“Cinematic Color: From Your Monitor to the Big Screen” by Selan

  • ©Jeremy Selan



Entry Number: 13


    Cinematic Color: From Your Monitor to the Big Screen

Course Organizer(s):



    Familiarity with computer graphics fundamentals is preferred.
    Level of difficulty

    Who Should Attend
    This course is intended for computer graphic artists and software developers interested in visual-effects and animation.

    This class presents an introduction to the color pipelines behind modern feature-film visual-effects and animation. Color impacts many areas of the computer graphics pipeline. From texture painting to lighting, rendering to compositing, and from image display to the theater, handling color is a tricky problem. Tired of getting your images right on the monitor, only to have them fall apart later on? The goal of this course is to familiarize attendees with the best practices used in modern visual effects and animation color pipelines, and how to adapt these concepts for home use. The course begins with an introduction to color processing, and its relationship to image fidelity, color reproducibility, and physical realism. We will discuss common misconceptions about linearity, gamma, and working with high-dynamic range (HDR) color spaces. Pipeline examples from recent films by Sony Pictures Imageworks will be included, with a discussion of what color transforms were utilized, and why these approaches were taken. Finally, we will present a brief introduction to the Academy’s recent efforts on color standardization in computer graphics (ACES), and how the audience can experiment with all of these concepts for free using open-source software (OpenColorIO). 


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