Christopher Kulla
Most Recent Affiliation(s):
- Sony Pictures Imageworks
Location:
- Culver City, California, United States of America
Bio:
SIGGRAPH 2018
Christopher Kulla is a principal software engineer at Sony Pictures Imageworks where he has worked on the in-house branch of the Arnold renderer since 2007. He focuses on ray tracing kernels, sampling techniques and volume rendering. In 2017 he was recognized with a Scientific and Engineering Award from the Academy of Motion Picture Arts and Sciences for his work on Arnold.
Learning Presentation(s):

Type: [Talks (Sketches)]
Practical Caustics Rendering with Adaptive Photon Guiding Presenter(s): [Estevez] [Kulla]
Entry No.: [17]
[SIGGRAPH 2020]

Type: [Courses]
Path Tracing in Production Part 1 Organizer(s): [Fascione] [Hanika]
Presenter(s): [Fascione] [Hanika] [Droske] [Schwarzhaupt] [Heckenberg] [Kulla]
Entry No.: [19]
[SIGGRAPH 2019]

Type: [Panels]
Design and Implementation of Modern Production Renderers Presenter(s): [Pharr] [Burley] [Christensen] [Fajardo] [Fascione] [Kulla]
Entry No.: [02]
[SIGGRAPH 2018]

Type: [Talks (Sketches)]
Importance sampling of many lights with adaptive tree splitting Presenter(s): [Estevez] [Kulla]
Entry No.: [33]
[SIGGRAPH 2017]

Type: [Talks (Sketches)]
Lighting Up The Smurfs Enchanted Forest Presenter(s): [Chen] [Kulla] [Miller] [Chen]
Entry No.: [72]
[SIGGRAPH 2017]

Type: [Courses]
Path Tracing in Production - Part 2: Making Movies Organizer(s): [Fascione]
Presenter(s): [Hanika] [Pieké] [Kulla] [Hery] [Villemin] [Heckenberg] [Mazzone] [Schmidt]
Entry No.: [18]
[SIGGRAPH 2017]
Role(s):
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