SIGGRAPH 2012: Courses
Overview:
In SIGGRAPH 2012 Courses, attendees learn from the experts in the field and gain inside knowledge that is critical to career advancement. Courses are short (1.5 hours) or half-day (3.25 hours) structured sessions that often include elements of interactive demonstration, performance, or other imaginative approaches to teaching.
The spectrum of Courses ranges from an introduction to the foundations of computer graphics and interactive techniques for those new to the field to advanced instruction on the most current techniques and topics. Courses include core curricula taught by invited instructors as well as Courses selected from juried proposals.
Courses:
Sort By
Title
Entry Number
Organizer
Advanced (Quasi) Monte Carlo Methods for Image Synthesis
Organizer(s):
[Grünschloß]
Presenter(s):
[Grünschloß]
[Premoze]
[Raab]
Entry No.: [23]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Malan]
[Hennessy]
[Yang]
[Bowles]
[Acton]
Entry No.: [19]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part II
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Mittring]
[Hill]
[Baker]
[Edwards]
Entry No.: [21]
[SIGGRAPH 2012]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [17]
[SIGGRAPH 2012]
Beyond Programmable Shading
Organizer(s):
[Lefohn]
Presenter(s):
[Lefohn]
[Houston]
[Andersson]
[Lauritzen]
[Crassin]
[Ribble]
Entry No.: [12]
[SIGGRAPH 2012]
Character Rigging and Creature Wrangling in Game, Feature Animation, and Visual Effects Production
Organizer(s):
[McLaughlin]
Presenter(s):
[McLaughlin]
[Tooley]
[Cloward]
Entry No.: [16]
[SIGGRAPH 2012]
Cinematic Color: From Your Monitor to the Big Screen
Organizer(s):
[Selan]
Presenter(s):
[Selan]
Entry No.: [13]
[SIGGRAPH 2012]
Color Transfer
Organizer(s):
[Pouli]
Presenter(s):
[Pouli]
[Reinhard]
Entry No.: [27]
[SIGGRAPH 2012]
Computational Aesthetic Evaluation: Steps Toward Machine Creativity
Organizer(s):
[Galanter]
Presenter(s):
[Galanter]
Entry No.: [08]
[SIGGRAPH 2012]
Computational Displays
Organizer(s):
[Wetzstein]
Presenter(s):
[Gutierrez]
[Hirsch]
[Lanman]
Entry No.: [01]
[SIGGRAPH 2012]
Computational Plenoptic Imaging
Presenter(s):
[Ihrke]
[Lanman]
[Heidrich]
[Akeley]
Entry No.: [09]
[SIGGRAPH 2012]
Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue, and Faces
Organizer(s):
[Otaduy]
Presenter(s):
[Otaduy]
[Bickel]
[Bradley]
[Wang]
Entry No.: [14]
[SIGGRAPH 2012]
Delivering Creative Feedback: A Workshop on Critique
Organizer(s):
[Hirsch]
Presenter(s):
[Hirsch]
Entry No.: [18]
[SIGGRAPH 2012]
Efficient Real-Time Shadows
Organizer(s):
[Eisemann]
Presenter(s):
[Eisemann]
[Assarsson]
[Schwarz]
[Valient]
[Wimmer]
Entry No.: [24]
[SIGGRAPH 2012]
FEM Simulation of 3D Deformable Solids: A Practitioner's Guide to Theory, Discretization, and Model Reduction
Organizer(s):
[Sifakis]
Presenter(s):
[Sifakis]
Entry No.: [20]
[SIGGRAPH 2012]
Graphics Programming for the Web
Organizer(s):
[Joshi]
Presenter(s):
[Joshi]
[Bourges-Sevenier]
[Russell]
[Mo]
Entry No.: [25]
[SIGGRAPH 2012]
Introduction to Modern OpenGL
Organizer(s):
[Angel]
Presenter(s):
[Angel]
[Shreiner]
Entry No.: [10]
[SIGGRAPH 2012]
Optimizing Realistic Rendering With Many-Light Methods
