“AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-Aware Neural Voxels” by Xu, Wang, Zhao, Zhang and Liu

  • ©Yuelang Xu, Lizhen Wang, Xiaochen Zhao, Hongwen Zhang, and Yebin Liu

Conference:


Type:


Title:

    AvatarMAV: Fast 3D Head Avatar Reconstruction Using Motion-Aware Neural Voxels

Session/Category Title: Neural Capturing


Presenter(s)/Author(s):


Moderator(s):



Abstract:


    With NeRF widely used for facial reenactment, recent methods can recover photo-realistic 3D head avatar from just a monocular video. Unfortunately, the training process of the NeRF-based methods is quite time-consuming, as MLP used in the NeRF-based methods is inefficient and requires too many iterations to converge. To overcome this problem, we propose AvatarMAV, a fast 3D head avatar reconstruction method using Motion-Aware Neural Voxels. AvatarMAV is the first to model both the canonical appearance and the decoupled expression motion by neural voxels for head avatar. In particular, the motion-aware neural voxels is generated from the weighted concatenation of multiple 4D tensors. The 4D tensors semantically correspond one-to-one with 3DMM expression basis and share the same weights as 3DMM expression coefficients. Benefiting from our novel representation, the proposed AvatarMAV can recover photo-realistic head avatars in just 5 minutes (implemented with pure PyTorch), which is significantly faster than the state-of-the-art facial reenactment methods. Project page: https://www.liuyebin.com/avatarmav.

References:


