SIGGRAPH 2011: Talks
Overview:
A broad spectrum of presentations on recent achievements in all areas of computer graphics and interactive techniques, including art, design, animation, visual effects, interactivity, research, and engineering.
Talks are a less formal alternative to formal publication. They often highlight the latest developments before publication, present ideas that are still in progress, or showcase how computer graphics and interactive techniques are actually implemented and used, in graphics production or other fields. Talks take you behind the scenes and into the minds of SIGGRAPH 2011 creators.
Talks:
Sort By
Title
Presenter
Animation workflow in KILLZONE3™: a fast facial retargeting system for game characters
Presenter(s):
[Arghinenti]
[SIGGRAPH 2011]
Band decomposition of 2-manifold meshes for physical construction of large structures
Presenter(s):
[Xing]
[Esquivel]
[Akleman]
[Chen]
[Gross]
[SIGGRAPH 2011]
Building and animating cobwebs for antique sets
Presenter(s):
[Lee]
[Ongaro]
[Lee]
[Meredith]
[SIGGRAPH 2011]
Crowds on Cars 2
Presenter(s):
[Crow]
[Gustafson]
[Lorenzen]
[Merrell]
[Moyer]
[Northrup]
[SIGGRAPH 2011]
DB+Grid: a novel dynamic blocked grid for sparse high-resolution volumes and level sets
Presenter(s):
[Museth]
[SIGGRAPH 2011]
Deferred shading techniques using frostbite in "Battlefield 3" and "Need for Speed the Run"
Presenter(s):
[Ferrier]
[Coffin]
[SIGGRAPH 2011]
Demand-driven volume rendering of terascale EM data
Presenter(s):
[Beyer]
[Hadwiger]
[Jeong]
[Pfister]
[Lichtman]
[SIGGRAPH 2011]
Design and realization of stereoscopic 3D for Disney classics
Presenter(s):
[Tucker-Fico]
[Goldberg]
[Koneval]
[Mayeda]
[Neuman]
[Riley]
[Schnittker]
[SIGGRAPH 2011]
Developing the interactive dynamic natural world of "From Dust"
Presenter(s):
[Bel]
[Vimont]
[SIGGRAPH 2011]
Developing tools for 2D/3D conversion of Japanese animations
Presenter(s):
[Salvati]
[Kinoshita]
[Katsura]
[Anjyo]
[Yotsukura]
[Uchibori]
[SIGGRAPH 2011]
Device-independent imaging system for high-fidelity colors
Presenter(s):
[Tomizawa]
[Yoshida]
[Hasegawa]
[Yoshida]
[Katoh]
[Nishizawa]
[Ozawa]
[Shimodaira]
[SIGGRAPH 2011]
Directing hair motion on Tangled
Presenter(s):
[Simmons]
[Ward]
[Yosumi]
[Leo]
[Zhao]
[SIGGRAPH 2011]
Display pixel caching
Presenter(s):
[Birklbauer]
[Liu]
[Bimber]
[Grosse]
[Grundhöfer]
[SIGGRAPH 2011]
Facial cartography: interactive high-resolution scan correspondence
Presenter(s):
[Wilson]
[Alexander]
[Tunwattanapong]
[Peers]
[Ghosh]
[Busch]
[Hartholt]
[Debevec]
[SIGGRAPH 2011]
Fluid dynamics and lighting implementation in PixelJunk Shooter 2
Presenter(s):
[Kessler]
[Carabaich]
[Kinoshita]
[SIGGRAPH 2011]
Gaussian quadrature for photon beams in Tangled
Presenter(s):
[Johnson]
[Lacewell]
[Selle]
[Jarosz]
[SIGGRAPH 2011]
Generating displacement from normal map for use in 3D games
Presenter(s):
[Dmitriev]
[Makarov]
[SIGGRAPH 2011]
Google Body: 3D human anatomy in the browser
Presenter(s):
[Blume]
[Chun]
[Kogan]
[Kokkevis]
[Weber]
[Petterson]
[Zeiger]
[SIGGRAPH 2011]
GPU fluids in production: a compiler approach to parallelism
Presenter(s):
[Bailey]
[Masters]
[Warner]
[SIGGRAPH 2011]
High quality previewing of shading and lighting for Killzone3
Presenter(s):
[Giordana]
[SIGGRAPH 2011]
High-resolution relightable buildings from photographs
Presenter(s):
[Melendez]
[Glencross]
[Ward]
[Hubbold]
[SIGGRAPH 2011]
Impact of subtle gaze direction on short-term spatial information recall
Presenter(s):
[Bailey]
[McNamara]
[Grimm]
