“Developing tools for 2D/3D conversion of Japanese animations” by Salvati, Kinoshita, Katsura, Anjyo, Yotsukura, et al. …

  • ©Marc Salvati, Miki Kinoshita, Yosuke Katsura, Ken-ichi (Ken) Anjyo, Tatsuo Yotsukura, and Hiroshi Uchibori

Conference:


Type(s):


Title:

    Developing tools for 2D/3D conversion of Japanese animations

Presenter(s)/Author(s):



Abstract:


    2D/3D conversion is a process where 3D information is added to an originally 2D flat content. The content may be of three kinds: live-action movies, 3DCG movies, and animated cartoon. In this talk we will describe a set of in-house tools to efficiently convert from Japanese hand-drawn animation to stereoscopic animation.

References:


    1. Goldberg, E. 2009. Medial axis techniques for stereoscopic extraction. In SIGGRAPH 2009: Talks, ACM, New York, NY, USA, SIGGRAPH ’09, 74:1–74:1.


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