    1. ShahRukh Athar, Zhixin Shu, and Dimitris Samaras. 2023. Flame-in-nerf: Neural control of radiance fields for free view face animation. In IEEE 17th International Conference on Automatic Face and Gesture Recognition (FG). 1–8.
    2. ShahRukh Athar, Zexiang Xu, Kalyan Sunkavalli, Eli Shechtman, and Zhixin Shu. 2022. RigNeRF: Fully Controllable Neural 3D Portraits. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
    3. Hadar Averbuch-Elor, Daniel Cohen-Or, Johannes Kopf, and Michael F. Cohen. 2017. Bringing Portraits to Life. ACM Trans. Graph. 36, 6, Article 196 (nov 2017), 13 pages.
    4. Volker Blanz and Thomas Vetter. 1999. A Morphable Model for the Synthesis of 3D Faces. In Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques(SIGGRAPH ’99). ACM Press/Addison-Wesley Publishing Co., USA, 187–194.
    5. Marcel C. Buehler, Abhimitra Meka, Gengyan Li, Thabo Beeler, and Otmar Hilliges. 2021. VariTex: Variational Neural Face Textures. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV).
    6. Chen Cao, Derek Bradley, Kun Zhou, and Thabo Beeler. 2015. Real-Time High-Fidelity Facial Performance Capture. ACM Trans. Graph. 34, 4, Article 46 (jul 2015), 9 pages.
    7. Chen Cao, Hongzhi Wu, Yanlin Weng, Tianjia Shao, and Kun Zhou. 2016. Real-Time Facial Animation with Image-Based Dynamic Avatars. ACM Trans. Graph. 35, 4, Article 126 (jul 2016), 12 pages.
    8. Eric R. Chan, Connor Z. Lin, Matthew A. Chan, Koki Nagano, Boxiao Pan, Shalini De Mello, Orazio Gallo, Leonidas Guibas, Jonathan Tremblay, Sameh Khamis, Tero Karras, and Gordon Wetzstein. 2022. Efficient Geometry-aware 3D Generative Adversarial Networks. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 16102–16112.
    9. Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su. 2022. TensoRF: Tensorial Radiance Fields. In Proceedings of the European Conference on Computer Vision (ECCV).
    10. Zhuo Chen, Chaoyue Wang, Bo Yuan, and Dacheng Tao. 2020. PuppeteerGAN: Arbitrary Portrait Animation With Semantic-Aware Appearance Transformation. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 13515–13524.
    11. Michail Christos Doukas, Mohammad Rami Koujan, Viktoriia Sharmanska, Anastasios Roussos, and Stefanos Zafeiriou. 2020. Head2Head++: Deep Facial Attributes Re-Targeting. IEEE Transactions on Biometrics, Behavior, and Identity Science 3 (2020), 31–43.
    12. Michail Christos Doukas, Stefanos Zafeiriou, and Viktoriia Sharmanska. 2021. HeadGAN: One-shot Neural Head Synthesis and Editing. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV).
    13. Nikita Drobyshev, Jenya Chelishev, Taras Khakhulin, Aleksei Ivakhnenko, Victor Lempitsky, and Egor Zakharov. 2022. MegaPortraits: One-shot Megapixel Neural Head Avatars. Proceedings of the 30th ACM International Conference on Multimedia.
    14. emilianavt. 2020. OpenSeeFace. https://github.com/emilianavt/OpenSeeFace.
    15. Jiemin Fang, Taoran Yi, Xinggang Wang, Lingxi Xie, Xiaopeng Zhang, Wenyu Liu, Matthias Nießner, and Qi Tian. 2022. Fast Dynamic Radiance Fields with Time-Aware Neural Voxels. In SIGGRAPH Asia 2022 Conference Papers.
    16. Guy Gafni, Justus Thies, Michael Zollhofer, and Matthias Niessner. 2021. Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 8645–8654.
    17. Xuan Gao, Chenglai Zhong, Jun Xiang, Yang Hong, Yudong Guo, and Juyong Zhang. 2022a. Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video. ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia) 41, 6 (2022).
    18. Xuan Gao, Chenglai Zhong, Jun Xiang, Yang Hong, Yudong Guo, and Juyong Zhang. 2022b. Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video. https://ustc3dv.github.io/NeRFBlendShape.
    19. Jiahao Geng, Tianjia Shao, Youyi Zheng, Yanlin Weng, and Kun Zhou. 2018. Warp-Guided GANs for Single-Photo Facial Animation. ACM Trans. Graph. 37, 6, Article 231 (dec 2018), 12 pages.
    20. Thomas Gerig, Andreas Forster, Clemens Blumer, Bernhard Egger, Marcel Lüthi, Sandro Schönborn, and Thomas Vetter. 2017. Morphable Face Models – An Open Framework. 2018 13th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2018), 75–82.
    21. Philip-William Grassal, Malte Prinzler, Titus Leistner, Carsten Rother, Matthias Nießner, and Justus Thies. 2022. Neural Head Avatars From Monocular RGB Videos. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 18632–18643.
    22. Yudong Guo, Keyu Chen, Sen Liang, Yong-Jin Liu, Hujun Bao, and Juyong Zhang. 2021. AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV). 5764–5774.
