“Effect-based Multi-viewer Caching for Cloud-native Rendering” by Weinrauch, Tatzgern, Stadlbauer, Crickx, Hladky, et al. …

  • ©Alexander Weinrauch, Wolfgang Tatzgern, Pascal Stadlbauer, Alexis Crickx, Jozef Hladky, Arno Coomans, Martin Winter, Joerg Hermann Mueller, and Markus Steinberger

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    Effect-based Multi-viewer Caching for Cloud-native Rendering

Session/Category Title: Cloud Rendering: Your GPU Is Somewhere Else


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Abstract:


    This work presents a cloud-native rendering architecture which scales to multi-client rendering scenarios. Our system uses world-space and on-surface caches to share rendering computations across viewers in a virtual world. The rendering quality is on par with screen-space methods while reducing computational cost if geometry is viewed by multiple viewers.


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