[Costello]
[SIGGRAPH 2011]
Implicit FEM and fluid coupling on GPU for interactive multiphysics simulation
Presenter(s):
[Allard]
[Courtecuisse]
[Faure]
[SIGGRAPH 2011]
Importance sampling of area lights in participating media
Presenter(s):
[Kulla]
[Fajardo]
[SIGGRAPH 2011]
Increasing scene complexity: distributed vectorized view culling
Presenter(s):
[Routledge]
[SIGGRAPH 2011]
Interactive hybrid simulation of large-scale traffic
Presenter(s):
[Sewall]
[Wilkie]
[Li]
[Dubey]
[SIGGRAPH 2011]
Interactive indirect illumination using voxel-based cone tracing: an insight
Presenter(s):
[Crassin]
[Neyret]
[Sainz]
[Green]
[Eisemann]
[SIGGRAPH 2011]
Kali: high quality FEM destruction in Zack Snyder's Sucker Punch
Presenter(s):
[Cole]
[SIGGRAPH 2011]
KinectFusion: real-time dynamic 3D surface reconstruction and interaction
Presenter(s):
[Izadi]
[Newcombe]
[Kim]
[Hilliges]
[Molyneaux]
[Hodges]
[Kohli]
[Shotton]
[Davison]
[Fitzgibbon]
[SIGGRAPH 2011]
Motion comics: visualization, browsing and searching of human motion data
Presenter(s):
[Choi]
[Yang]
[Lee]
[Mitani]
[Igarashi]
[SIGGRAPH 2011]
MotorStorm apocalypse: creating explosive and dynamic urban off road racing
Presenter(s):
[Perkins]
[Hawson]
[SIGGRAPH 2011]
Multiperspective rendering for anime-like exaggeration of joint models
Presenter(s):
[Utsugi]
[Naemura]
[Koike]
[Oikawa]
[SIGGRAPH 2011]
Next generation image based lighting using HDR video
Presenter(s):
[Unger]
[Gustavson]
[Kronander]
[Larsson]
[Bonnet]
[Kaiser]
[SIGGRAPH 2011]
Non-uniform motion deblurring for camera shakes using image registration
Presenter(s):
[Cho]
[Cho]
[Tai]
[Lee]
[SIGGRAPH 2011]
Occlusion culling in Alan Wake
Presenter(s):
[Silvennoinen]
[Soininen]
[Mäki]
[Tervo]
[SIGGRAPH 2011]
Ocean mission on Cars 2
Presenter(s):
[Angelidis]
[Anon]
[Bruins]
[Reisch]
[Varagnolo]
[SIGGRAPH 2011]
Optimized local blendshape mapping for facial motion retargeting
Presenter(s):
[Ma]
[Fyffe]
[Debevec]
[SIGGRAPH 2011]
Out-of-core GPU ray tracing of complex scenes
Presenter(s):
[Garanzha]
[Bely]
[Premoze]
[Galaktionov]
[SIGGRAPH 2011]
Parameterizing animated lines for stylized rendering
Presenter(s):
[Buchholz]
[Boubekeur]
[Faraj]
[Eisemann]
[Paris]
[SIGGRAPH 2011]
Pattern mapping with quad-pattern-coverable quad-meshes
Presenter(s):
[Yu]
[Xing]
[Akleman]
[Chen]
[Gross]
[SIGGRAPH 2011]
PhotoSpace: a vision based approach for digitizing props
Presenter(s):
[Bhat]
[Burke]
[SIGGRAPH 2011]
Practical occlusion culling in KILLZONE 3: Will Vale - second intention limited - contract R&D for Guerrilla BV
Presenter(s):
[Valient]
[SIGGRAPH 2011]
Processing.js: sketching with
Presenter(s):
[Salga]
[Hodgin]
[Sobiepanek]
[Downe]
[Medel]
[Leung]
[SIGGRAPH 2011]
Quill: birds of a feather tool
Presenter(s):
[Heckenberg]
[Gray]
[Smith]
[Wills]
[Bone]
[SIGGRAPH 2011]
Rango: a case of lighting and compositing a CG animated feature in an FX-oriented facility
Presenter(s):
[Estebecorena]
[Sepulveda]
[Sprout]
[SIGGRAPH 2011]
Runtime implementation of modular radiance transfer
Presenter(s):
[Loos]
[Antani]
[Mitchell]
[Nowrouzezahrai]
[Jarosz]
[Sloan]
[SIGGRAPH 2011]
SandCanvas: New Possibilities in Sand Animation
Presenter(s):
[Kazi]
[Chua]
[Zhao]
[Davis]
[Low]
[SIGGRAPH 2011]
SBL mesh filter: fast separable approximation of bilateral mesh filtering
Presenter(s):
[Vialaneix]
[Boubekeur]
[SIGGRAPH 2011]
Slow art with a trillion frames per second camera
Presenter(s):
[Velten]
[Lawson]
[Bardagjy]
[Bawendi]
[Raskar]
[SIGGRAPH 2011]
SpeedFur: a GPU based procedural Hair & Fur modeling system
