

SIGGRAPH ASIA 2014

Pol Jeremias is passionate about technology and art. He uncovers the intersection with engineering and his imaginative mindset. He holds a Master’s in CS from University of Southern California. He worked on Star Wars 1313 at LucasArts. Today, he’s part of SoMa Play, a AAA game studio.


SIGGRAPH Conference Organizing Committee Positions

Positions

SIGGRAPH 2021: Conference Committee - Conference Chair
SIGGRAPH 2020: Conference Committee - SIGGRAPH 2021 Conference Chair
SIGGRAPH 2018: Conference Committee - Virtual & Mixed Reality Chair
SIGGRAPH 2017: Conference Committee - Computer Animation Festival Chair
SIGGRAPH 2016: Conference Committee - Real-Time Live! Chair

Conference Contributions

Experiences

Birds of a Feather

Labs-Studio

Real-Time Live!

Learning

Courses

Frontiers

Panels


Other Information


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