Brian E. Smits
Most Recent Affiliation(s):
- Pixar Animation Studios
Bio:
SIGGRAPH 2012
Brian Smits has worked at Pixar Animation Studios since 2000. He developed the reflection model used for WALL-E and Up. He currently works in the RenderMan group. Before Pixar, he was a research professor at the University of Utah working on rendering. He received his PhD in computer science from Cornell University.
Learning Category: Presentation(s):
Type: [Courses]
Practical Physically-Based Shading in Film and Game Production Organizer(s): [Hill] [McAuley]
Presenter(s): [Hill] [McAuley] [Burley] [Gotanda] [Smits]
Entry No.: [15]
[SIGGRAPH 2012]
Type: [Technical Papers]
A practical analytic model for daylight Presenter(s): [Preetham] [Shirley] [Smits]
[SIGGRAPH 1999]
Type: [Technical Papers]
A clustering algorithm for radiosity in complex environments Presenter(s): [Smits] [Arvo] [Greenberg]
[SIGGRAPH 1994]
Type: [Technical Papers]
A framework for the analysis of error in global illumination algorithms Presenter(s): [Arvo] [Torrance] [Smits]
[SIGGRAPH 1994]
Type: [Technical Papers]
Bounds and error estimates for radiosity Presenter(s): [Lischinski] [Smits] [Greenberg]
[SIGGRAPH 1994]
Type: [Technical Papers]
Painting with light Presenter(s): [Schoeneman] [Dorsey] [Smits] [Arvo] [Greenberg]
[SIGGRAPH 1993]
Type: [Technical Papers]
An importance-driven radiosity algorithm Presenter(s): [Smits] [Salesin] [Arvo]
[SIGGRAPH 1992]
Role(s):
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