    23. Yang Hong, Bo Peng, Haiyao Xiao, Ligang Liu, and Juyong Zhang. 2022. HeadNeRF: A Real-Time NeRF-Based Parametric Head Model. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 20374–20384.
    24. Liwen Hu, Shunsuke Saito, Lingyu Wei, Koki Nagano, Jaewoo Seo, Jens Fursund, Iman Sadeghi, Carrie Sun, Yen-Chun Chen, and Hao Li. 2017. Avatar Digitization from a Single Image for Real-Time Rendering. ACM Trans. Graph. 36, 6, Article 195 (nov 2017), 14 pages.
    25. Alexandru Eugen Ichim, Sofien Bouaziz, and Mark Pauly. 2015. Dynamic 3D Avatar Creation from Hand-Held Video Input. ACM Trans. Graph. 34, 4, Article 45 (jul 2015), 14 pages.
    26. Taras Khakhulin, Vanessa Sklyarova, Victor Lempitsky, and Egor Zakharov. 2022. Realistic One-shot Mesh-based Head Avatars. In Proceedings of the European Conference on Computer Vision (ECCV).
    27. Hyeongwoo Kim, Pablo Garrido, Ayush Tewari, Weipeng Xu, Justus Thies, Matthias Niessner, Patrick Pérez, Christian Richardt, Michael Zollhöfer, and Christian Theobalt. 2018. Deep Video Portraits. ACM Trans. Graph. 37, 4, Article 163 (jul 2018), 14 pages.
    28. Mohammad Rami Koujan, Michail Christos Doukas, Anastasios Roussos, and Stefanos Zafeiriou. 2020. Head2Head: Video-based Neural Head Synthesis. 2020 15th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2020), 16–23.
    29. Kai Li, Feng Xu, Jue Wang, Qionghai Dai, and Yebin Liu. 2012. A data-driven approach for facial expression synthesis in video. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 299–310.
    30. Tianye Li, Timo Bolkart, Michael J. Black, Hao Li, and Javier Romero. 2017. Learning a Model of Facial Shape and Expression from 4D Scans. ACM Trans. Graph. 36, 6, Article 194 (nov 2017), 17 pages.
    31. Shanchuan Lin, Linjie Yang, Imran Saleemi, and Soumyadip Sengupta. 2022. Robust High-Resolution Video Matting With Temporal Guidance. In Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision (WACV). 3132–3141.
    32. Xian Liu, Yinghao Xu, Qianyi Wu, Hang Zhou, Wayne Wu, and Bolei Zhou. 2022. Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generation. In Proceedings of the European Conference on Computer Vision (ECCV).
    33. Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng. 2020. NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis. In Proceedings of the European Conference on Computer Vision (ECCV).
    34. Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller. 2022. Instant Neural Graphics Primitives with a Multiresolution Hash Encoding. ACM Trans. Graph. 41, 4, Article 102 (July 2022), 15 pages.
    35. Koki Nagano, Jaewoo Seo, Jun Xing, Lingyu Wei, Zimo Li, Shunsuke Saito, Aviral Agarwal, Jens Fursund, and Hao Li. 2018. PaGAN: Real-Time Avatars Using Dynamic Textures. ACM Trans. Graph. 37, 6, Article 258 (dec 2018), 12 pages.
    36. Yuval Nirkin, Yosi Keller, and Tal Hassner. 2019. FSGAN: Subject Agnostic Face Swapping and Reenactment. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV). 7183–7192.
    37. Jeong Joon Park, Peter Florence, Julian Straub, Richard Newcombe, and Steven Lovegrove. 2019. DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 165–174.
    38. Keunhong Park, Utkarsh Sinha, Jonathan T Barron, Sofien Bouaziz, Dan B Goldman, Steven M Seitz, and Ricardo Martin-Brualla. 2021a. Nerfies: Deformable neural radiance fields. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV). 5845–5854.
    39. Keunhong Park, Utkarsh Sinha, Peter Hedman, Jonathan T. Barron, Sofien Bouaziz, Dan B Goldman, Ricardo Martin-Brualla, and Steven M. Seitz. 2021b. HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields. ACM Trans. Graph. 40, 6, Article 238 (dec 2021).
    40. Albert Pumarola, Enric Corona, Gerard Pons-Moll, and Francesc Moreno-Noguer. 2021. D-NeRF: Neural Radiance Fields for Dynamic Scenes. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 10313–10322.
    41. Sara Fridovich-Keil and Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa. 2022. Plenoxels: Radiance Fields without Neural Networks. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
    42. Ruizhi Shao, Zerong Zheng, Hanzhang Tu, Boning Liu, Hongwen Zhang, and Yebin Liu. 2023. Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
    43. Aliaksandr Siarohin, Stéphane Lathuilière, Sergey Tulyakov, Elisa Ricci, and Nicu Sebe. 2019. First Order Motion Model for Image Animation. In Conference on Neural Information Processing Systems (NeurIPS).
    44. Cheng Sun, Min Sun, and Hwann-Tzong Chen. 2022a. Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