Organizer(s):
[Křivánek]
[Hasan]
Presenter(s):
[Křivánek]
[Hasan]
[Arbree]
[Dachsbacher]
[Walter]
Entry No.: [02]
[SIGGRAPH 2012]
Practical Physically-Based Shading in Film and Game Production
Organizer(s):
[Hill]
[McAuley]
Presenter(s):
[Hill]
[McAuley]
[Burley]
[Gotanda]
[Smits]
Entry No.: [15]
[SIGGRAPH 2012]
Principles of Animation Physics
Organizer(s):
[Garcia]
Presenter(s):
[Garcia]
Entry No.: [03]
[SIGGRAPH 2012]
State of the Art in Photon-Density Estimation
Organizer(s):
[Hachisuka]
[Jarosz]
Presenter(s):
[Hachisuka]
[Jarosz]
[Bouchard]
[Christensen]
[Frisvad]
[Jakob]
[Jensen]
[Kaschalk]
[Knaus]
[Selle]
[Spencer]
Entry No.: [26]
[SIGGRAPH 2012]
State-of-the-Art Stereoscopic Visual Effects: Stereoscopy and Conversion are "More than Meets the Eye"
Organizer(s):
[Karafin]
Presenter(s):
[Karafin]
Entry No.: [04]
[SIGGRAPH 2012]
Storytelling With a Camera and a Computer: Q&A With Cinematographer Roger Deakins
Entry No.: [07]
[SIGGRAPH 2012]
The Hitchhiker's Guide to the Galaxy of Mathematical Tools for Shape Analysis
Organizer(s):
[Biasotti]
Presenter(s):
[Biasotti]
[Falcidieno]
[Giorgi]
[Spagnuolo]
Entry No.: [05]
[SIGGRAPH 2012]
Computational Displays
Organizer(s):
[Wetzstein]
Presenter(s):
[Gutierrez]
[Hirsch]
[Lanman]
Entry No.: [01]
[SIGGRAPH 2012]
Optimizing Realistic Rendering With Many-Light Methods
Organizer(s):
[Křivánek]
[Hasan]
Presenter(s):
[Křivánek]
[Hasan]
[Arbree]
[Dachsbacher]
[Walter]
Entry No.: [02]
[SIGGRAPH 2012]
Principles of Animation Physics
Organizer(s):
[Garcia]
Presenter(s):
[Garcia]
Entry No.: [03]
[SIGGRAPH 2012]
State-of-the-Art Stereoscopic Visual Effects: Stereoscopy and Conversion are "More than Meets the Eye"
Organizer(s):
[Karafin]
Presenter(s):
[Karafin]
Entry No.: [04]
[SIGGRAPH 2012]
The Hitchhiker's Guide to the Galaxy of Mathematical Tools for Shape Analysis
Organizer(s):
[Biasotti]
Presenter(s):
[Biasotti]
[Falcidieno]
[Giorgi]
[Spagnuolo]
Entry No.: [05]
[SIGGRAPH 2012]
The Invisible Art: The History of Matte Painting Through the Digital Age
Entry No.: [06]
[SIGGRAPH 2012]
Storytelling With a Camera and a Computer: Q&A With Cinematographer Roger Deakins
Entry No.: [07]
[SIGGRAPH 2012]
Computational Aesthetic Evaluation: Steps Toward Machine Creativity
Organizer(s):
[Galanter]
Presenter(s):
[Galanter]
Entry No.: [08]
[SIGGRAPH 2012]
Computational Plenoptic Imaging
Presenter(s):
[Ihrke]
[Lanman]
[Heidrich]
[Akeley]
Entry No.: [09]
[SIGGRAPH 2012]
Introduction to Modern OpenGL
Organizer(s):
[Angel]
Presenter(s):
[Angel]
[Shreiner]
Entry No.: [10]
[SIGGRAPH 2012]
Virtual Texturing in Software and Hardware
Organizer(s):
[Obert]
Presenter(s):
[Obert]
[Waveren]
[Sellers]
Entry No.: [11]
[SIGGRAPH 2012]
Beyond Programmable Shading
Organizer(s):
[Lefohn]
Presenter(s):
[Lefohn]
[Houston]
[Andersson]
[Lauritzen]
[Crassin]
[Ribble]
Entry No.: [12]
[SIGGRAPH 2012]
Cinematic Color: From Your Monitor to the Big Screen
Organizer(s):
[Selan]
Presenter(s):
[Selan]
Entry No.: [13]
[SIGGRAPH 2012]
Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue, and Faces
Organizer(s):
[Otaduy]
Presenter(s):
[Otaduy]
[Bickel]
[Bradley]
[Wang]
Entry No.: [14]
[SIGGRAPH 2012]
Practical Physically-Based Shading in Film and Game Production
Organizer(s):
[Hill]
[McAuley]
Presenter(s):
[Hill]
[McAuley]
[Burley]
[Gotanda]
[Smits]
Entry No.: [15]
[SIGGRAPH 2012]
Character Rigging and Creature Wrangling in Game, Feature Animation, and Visual Effects Production
Organizer(s):
[McLaughlin]
Presenter(s):
[McLaughlin]
[Tooley]
[Cloward]
Entry No.: [16]
[SIGGRAPH 2012]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [17]
[SIGGRAPH 2012]
Delivering Creative Feedback: A Workshop on Critique
Organizer(s):
[Hirsch]
Presenter(s):
[Hirsch]
Entry No.: [18]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Malan]
[Hennessy]
[Yang]
[Bowles]
[Acton]
Entry No.: [19]
[SIGGRAPH 2012]
FEM Simulation of 3D Deformable Solids: A Practitioner's Guide to Theory, Discretization, and Model Reduction
Organizer(s):
[Sifakis]
Presenter(s):
[Sifakis]
Entry No.: [20]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part II
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Mittring]
[Hill]
[Baker]
[Edwards]
Entry No.: [21]
[SIGGRAPH 2012]
Advanced (Quasi) Monte Carlo Methods for Image Synthesis
Organizer(s):
[Grünschloß]
Presenter(s):
[Grünschloß]
[Premoze]
[Raab]
Entry No.: [23]
[SIGGRAPH 2012]
Efficient Real-Time Shadows
Organizer(s):
[Eisemann]
Presenter(s):
[Eisemann]
[Assarsson]
[Schwarz]
[Valient]
[Wimmer]
Entry No.: [24]
[SIGGRAPH 2012]
Graphics Programming for the Web
Organizer(s):
[Joshi]
Presenter(s):
[Joshi]
[Bourges-Sevenier]
[Russell]
[Mo]
Entry No.: [25]
[SIGGRAPH 2012]
Computational Plenoptic Imaging
Presenter(s):
[Ihrke]
[Lanman]
[Heidrich]
[Akeley]
Entry No.: [09]
[SIGGRAPH 2012]
Storytelling With a Camera and a Computer: Q&A With Cinematographer Roger Deakins
Entry No.: [07]
[SIGGRAPH 2012]
The Invisible Art: The History of Matte Painting Through the Digital Age
Entry No.: [06]
[SIGGRAPH 2012]
Introduction to Modern OpenGL
Organizer(s):
[Angel]
Presenter(s):
[Angel]
[Shreiner]
Entry No.: [10]
[SIGGRAPH 2012]
The Hitchhiker's Guide to the Galaxy of Mathematical Tools for Shape Analysis
Organizer(s):
[Biasotti]
Presenter(s):
[Biasotti]
[Falcidieno]
[Giorgi]
[Spagnuolo]
Entry No.: [05]
[SIGGRAPH 2012]
Efficient Real-Time Shadows
Organizer(s):
[Eisemann]
Presenter(s):
[Eisemann]
[Assarsson]
[Schwarz]
[Valient]
[Wimmer]
Entry No.: [24]
[SIGGRAPH 2012]
Computational Aesthetic Evaluation: Steps Toward Machine Creativity
Organizer(s):
[Galanter]
Presenter(s):
[Galanter]
Entry No.: [08]
[SIGGRAPH 2012]
Principles of Animation Physics
Organizer(s):
[Garcia]
Presenter(s):
[Garcia]
Entry No.: [03]
[SIGGRAPH 2012]
Advanced (Quasi) Monte Carlo Methods for Image Synthesis
Organizer(s):
[Grünschloß]
Presenter(s):
[Grünschloß]
[Premoze]
[Raab]
Entry No.: [23]
[SIGGRAPH 2012]
State of the Art in Photon-Density Estimation
Organizer(s):
[Hachisuka]
[Jarosz]
Presenter(s):
[Hachisuka]
[Jarosz]
[Bouchard]
[Christensen]
[Frisvad]
[Jakob]
[Jensen]
[Kaschalk]
[Knaus]
[Selle]
[Spencer]
Entry No.: [26]
[SIGGRAPH 2012]
Practical Physically-Based Shading in Film and Game Production
Organizer(s):
[Hill]
[McAuley]
Presenter(s):
[Hill]
[McAuley]
[Burley]
[Gotanda]
[Smits]
Entry No.: [15]
[SIGGRAPH 2012]
Delivering Creative Feedback: A Workshop on Critique
Organizer(s):
[Hirsch]
Presenter(s):
[Hirsch]
Entry No.: [18]
[SIGGRAPH 2012]
Graphics Programming for the Web
Organizer(s):
[Joshi]
Presenter(s):
[Joshi]
[Bourges-Sevenier]
[Russell]
[Mo]
Entry No.: [25]
[SIGGRAPH 2012]
State-of-the-Art Stereoscopic Visual Effects: Stereoscopy and Conversion are "More than Meets the Eye"
Organizer(s):
[Karafin]
Presenter(s):
[Karafin]
Entry No.: [04]
[SIGGRAPH 2012]
Optimizing Realistic Rendering With Many-Light Methods
Organizer(s):
[Křivánek]
[Hasan]
Presenter(s):
[Křivánek]
[Hasan]
[Arbree]
[Dachsbacher]
[Walter]
Entry No.: [02]
[SIGGRAPH 2012]
Beyond Programmable Shading
Organizer(s):
[Lefohn]
Presenter(s):
[Lefohn]
[Houston]
[Andersson]
[Lauritzen]
[Crassin]
[Ribble]
Entry No.: [12]
[SIGGRAPH 2012]
Character Rigging and Creature Wrangling in Game, Feature Animation, and Visual Effects Production
Organizer(s):
[McLaughlin]
Presenter(s):
[McLaughlin]
[Tooley]
[Cloward]
Entry No.: [16]
[SIGGRAPH 2012]
Virtual Texturing in Software and Hardware
Organizer(s):
[Obert]
Presenter(s):
[Obert]
[Waveren]
[Sellers]
Entry No.: [11]
[SIGGRAPH 2012]
Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue, and Faces
Organizer(s):
[Otaduy]
Presenter(s):
[Otaduy]
[Bickel]
[Bradley]
[Wang]
Entry No.: [14]
[SIGGRAPH 2012]
Color Transfer
Organizer(s):
[Pouli]
Presenter(s):
[Pouli]
[Reinhard]
Entry No.: [27]
[SIGGRAPH 2012]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [17]
[SIGGRAPH 2012]
Cinematic Color: From Your Monitor to the Big Screen
Organizer(s):
[Selan]
Presenter(s):
[Selan]
Entry No.: [13]
[SIGGRAPH 2012]
FEM Simulation of 3D Deformable Solids: A Practitioner's Guide to Theory, Discretization, and Model Reduction
Organizer(s):
[Sifakis]
Presenter(s):
[Sifakis]
Entry No.: [20]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Malan]
[Hennessy]
[Yang]
[Bowles]
[Acton]
Entry No.: [19]
[SIGGRAPH 2012]
Advanced (Quasi) Monte Carlo Methods for Image Synthesis Organizer(s): [Grünschloß]
Presenter(s): [Grünschloß] [Premoze] [Raab]
Entry No.: [23]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Malan] [Hennessy] [Yang] [Bowles] [Acton]
Entry No.: [19]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part II Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Mittring] [Hill] [Baker] [Edwards]
Entry No.: [21]
[SIGGRAPH 2012]
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [17]
[SIGGRAPH 2012]
Beyond Programmable Shading Organizer(s): [Lefohn]
Presenter(s): [Lefohn] [Houston] [Andersson] [Lauritzen] [Crassin] [Ribble]
Entry No.: [12]
[SIGGRAPH 2012]
Character Rigging and Creature Wrangling in Game, Feature Animation, and Visual Effects Production Organizer(s): [McLaughlin]
Presenter(s): [McLaughlin] [Tooley] [Cloward]
Entry No.: [16]
[SIGGRAPH 2012]
Cinematic Color: From Your Monitor to the Big Screen Organizer(s): [Selan]
Presenter(s): [Selan]
Entry No.: [13]
[SIGGRAPH 2012]
Color Transfer Organizer(s): [Pouli]
Presenter(s): [Pouli] [Reinhard]
Entry No.: [27]
[SIGGRAPH 2012]
Computational Aesthetic Evaluation: Steps Toward Machine Creativity Organizer(s): [Galanter]
Presenter(s): [Galanter]
Entry No.: [08]
[SIGGRAPH 2012]
Computational Displays Organizer(s): [Wetzstein]
Presenter(s): [Gutierrez] [Hirsch] [Lanman]
Entry No.: [01]
[SIGGRAPH 2012]
Computational Plenoptic Imaging Presenter(s): [Ihrke] [Lanman] [Heidrich] [Akeley]
Entry No.: [09]
[SIGGRAPH 2012]
Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue, and Faces Organizer(s): [Otaduy]
Presenter(s): [Otaduy] [Bickel] [Bradley] [Wang]
Entry No.: [14]
[SIGGRAPH 2012]
Delivering Creative Feedback: A Workshop on Critique Organizer(s): [Hirsch]
Presenter(s): [Hirsch]
Entry No.: [18]
[SIGGRAPH 2012]
Efficient Real-Time Shadows Organizer(s): [Eisemann]
Presenter(s): [Eisemann] [Assarsson] [Schwarz] [Valient] [Wimmer]
Entry No.: [24]
[SIGGRAPH 2012]
FEM Simulation of 3D Deformable Solids: A Practitioner's Guide to Theory, Discretization, and Model Reduction Organizer(s): [Sifakis]
Presenter(s): [Sifakis]
Entry No.: [20]
[SIGGRAPH 2012]
Graphics Programming for the Web Organizer(s): [Joshi]
Presenter(s): [Joshi] [Bourges-Sevenier] [Russell] [Mo]
Entry No.: [25]
[SIGGRAPH 2012]
Introduction to Modern OpenGL Organizer(s): [Angel]
Presenter(s): [Angel] [Shreiner]
Entry No.: [10]
[SIGGRAPH 2012]
Optimizing Realistic Rendering With Many-Light Methods Organizer(s): [Křivánek] [Hasan]
Presenter(s): [Křivánek] [Hasan] [Arbree] [Dachsbacher] [Walter]
Entry No.: [02]
[SIGGRAPH 2012]
Practical Physically-Based Shading in Film and Game Production Organizer(s): [Hill] [McAuley]
Presenter(s): [Hill] [McAuley] [Burley] [Gotanda] [Smits]
Entry No.: [15]
[SIGGRAPH 2012]
Principles of Animation Physics Organizer(s): [Garcia]
Presenter(s): [Garcia]
Entry No.: [03]
[SIGGRAPH 2012]
State of the Art in Photon-Density Estimation Organizer(s): [Hachisuka] [Jarosz]
Presenter(s): [Hachisuka] [Jarosz] [Bouchard] [Christensen] [Frisvad] [Jakob] [Jensen] [Kaschalk] [Knaus] [Selle] [Spencer]
Entry No.: [26]
[SIGGRAPH 2012]
State-of-the-Art Stereoscopic Visual Effects: Stereoscopy and Conversion are "More than Meets the Eye" Organizer(s): [Karafin]
Presenter(s): [Karafin]
Entry No.: [04]
[SIGGRAPH 2012]
Storytelling With a Camera and a Computer: Q&A With Cinematographer Roger Deakins Entry No.: [07]
[SIGGRAPH 2012]
The Hitchhiker's Guide to the Galaxy of Mathematical Tools for Shape Analysis Organizer(s): [Biasotti]
Presenter(s): [Biasotti] [Falcidieno] [Giorgi] [Spagnuolo]
Entry No.: [05]
[SIGGRAPH 2012]
Computational Displays Organizer(s): [Wetzstein]
Presenter(s): [Gutierrez] [Hirsch] [Lanman]
Entry No.: [01]
[SIGGRAPH 2012]
Optimizing Realistic Rendering With Many-Light Methods Organizer(s): [Křivánek] [Hasan]
Presenter(s): [Křivánek] [Hasan] [Arbree] [Dachsbacher] [Walter]
Entry No.: [02]
[SIGGRAPH 2012]
Principles of Animation Physics Organizer(s): [Garcia]
Presenter(s): [Garcia]
Entry No.: [03]
[SIGGRAPH 2012]
State-of-the-Art Stereoscopic Visual Effects: Stereoscopy and Conversion are "More than Meets the Eye" Organizer(s): [Karafin]
Presenter(s): [Karafin]
Entry No.: [04]
[SIGGRAPH 2012]
The Hitchhiker's Guide to the Galaxy of Mathematical Tools for Shape Analysis Organizer(s): [Biasotti]
Presenter(s): [Biasotti] [Falcidieno] [Giorgi] [Spagnuolo]
Entry No.: [05]
[SIGGRAPH 2012]
The Invisible Art: The History of Matte Painting Through the Digital Age Entry No.: [06]
[SIGGRAPH 2012]
Storytelling With a Camera and a Computer: Q&A With Cinematographer Roger Deakins Entry No.: [07]
[SIGGRAPH 2012]
Computational Aesthetic Evaluation: Steps Toward Machine Creativity Organizer(s): [Galanter]
Presenter(s): [Galanter]
Entry No.: [08]
[SIGGRAPH 2012]
Computational Plenoptic Imaging Presenter(s): [Ihrke] [Lanman] [Heidrich] [Akeley]
Entry No.: [09]
[SIGGRAPH 2012]
Introduction to Modern OpenGL Organizer(s): [Angel]
Presenter(s): [Angel] [Shreiner]
Entry No.: [10]
[SIGGRAPH 2012]
Virtual Texturing in Software and Hardware Organizer(s): [Obert]
Presenter(s): [Obert] [Waveren] [Sellers]
Entry No.: [11]
[SIGGRAPH 2012]
Beyond Programmable Shading Organizer(s): [Lefohn]
Presenter(s): [Lefohn] [Houston] [Andersson] [Lauritzen] [Crassin] [Ribble]
Entry No.: [12]
[SIGGRAPH 2012]
Cinematic Color: From Your Monitor to the Big Screen Organizer(s): [Selan]
Presenter(s): [Selan]
Entry No.: [13]
[SIGGRAPH 2012]
Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue, and Faces Organizer(s): [Otaduy]
Presenter(s): [Otaduy] [Bickel] [Bradley] [Wang]
Entry No.: [14]
[SIGGRAPH 2012]
Practical Physically-Based Shading in Film and Game Production Organizer(s): [Hill] [McAuley]
Presenter(s): [Hill] [McAuley] [Burley] [Gotanda] [Smits]
Entry No.: [15]
[SIGGRAPH 2012]
Character Rigging and Creature Wrangling in Game, Feature Animation, and Visual Effects Production Organizer(s): [McLaughlin]
Presenter(s): [McLaughlin] [Tooley] [Cloward]
Entry No.: [16]
[SIGGRAPH 2012]
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [17]
[SIGGRAPH 2012]
Delivering Creative Feedback: A Workshop on Critique Organizer(s): [Hirsch]
Presenter(s): [Hirsch]
Entry No.: [18]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Malan] [Hennessy] [Yang] [Bowles] [Acton]
Entry No.: [19]
[SIGGRAPH 2012]
FEM Simulation of 3D Deformable Solids: A Practitioner's Guide to Theory, Discretization, and Model Reduction Organizer(s): [Sifakis]
Presenter(s): [Sifakis]
Entry No.: [20]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part II Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Mittring] [Hill] [Baker] [Edwards]
Entry No.: [21]
[SIGGRAPH 2012]
Advanced (Quasi) Monte Carlo Methods for Image Synthesis Organizer(s): [Grünschloß]
Presenter(s): [Grünschloß] [Premoze] [Raab]
Entry No.: [23]
[SIGGRAPH 2012]
Efficient Real-Time Shadows Organizer(s): [Eisemann]
Presenter(s): [Eisemann] [Assarsson] [Schwarz] [Valient] [Wimmer]
Entry No.: [24]
[SIGGRAPH 2012]
Graphics Programming for the Web Organizer(s): [Joshi]
Presenter(s): [Joshi] [Bourges-Sevenier] [Russell] [Mo]
Entry No.: [25]
[SIGGRAPH 2012]
Computational Plenoptic Imaging Presenter(s): [Ihrke] [Lanman] [Heidrich] [Akeley]
Entry No.: [09]
[SIGGRAPH 2012]
Storytelling With a Camera and a Computer: Q&A With Cinematographer Roger Deakins Entry No.: [07]
[SIGGRAPH 2012]
The Invisible Art: The History of Matte Painting Through the Digital Age Entry No.: [06]
[SIGGRAPH 2012]
Introduction to Modern OpenGL Organizer(s): [Angel]
Presenter(s): [Angel] [Shreiner]
Entry No.: [10]
[SIGGRAPH 2012]
The Hitchhiker's Guide to the Galaxy of Mathematical Tools for Shape Analysis Organizer(s): [Biasotti]
Presenter(s): [Biasotti] [Falcidieno] [Giorgi] [Spagnuolo]
Entry No.: [05]
[SIGGRAPH 2012]
Efficient Real-Time Shadows Organizer(s): [Eisemann]
Presenter(s): [Eisemann] [Assarsson] [Schwarz] [Valient] [Wimmer]
Entry No.: [24]
[SIGGRAPH 2012]
Computational Aesthetic Evaluation: Steps Toward Machine Creativity Organizer(s): [Galanter]
Presenter(s): [Galanter]
Entry No.: [08]
[SIGGRAPH 2012]
Principles of Animation Physics Organizer(s): [Garcia]
Presenter(s): [Garcia]
Entry No.: [03]
[SIGGRAPH 2012]
Advanced (Quasi) Monte Carlo Methods for Image Synthesis Organizer(s): [Grünschloß]
Presenter(s): [Grünschloß] [Premoze] [Raab]
Entry No.: [23]
[SIGGRAPH 2012]
State of the Art in Photon-Density Estimation Organizer(s): [Hachisuka] [Jarosz]
Presenter(s): [Hachisuka] [Jarosz] [Bouchard] [Christensen] [Frisvad] [Jakob] [Jensen] [Kaschalk] [Knaus] [Selle] [Spencer]
Entry No.: [26]
[SIGGRAPH 2012]
Practical Physically-Based Shading in Film and Game Production Organizer(s): [Hill] [McAuley]
Presenter(s): [Hill] [McAuley] [Burley] [Gotanda] [Smits]
Entry No.: [15]
[SIGGRAPH 2012]
Delivering Creative Feedback: A Workshop on Critique Organizer(s): [Hirsch]
Presenter(s): [Hirsch]
Entry No.: [18]
[SIGGRAPH 2012]
Graphics Programming for the Web Organizer(s): [Joshi]
Presenter(s): [Joshi] [Bourges-Sevenier] [Russell] [Mo]
Entry No.: [25]
[SIGGRAPH 2012]
State-of-the-Art Stereoscopic Visual Effects: Stereoscopy and Conversion are "More than Meets the Eye" Organizer(s): [Karafin]
Presenter(s): [Karafin]
Entry No.: [04]
[SIGGRAPH 2012]
Optimizing Realistic Rendering With Many-Light Methods Organizer(s): [Křivánek] [Hasan]
Presenter(s): [Křivánek] [Hasan] [Arbree] [Dachsbacher] [Walter]
Entry No.: [02]
[SIGGRAPH 2012]
Beyond Programmable Shading Organizer(s): [Lefohn]
Presenter(s): [Lefohn] [Houston] [Andersson] [Lauritzen] [Crassin] [Ribble]
Entry No.: [12]
[SIGGRAPH 2012]
Character Rigging and Creature Wrangling in Game, Feature Animation, and Visual Effects Production Organizer(s): [McLaughlin]
Presenter(s): [McLaughlin] [Tooley] [Cloward]
Entry No.: [16]
[SIGGRAPH 2012]
Virtual Texturing in Software and Hardware Organizer(s): [Obert]
Presenter(s): [Obert] [Waveren] [Sellers]
Entry No.: [11]
[SIGGRAPH 2012]
Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue, and Faces Organizer(s): [Otaduy]
Presenter(s): [Otaduy] [Bickel] [Bradley] [Wang]
Entry No.: [14]
[SIGGRAPH 2012]
Color Transfer Organizer(s): [Pouli]
Presenter(s): [Pouli] [Reinhard]
Entry No.: [27]
[SIGGRAPH 2012]
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [17]
[SIGGRAPH 2012]
Cinematic Color: From Your Monitor to the Big Screen Organizer(s): [Selan]
Presenter(s): [Selan]
Entry No.: [13]
[SIGGRAPH 2012]
FEM Simulation of 3D Deformable Solids: A Practitioner's Guide to Theory, Discretization, and Model Reduction Organizer(s): [Sifakis]
Presenter(s): [Sifakis]
Entry No.: [20]
[SIGGRAPH 2012]
Advances in Real-Time Rendering in Games: Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Malan] [Hennessy] [Yang] [Bowles] [Acton]
Entry No.: [19]
[SIGGRAPH 2012]