Presenter(s):
[Hedberg]
[Lagergren]
[Limsäter]
[SIGGRAPH 2011]
Spherical skinning with dual quaternions and QTangents
Presenter(s):
[Frey]
[Herzeg]
[SIGGRAPH 2011]
Tangled choreographing destruction: art directing a dam break
Presenter(s):
[Boggs]
[Chai]
[Kaschalk]
[Selle]
[SIGGRAPH 2011]
Untangling hair rendering at Disney
Presenter(s):
[Siegel]
[Duncan]
[Springfield]
[Snary]
[Robinson]
[Montoya-Vozmediano]
[SIGGRAPH 2011]
Volumetric effects in a Snap
Presenter(s):
[Hegarty]
[Teplyashin]
[Georges]
[Heckenberg]
[SIGGRAPH 2011]
Implicit FEM and fluid coupling on GPU for interactive multiphysics simulation
Presenter(s):
[Allard]
[Courtecuisse]
[Faure]
[SIGGRAPH 2011]
Ocean mission on Cars 2
Presenter(s):
[Angelidis]
[Anon]
[Bruins]
[Reisch]
[Varagnolo]
[SIGGRAPH 2011]
Animation workflow in KILLZONE3™: a fast facial retargeting system for game characters
Presenter(s):
[Arghinenti]
[SIGGRAPH 2011]
GPU fluids in production: a compiler approach to parallelism
Presenter(s):
[Bailey]
[Masters]
[Warner]
[SIGGRAPH 2011]
Impact of subtle gaze direction on short-term spatial information recall
Presenter(s):
[Bailey]
[McNamara]
[Grimm]
[Costello]
[SIGGRAPH 2011]
Developing the interactive dynamic natural world of "From Dust"
Presenter(s):
[Bel]
[Vimont]
[SIGGRAPH 2011]
Demand-driven volume rendering of terascale EM data
Presenter(s):
[Beyer]
[Hadwiger]
[Jeong]
[Pfister]
[Lichtman]
[SIGGRAPH 2011]
PhotoSpace: a vision based approach for digitizing props
Presenter(s):
[Bhat]
[Burke]
[SIGGRAPH 2011]
Display pixel caching
Presenter(s):
[Birklbauer]
[Liu]
[Bimber]
[Grosse]
[Grundhöfer]
[SIGGRAPH 2011]
Google Body: 3D human anatomy in the browser
Presenter(s):
[Blume]
[Chun]
[Kogan]
[Kokkevis]
[Weber]
[Petterson]
[Zeiger]
[SIGGRAPH 2011]
Tangled choreographing destruction: art directing a dam break
Presenter(s):
[Boggs]
[Chai]
[Kaschalk]
[Selle]
[SIGGRAPH 2011]
Parameterizing animated lines for stylized rendering
Presenter(s):
[Buchholz]
[Boubekeur]
[Faraj]
[Eisemann]
[Paris]
[SIGGRAPH 2011]
Non-uniform motion deblurring for camera shakes using image registration
Presenter(s):
[Cho]
[Cho]
[Tai]
[Lee]
[SIGGRAPH 2011]
Motion comics: visualization, browsing and searching of human motion data
Presenter(s):
[Choi]
[Yang]
[Lee]
[Mitani]
[Igarashi]
[SIGGRAPH 2011]
Kali: high quality FEM destruction in Zack Snyder's Sucker Punch
Presenter(s):
[Cole]
[SIGGRAPH 2011]
Interactive indirect illumination using voxel-based cone tracing: an insight
Presenter(s):
[Crassin]
[Neyret]
[Sainz]
[Green]
[Eisemann]
[SIGGRAPH 2011]
Crowds on Cars 2
Presenter(s):
[Crow]
[Gustafson]
[Lorenzen]
[Merrell]
[Moyer]
[Northrup]
[SIGGRAPH 2011]
Generating displacement from normal map for use in 3D games
Presenter(s):
[Dmitriev]
[Makarov]
[SIGGRAPH 2011]
Rango: a case of lighting and compositing a CG animated feature in an FX-oriented facility
Presenter(s):
[Estebecorena]
[Sepulveda]
[Sprout]
[SIGGRAPH 2011]
Deferred shading techniques using frostbite in "Battlefield 3" and "Need for Speed the Run"
Presenter(s):
[Ferrier]
[Coffin]
[SIGGRAPH 2011]
Spherical skinning with dual quaternions and QTangents
Presenter(s):
[Frey]
[Herzeg]
[SIGGRAPH 2011]
Out-of-core GPU ray tracing of complex scenes
Presenter(s):
[Garanzha]
[Bely]
[Premoze]
[Galaktionov]
[SIGGRAPH 2011]
High quality previewing of shading and lighting for Killzone3
Presenter(s):
[Giordana]
[SIGGRAPH 2011]
Quill: birds of a feather tool
Presenter(s):
[Heckenberg]
[Gray]
[Smith]
[Wills]
[Bone]
[SIGGRAPH 2011]
SpeedFur: a GPU based procedural Hair & Fur modeling system
Presenter(s):
[Hedberg]
[Lagergren]
[Limsäter]
[SIGGRAPH 2011]
Volumetric effects in a Snap
Presenter(s):
[Hegarty]
[Teplyashin]
[Georges]
[Heckenberg]
[SIGGRAPH 2011]
KinectFusion: real-time dynamic 3D surface reconstruction and interaction
Presenter(s):
[Izadi]
[Newcombe]
[Kim]
[Hilliges]
[Molyneaux]
[Hodges]
[Kohli]
[Shotton]
[Davison]
[Fitzgibbon]
[SIGGRAPH 2011]
Gaussian quadrature for photon beams in Tangled
Presenter(s):
[Johnson]
[Lacewell]
[Selle]
[Jarosz]
[SIGGRAPH 2011]
SandCanvas: New Possibilities in Sand Animation
Presenter(s):
[Kazi]
[Chua]
[Zhao]
[Davis]
[Low]
[SIGGRAPH 2011]
Fluid dynamics and lighting implementation in PixelJunk Shooter 2
Presenter(s):
[Kessler]
[Carabaich]
[Kinoshita]
[SIGGRAPH 2011]
Importance sampling of area lights in participating media
Presenter(s):
[Kulla]
[Fajardo]
[SIGGRAPH 2011]
Building and animating cobwebs for antique sets
Presenter(s):
[Lee]
[Ongaro]
[Lee]
[Meredith]
[SIGGRAPH 2011]
Runtime implementation of modular radiance transfer
Presenter(s):
[Loos]
[Antani]
[Mitchell]
[Nowrouzezahrai]
[Jarosz]
[Sloan]
[SIGGRAPH 2011]
Optimized local blendshape mapping for facial motion retargeting
Presenter(s):
[Ma]
[Fyffe]
[Debevec]
[SIGGRAPH 2011]
High-resolution relightable buildings from photographs
Presenter(s):
[Melendez]
[Glencross]
[Ward]
[Hubbold]
[SIGGRAPH 2011]
DB+Grid: a novel dynamic blocked grid for sparse high-resolution volumes and level sets
Presenter(s):
[Museth]
[SIGGRAPH 2011]
MotorStorm apocalypse: creating explosive and dynamic urban off road racing
Presenter(s):
[Perkins]
[Hawson]
[SIGGRAPH 2011]
Increasing scene complexity: distributed vectorized view culling
Presenter(s):
[Routledge]
[SIGGRAPH 2011]
Processing.js: sketching with
Presenter(s):
[Salga]
[Hodgin]
[Sobiepanek]
[Downe]
[Medel]
[Leung]
[SIGGRAPH 2011]
Developing tools for 2D/3D conversion of Japanese animations
Presenter(s):
[Salvati]
[Kinoshita]
[Katsura]
[Anjyo]
[Yotsukura]
[Uchibori]
[SIGGRAPH 2011]
Interactive hybrid simulation of large-scale traffic
Presenter(s):
[Sewall]
[Wilkie]
[Li]
[Dubey]
[SIGGRAPH 2011]
Untangling hair rendering at Disney
Presenter(s):
[Siegel]
[Duncan]
[Springfield]
[Snary]
[Robinson]
[Montoya-Vozmediano]
[SIGGRAPH 2011]
Occlusion culling in Alan Wake
Presenter(s):
[Silvennoinen]
[Soininen]
[Mäki]
[Tervo]
[SIGGRAPH 2011]
Directing hair motion on Tangled
Presenter(s):
[Simmons]
[Ward]
[Yosumi]
[Leo]
[Zhao]
[SIGGRAPH 2011]
Device-independent imaging system for high-fidelity colors
Presenter(s):
[Tomizawa]
[Yoshida]
[Hasegawa]
[Yoshida]
[Katoh]
[Nishizawa]
[Ozawa]
[Shimodaira]
[SIGGRAPH 2011]
Design and realization of stereoscopic 3D for Disney classics
Presenter(s):
[Tucker-Fico]
[Goldberg]
[Koneval]
[Mayeda]
[Neuman]
[Riley]
[Schnittker]
[SIGGRAPH 2011]
Next generation image based lighting using HDR video
Presenter(s):
[Unger]
[Gustavson]
[Kronander]
[Larsson]
[Bonnet]
[Kaiser]
[SIGGRAPH 2011]
Multiperspective rendering for anime-like exaggeration of joint models
Presenter(s):
[Utsugi]
[Naemura]
[Koike]
[Oikawa]
[SIGGRAPH 2011]
Practical occlusion culling in KILLZONE 3: Will Vale - second intention limited - contract R&D for Guerrilla BV
Presenter(s):
[Valient]
[SIGGRAPH 2011]
Slow art with a trillion frames per second camera
Presenter(s):
[Velten]
[Lawson]
[Bardagjy]
[Bawendi]
[Raskar]
[SIGGRAPH 2011]
SBL mesh filter: fast separable approximation of bilateral mesh filtering
Presenter(s):
[Vialaneix]
[Boubekeur]
[SIGGRAPH 2011]
Facial cartography: interactive high-resolution scan correspondence
Presenter(s):
[Wilson]
[Alexander]
[Tunwattanapong]
[Peers]
[Ghosh]
[Busch]
[Hartholt]
[Debevec]
[SIGGRAPH 2011]
Band decomposition of 2-manifold meshes for physical construction of large structures
Presenter(s):
[Xing]
[Esquivel]
[Akleman]
[Chen]
[Gross]
[SIGGRAPH 2011]
Animation workflow in KILLZONE3™: a fast facial retargeting system for game characters Presenter(s): [Arghinenti]
[SIGGRAPH 2011]
Band decomposition of 2-manifold meshes for physical construction of large structures Presenter(s): [Xing] [Esquivel] [Akleman] [Chen] [Gross]
[SIGGRAPH 2011]
Building and animating cobwebs for antique sets Presenter(s): [Lee] [Ongaro] [Lee] [Meredith]
[SIGGRAPH 2011]
Crowds on Cars 2 Presenter(s): [Crow] [Gustafson] [Lorenzen] [Merrell] [Moyer] [Northrup]
[SIGGRAPH 2011]
DB+Grid: a novel dynamic blocked grid for sparse high-resolution volumes and level sets Presenter(s): [Museth]
[SIGGRAPH 2011]
Deferred shading techniques using frostbite in "Battlefield 3" and "Need for Speed the Run" Presenter(s): [Ferrier] [Coffin]
[SIGGRAPH 2011]
Demand-driven volume rendering of terascale EM data Presenter(s): [Beyer] [Hadwiger] [Jeong] [Pfister] [Lichtman]
[SIGGRAPH 2011]
Design and realization of stereoscopic 3D for Disney classics Presenter(s): [Tucker-Fico] [Goldberg] [Koneval] [Mayeda] [Neuman] [Riley] [Schnittker]
[SIGGRAPH 2011]
Developing the interactive dynamic natural world of "From Dust" Presenter(s): [Bel] [Vimont]
[SIGGRAPH 2011]
Developing tools for 2D/3D conversion of Japanese animations Presenter(s): [Salvati] [Kinoshita] [Katsura] [Anjyo] [Yotsukura] [Uchibori]
[SIGGRAPH 2011]
Device-independent imaging system for high-fidelity colors Presenter(s): [Tomizawa] [Yoshida] [Hasegawa] [Yoshida] [Katoh] [Nishizawa] [Ozawa] [Shimodaira]
[SIGGRAPH 2011]
Directing hair motion on Tangled Presenter(s): [Simmons] [Ward] [Yosumi] [Leo] [Zhao]
[SIGGRAPH 2011]
Display pixel caching Presenter(s): [Birklbauer] [Liu] [Bimber] [Grosse] [Grundhöfer]
[SIGGRAPH 2011]
Facial cartography: interactive high-resolution scan correspondence Presenter(s): [Wilson] [Alexander] [Tunwattanapong] [Peers] [Ghosh] [Busch] [Hartholt] [Debevec]
[SIGGRAPH 2011]
Fluid dynamics and lighting implementation in PixelJunk Shooter 2 Presenter(s): [Kessler] [Carabaich] [Kinoshita]
[SIGGRAPH 2011]
Gaussian quadrature for photon beams in Tangled Presenter(s): [Johnson] [Lacewell] [Selle] [Jarosz]
[SIGGRAPH 2011]
Generating displacement from normal map for use in 3D games Presenter(s): [Dmitriev] [Makarov]
[SIGGRAPH 2011]
Google Body: 3D human anatomy in the browser Presenter(s): [Blume] [Chun] [Kogan] [Kokkevis] [Weber] [Petterson] [Zeiger]
[SIGGRAPH 2011]
GPU fluids in production: a compiler approach to parallelism Presenter(s): [Bailey] [Masters] [Warner]
[SIGGRAPH 2011]
High quality previewing of shading and lighting for Killzone3 Presenter(s): [Giordana]
[SIGGRAPH 2011]
High-resolution relightable buildings from photographs Presenter(s): [Melendez] [Glencross] [Ward] [Hubbold]
[SIGGRAPH 2011]
Impact of subtle gaze direction on short-term spatial information recall Presenter(s): [Bailey] [McNamara] [Grimm] [Costello]
[SIGGRAPH 2011]
Implicit FEM and fluid coupling on GPU for interactive multiphysics simulation Presenter(s): [Allard] [Courtecuisse] [Faure]
[SIGGRAPH 2011]
Importance sampling of area lights in participating media Presenter(s): [Kulla] [Fajardo]
[SIGGRAPH 2011]
Increasing scene complexity: distributed vectorized view culling Presenter(s): [Routledge]
[SIGGRAPH 2011]
Interactive hybrid simulation of large-scale traffic Presenter(s): [Sewall] [Wilkie] [Li] [Dubey]
[SIGGRAPH 2011]
Interactive indirect illumination using voxel-based cone tracing: an insight Presenter(s): [Crassin] [Neyret] [Sainz] [Green] [Eisemann]
[SIGGRAPH 2011]
Kali: high quality FEM destruction in Zack Snyder's Sucker Punch Presenter(s): [Cole]
[SIGGRAPH 2011]
KinectFusion: real-time dynamic 3D surface reconstruction and interaction Presenter(s): [Izadi] [Newcombe] [Kim] [Hilliges] [Molyneaux] [Hodges] [Kohli] [Shotton] [Davison] [Fitzgibbon]
[SIGGRAPH 2011]
Motion comics: visualization, browsing and searching of human motion data Presenter(s): [Choi] [Yang] [Lee] [Mitani] [Igarashi]
[SIGGRAPH 2011]
MotorStorm apocalypse: creating explosive and dynamic urban off road racing Presenter(s): [Perkins] [Hawson]
[SIGGRAPH 2011]
Multiperspective rendering for anime-like exaggeration of joint models Presenter(s): [Utsugi] [Naemura] [Koike] [Oikawa]
[SIGGRAPH 2011]
Next generation image based lighting using HDR video Presenter(s): [Unger] [Gustavson] [Kronander] [Larsson] [Bonnet] [Kaiser]
[SIGGRAPH 2011]
Non-uniform motion deblurring for camera shakes using image registration Presenter(s): [Cho] [Cho] [Tai] [Lee]
[SIGGRAPH 2011]
Occlusion culling in Alan Wake Presenter(s): [Silvennoinen] [Soininen] [Mäki] [Tervo]
[SIGGRAPH 2011]
Ocean mission on Cars 2 Presenter(s): [Angelidis] [Anon] [Bruins] [Reisch] [Varagnolo]
[SIGGRAPH 2011]
Optimized local blendshape mapping for facial motion retargeting Presenter(s): [Ma] [Fyffe] [Debevec]
[SIGGRAPH 2011]
Out-of-core GPU ray tracing of complex scenes Presenter(s): [Garanzha] [Bely] [Premoze] [Galaktionov]
[SIGGRAPH 2011]
Parameterizing animated lines for stylized rendering Presenter(s): [Buchholz] [Boubekeur] [Faraj] [Eisemann] [Paris]
[SIGGRAPH 2011]
Pattern mapping with quad-pattern-coverable quad-meshes Presenter(s): [Yu] [Xing] [Akleman] [Chen] [Gross]
[SIGGRAPH 2011]
PhotoSpace: a vision based approach for digitizing props Presenter(s): [Bhat] [Burke]
[SIGGRAPH 2011]
Practical occlusion culling in KILLZONE 3: Will Vale - second intention limited - contract R&D for Guerrilla BV Presenter(s): [Valient]
[SIGGRAPH 2011]
Processing.js: sketching with Presenter(s): [Salga] [Hodgin] [Sobiepanek] [Downe] [Medel] [Leung]
[SIGGRAPH 2011]
Quill: birds of a feather tool Presenter(s): [Heckenberg] [Gray] [Smith] [Wills] [Bone]
[SIGGRAPH 2011]
Rango: a case of lighting and compositing a CG animated feature in an FX-oriented facility Presenter(s): [Estebecorena] [Sepulveda] [Sprout]
[SIGGRAPH 2011]
Runtime implementation of modular radiance transfer Presenter(s): [Loos] [Antani] [Mitchell] [Nowrouzezahrai] [Jarosz] [Sloan]
[SIGGRAPH 2011]
SandCanvas: New Possibilities in Sand Animation Presenter(s): [Kazi] [Chua] [Zhao] [Davis] [Low]
[SIGGRAPH 2011]
SBL mesh filter: fast separable approximation of bilateral mesh filtering Presenter(s): [Vialaneix] [Boubekeur]
[SIGGRAPH 2011]
Slow art with a trillion frames per second camera Presenter(s): [Velten] [Lawson] [Bardagjy] [Bawendi] [Raskar]
[SIGGRAPH 2011]
SpeedFur: a GPU based procedural Hair & Fur modeling system Presenter(s): [Hedberg] [Lagergren] [Limsäter]
[SIGGRAPH 2011]
Spherical skinning with dual quaternions and QTangents Presenter(s): [Frey] [Herzeg]
[SIGGRAPH 2011]
Tangled choreographing destruction: art directing a dam break Presenter(s): [Boggs] [Chai] [Kaschalk] [Selle]
[SIGGRAPH 2011]
Untangling hair rendering at Disney Presenter(s): [Siegel] [Duncan] [Springfield] [Snary] [Robinson] [Montoya-Vozmediano]
[SIGGRAPH 2011]
Volumetric effects in a Snap Presenter(s): [Hegarty] [Teplyashin] [Georges] [Heckenberg]
[SIGGRAPH 2011]
Implicit FEM and fluid coupling on GPU for interactive multiphysics simulation Presenter(s): [Allard] [Courtecuisse] [Faure]
[SIGGRAPH 2011]
Ocean mission on Cars 2 Presenter(s): [Angelidis] [Anon] [Bruins] [Reisch] [Varagnolo]
[SIGGRAPH 2011]
Animation workflow in KILLZONE3™: a fast facial retargeting system for game characters Presenter(s): [Arghinenti]
[SIGGRAPH 2011]
GPU fluids in production: a compiler approach to parallelism Presenter(s): [Bailey] [Masters] [Warner]
[SIGGRAPH 2011]
Impact of subtle gaze direction on short-term spatial information recall Presenter(s): [Bailey] [McNamara] [Grimm] [Costello]
[SIGGRAPH 2011]
Developing the interactive dynamic natural world of "From Dust" Presenter(s): [Bel] [Vimont]
[SIGGRAPH 2011]
Demand-driven volume rendering of terascale EM data Presenter(s): [Beyer] [Hadwiger] [Jeong] [Pfister] [Lichtman]
[SIGGRAPH 2011]
PhotoSpace: a vision based approach for digitizing props Presenter(s): [Bhat] [Burke]
[SIGGRAPH 2011]
Display pixel caching Presenter(s): [Birklbauer] [Liu] [Bimber] [Grosse] [Grundhöfer]
[SIGGRAPH 2011]
Google Body: 3D human anatomy in the browser Presenter(s): [Blume] [Chun] [Kogan] [Kokkevis] [Weber] [Petterson] [Zeiger]
[SIGGRAPH 2011]
Tangled choreographing destruction: art directing a dam break Presenter(s): [Boggs] [Chai] [Kaschalk] [Selle]
[SIGGRAPH 2011]
Parameterizing animated lines for stylized rendering Presenter(s): [Buchholz] [Boubekeur] [Faraj] [Eisemann] [Paris]
[SIGGRAPH 2011]
Non-uniform motion deblurring for camera shakes using image registration Presenter(s): [Cho] [Cho] [Tai] [Lee]
[SIGGRAPH 2011]
Motion comics: visualization, browsing and searching of human motion data Presenter(s): [Choi] [Yang] [Lee] [Mitani] [Igarashi]
[SIGGRAPH 2011]
Kali: high quality FEM destruction in Zack Snyder's Sucker Punch Presenter(s): [Cole]
[SIGGRAPH 2011]
Interactive indirect illumination using voxel-based cone tracing: an insight Presenter(s): [Crassin] [Neyret] [Sainz] [Green] [Eisemann]
[SIGGRAPH 2011]
Crowds on Cars 2 Presenter(s): [Crow] [Gustafson] [Lorenzen] [Merrell] [Moyer] [Northrup]
[SIGGRAPH 2011]
Generating displacement from normal map for use in 3D games Presenter(s): [Dmitriev] [Makarov]
[SIGGRAPH 2011]
Rango: a case of lighting and compositing a CG animated feature in an FX-oriented facility Presenter(s): [Estebecorena] [Sepulveda] [Sprout]
[SIGGRAPH 2011]
Deferred shading techniques using frostbite in "Battlefield 3" and "Need for Speed the Run" Presenter(s): [Ferrier] [Coffin]
[SIGGRAPH 2011]
Spherical skinning with dual quaternions and QTangents Presenter(s): [Frey] [Herzeg]
[SIGGRAPH 2011]
Out-of-core GPU ray tracing of complex scenes Presenter(s): [Garanzha] [Bely] [Premoze] [Galaktionov]
[SIGGRAPH 2011]
High quality previewing of shading and lighting for Killzone3 Presenter(s): [Giordana]
[SIGGRAPH 2011]
Quill: birds of a feather tool Presenter(s): [Heckenberg] [Gray] [Smith] [Wills] [Bone]
[SIGGRAPH 2011]
SpeedFur: a GPU based procedural Hair & Fur modeling system Presenter(s): [Hedberg] [Lagergren] [Limsäter]
[SIGGRAPH 2011]
Volumetric effects in a Snap Presenter(s): [Hegarty] [Teplyashin] [Georges] [Heckenberg]
[SIGGRAPH 2011]
KinectFusion: real-time dynamic 3D surface reconstruction and interaction Presenter(s): [Izadi] [Newcombe] [Kim] [Hilliges] [Molyneaux] [Hodges] [Kohli] [Shotton] [Davison] [Fitzgibbon]
[SIGGRAPH 2011]
Gaussian quadrature for photon beams in Tangled Presenter(s): [Johnson] [Lacewell] [Selle] [Jarosz]
[SIGGRAPH 2011]
SandCanvas: New Possibilities in Sand Animation Presenter(s): [Kazi] [Chua] [Zhao] [Davis] [Low]
[SIGGRAPH 2011]
Fluid dynamics and lighting implementation in PixelJunk Shooter 2 Presenter(s): [Kessler] [Carabaich] [Kinoshita]
[SIGGRAPH 2011]
Importance sampling of area lights in participating media Presenter(s): [Kulla] [Fajardo]
[SIGGRAPH 2011]
Building and animating cobwebs for antique sets Presenter(s): [Lee] [Ongaro] [Lee] [Meredith]
[SIGGRAPH 2011]
Runtime implementation of modular radiance transfer Presenter(s): [Loos] [Antani] [Mitchell] [Nowrouzezahrai] [Jarosz] [Sloan]
[SIGGRAPH 2011]
Optimized local blendshape mapping for facial motion retargeting Presenter(s): [Ma] [Fyffe] [Debevec]
[SIGGRAPH 2011]
High-resolution relightable buildings from photographs Presenter(s): [Melendez] [Glencross] [Ward] [Hubbold]
[SIGGRAPH 2011]
DB+Grid: a novel dynamic blocked grid for sparse high-resolution volumes and level sets Presenter(s): [Museth]
[SIGGRAPH 2011]
MotorStorm apocalypse: creating explosive and dynamic urban off road racing Presenter(s): [Perkins] [Hawson]
[SIGGRAPH 2011]
Increasing scene complexity: distributed vectorized view culling Presenter(s): [Routledge]
[SIGGRAPH 2011]
Processing.js: sketching with Presenter(s): [Salga] [Hodgin] [Sobiepanek] [Downe] [Medel] [Leung]
[SIGGRAPH 2011]
Developing tools for 2D/3D conversion of Japanese animations Presenter(s): [Salvati] [Kinoshita] [Katsura] [Anjyo] [Yotsukura] [Uchibori]
[SIGGRAPH 2011]
Interactive hybrid simulation of large-scale traffic Presenter(s): [Sewall] [Wilkie] [Li] [Dubey]
[SIGGRAPH 2011]
Untangling hair rendering at Disney Presenter(s): [Siegel] [Duncan] [Springfield] [Snary] [Robinson] [Montoya-Vozmediano]
[SIGGRAPH 2011]
Occlusion culling in Alan Wake Presenter(s): [Silvennoinen] [Soininen] [Mäki] [Tervo]
[SIGGRAPH 2011]
Directing hair motion on Tangled Presenter(s): [Simmons] [Ward] [Yosumi] [Leo] [Zhao]
[SIGGRAPH 2011]
Device-independent imaging system for high-fidelity colors Presenter(s): [Tomizawa] [Yoshida] [Hasegawa] [Yoshida] [Katoh] [Nishizawa] [Ozawa] [Shimodaira]
[SIGGRAPH 2011]
Design and realization of stereoscopic 3D for Disney classics Presenter(s): [Tucker-Fico] [Goldberg] [Koneval] [Mayeda] [Neuman] [Riley] [Schnittker]
[SIGGRAPH 2011]
Next generation image based lighting using HDR video Presenter(s): [Unger] [Gustavson] [Kronander] [Larsson] [Bonnet] [Kaiser]
[SIGGRAPH 2011]
Multiperspective rendering for anime-like exaggeration of joint models Presenter(s): [Utsugi] [Naemura] [Koike] [Oikawa]
[SIGGRAPH 2011]
Practical occlusion culling in KILLZONE 3: Will Vale - second intention limited - contract R&D for Guerrilla BV Presenter(s): [Valient]
[SIGGRAPH 2011]
Slow art with a trillion frames per second camera Presenter(s): [Velten] [Lawson] [Bardagjy] [Bawendi] [Raskar]
[SIGGRAPH 2011]
SBL mesh filter: fast separable approximation of bilateral mesh filtering Presenter(s): [Vialaneix] [Boubekeur]
[SIGGRAPH 2011]
Facial cartography: interactive high-resolution scan correspondence Presenter(s): [Wilson] [Alexander] [Tunwattanapong] [Peers] [Ghosh] [Busch] [Hartholt] [Debevec]
[SIGGRAPH 2011]
Band decomposition of 2-manifold meshes for physical construction of large structures Presenter(s): [Xing] [Esquivel] [Akleman] [Chen] [Gross]
[SIGGRAPH 2011]