SIGGRAPH 2023: Technical Papers
Conference:
Overview:
The Technical Papers program has been at the core of SIGGRAPH since the first conference 50 years ago. It is the premier international venue for disseminating and discussing new scholarly work in computer graphics and interactive techniques. The scientific excellence of the ideas is the predominant acceptance criterion. We are looking for high-quality research papers that cover a broad spectrum of areas.
The SIGGRAPH Technical Papers program spans areas including but not limited to animation, simulation, imaging, geometry, modeling, rendering, human-computer interaction, haptics, fabrication, robotics, visualization, audio, optics, programming languages, immersive experiences, and machine learning for visual computing.
Technical Papers Chair:
- Alla Sheffer - University of British Columbia (UBC)
Technical Papers Assistant Chair:
- Michael Wimmer - Vienna University of Technology
- Hadar Averbuch-Elor - Tel Aviv University
- Moritz Bächer - The Walt Disney Company
- Derek Bradley - The Walt Disney Company
- Nathan Carr - Adobe Inc.
- Siddhartha Chaudhuri - Adobe Inc.
- Chi-Wing Fu - Nanyang Technological University
- Lin Gao - University of Chinese Academy of Sciences
- Anton S. Kaplanyan - Crytek GmbH
- Marco Livesu - CNR IMATI
- James (Jaimy) McCann - Adobe Inc.
- Nico Pietroni - University of Technology, Sydney
- Yael Pritch - Google LLC
- Jing Ren - King Abdullah University of Science and Technology (KAUST)
- Manolis Savva - Simon Fraser University
- Markus Steinberger - Graz University of Technology
- Shinjiro Sueda - Texas A&M University
- Beibei Wang - Nanjing University of Science and Technology
- Rui Wang - University of Massachusetts Amherst
- Bin Wang - Beijing Film Academy
- Yi Zhou - Adobe Inc.






































































































































































































