    45. Jingxiang Sun, Xuan Wang, Yichun Shi, Lizhen Wang, Jue Wang, and Yebin Liu. 2022b. IDE-3D: Interactive Disentangled Editing for High-Resolution 3D-aware Portrait Synthesis. ACM Transactions on Graphics (TOG) 41, 6, Article 270 (2022), 10 pages.
    46. Jingxiang Sun, Xuan Wang, Lizhen Wang, Xiaoyu Li, Yong Zhang, Hongwen Zhang, and Yebin Liu. 2023. Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
    47. Jingxiang Sun, Xuan Wang, Yong Zhang, Xiaoyu Li, Qi Zhang, Yebin Liu, and Jue Wang. 2022c. FENeRF: Face Editing in Neural Radiance Fields. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 7662–7672.
    48. Justus Thies, Michael Zollhöfer, and Matthias Nießner. 2019. Deferred Neural Rendering: Image Synthesis Using Neural Textures. ACM Trans. Graph. 38, 4, Article 66 (jul 2019), 12 pages.
    49. Justus Thies, Michael Zollhöfer, Matthias Nießner, Levi Valgaerts, Marc Stamminger, and Christian Theobalt. 2015. Real-Time Expression Transfer for Facial Reenactment. ACM Trans. Graph. 34, 6, Article 183 (oct 2015), 14 pages.
    50. Justus Thies, Michael Zollhofer, Marc Stamminger, Christian Theobalt, and Matthias Niessner. 2016. Face2Face: Real-Time Face Capture and Reenactment of RGB Videos. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 2387–2395.
    51. Daniel Vlasic, Matthew Brand, Hanspeter Pfister, and Jovan Popović. 2005. Face Transfer with Multilinear Models. ACM Trans. Graph. 24, 3 (jul 2005), 426–433.
    52. Daoye Wang, Prashanth Chandran, Gaspard Zoss, Derek Bradley, and Paulo Gotardo. 2022a. MoRF: Morphable Radiance Fields for Multiview Neural Head Modeling. In ACM SIGGRAPH 2022 Conference Proceedings (Vancouver, BC, Canada) (SIGGRAPH ’22). Association for Computing Machinery, New York, NY, USA, Article 55, 9 pages.
    53. Lizhen Wang, Zhiyuan Chen, Tao Yu, Chenguang Ma, Liang Li, and Yebin Liu. 2022b. FaceVerse: a Fine-grained and Detail-controllable 3D Face Morphable Model from a Hybrid Dataset. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR).
    54. Lizhen Wang, Xiaochen Zhao, Jingxiang Sun, Yuxiang Zhang, Hongwen Zhang, Tao Yu, and Yebin Liu. 2023. StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Video. In ACM SIGGRAPH 2023 Conference Proceedings.
    55. Ting-Chun Wang, Arun Mallya, and Ming-Yu Liu. 2021. One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 10034–10044.
    56. Thibaut Weise, Sofien Bouaziz, Hao Li, and Mark Pauly. 2011. Realtime Performance-Based Facial Animation. ACM Trans. Graph. 30, 4, Article 77 (jul 2011), 10 pages.
    57. Olivia Wiles, A. Sophia Koepke, and Andrew Zisserman. 2018. X2Face: A network for controlling face generation using images, audio, and pose codes. In Proceedings of the European Conference on Computer Vision (ECCV).
    58. Lior Yariv, Yoni Kasten, Dror Moran, Meirav Galun, Matan Atzmon, Basri Ronen, and Yaron Lipman. 2020. Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearance. In Conference on Neural Information Processing Systems (NeurIPS), Vol. 33.
    59. Fei Yin, Yong Zhang, Xiaodong Cun, Ming Cao, Yanbo Fan, Xuanxia Wang, Qingyan Bai, Baoyuan Wu, Jue Wang, and Yujiu Yang. 2022. StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN. In Proceedings of the European Conference on Computer Vision (ECCV).
    60. Egor Zakharov, Aliaksandra Shysheya, Egor Burkov, and Victor Lempitsky. 2019. Few-Shot Adversarial Learning of Realistic Neural Talking Head Models. In Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV). 9458–9467.
    61. Zhimeng Zhang, Lincheng Li, Yu Ding, and Changjie Fan. 2021. Flow-Guided One-Shot Talking Face Generation With a High-Resolution Audio-Visual Dataset. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 3661–3670.
    62. Yufeng Zheng, Victoria Fernández Abrevaya, Marcel C. Bühler, Xu Chen, Michael J. Black, and Otmar Hilliges. 2022. I M Avatar: Implicit Morphable Head Avatars From Videos. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). 13535–13545.
    63. Zerong Zheng, Xiaochen Zhao, Hongwen Zhang, Boning Liu, and Yebin Liu. 2023. AvatarReX: Real-time Expressive Full-body Avatars. ACM Transactions on Graphics (TOG) 42, 4 (2023), 1–19. https://doi.org/10.1145/3592101
    64. Yiyu Zhuang, Hao Zhu, Xusen Sun, and Xun Cao. 2022. MoFaNeRF: Morphable Facial Neural Radiance Field. In Proceedings of the European Conference on Computer Vision (ECCV).
    65. zllrunning. 2019. face-parsing.PyTorch. https://github.com/zllrunning/face-parsing.PyTorch.


Additional Images:

©Yuelang Xu, Lizhen Wang, Xiaochen Zhao, Hongwen Zhang, and Yebin Liu

ACM Digital Library Publication:



Overview Page: