“Correcting low frequency impulses in distributed simulations” by Lait

  • ©Jeff Lait

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Title:

    Correcting low frequency impulses in distributed simulations

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Abstract:


    Level set fluid simulations are a common approach for simulating liquids. Their regular grid sampling make it straightforward to apply incompressibility constraints through a velocity projection. However, the high resolutions needed for fine detail result in large memory requirements and long computation times. Distributing liquid simulations across multiple machines can address these problems.

References:


    1. Irving, G., Guendelman, E., Losasso, F., and Fedkiw, R. 2006. Efficient simulation of large bodies of water by coupling two and three dimensional techniques. ACM Trans. Graph. 25 (July), 805–811.


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