Ulf Assarsson
Most Recent Affiliation(s):
- Chalmers University of Technology, Associate Professor
Bio:
SIGGRAPH 2013
Ulf Assarsson is head of a research group focusing primarily on real-time and non-real-time soft shadows as well as ray tracing. He received his M.Sc. in Engineering Physics in 1997 and Ph.D. in Computer Graphics in 2003. His research interests include GPU techniques and global illumination.
SIGGRAPH 2012
Ulf Assarsson received his M.Sc. in Engineering Physics in 1997 and Ph.D. in Computer Graphics in 2003, and he is now head of a research group focusing primarily on real-time and non-real- time soft shadows as well as ray tracing, GPU-techniques and global illumination.
Learning Presentation(s):

Type: [Technical Papers]
Compact precomputed voxelized shadows Presenter(s): [Sintorn] [Kampe] [Olsson] [Assarsson]
[SIGGRAPH 2014]

Type: [Courses]
Efficient Real-Time Shadows Organizer(s): [Eisemann]
Presenter(s): [Eisemann] [Assarsson] [Schwarz] [Valient] [Kasyan]
Entry No.: [18]
[SIGGRAPH 2013]

Type: [Technical Papers]
High resolution sparse voxel DAGs Presenter(s): [Kampe] [Sintorn] [Assarsson]
[SIGGRAPH 2013]

Type: [Courses]
Efficient Real-Time Shadows Organizer(s): [Eisemann]
Presenter(s): [Eisemann] [Assarsson] [Schwarz] [Valient] [Wimmer]
Entry No.: [24]
[SIGGRAPH 2012]

Type: [Technical Papers]
Soft shadow volumes for ray tracing Presenter(s): [Laine] [Aila] [Assarsson] [Lehtinen] [Akenine-Moller]
[SIGGRAPH 2005]