SIGGRAPH 2020: Talks
Jury Member(s):
- Miho Aoki
- Pau Baiget
- Elizabeth Baron
- Bobby Bodenheimer
- Peter Bowmar
- Adam Bruce
- Garrett Clark
- Matthew D Cong
- Anna Fuste Lleixa
- Francesco Giordana
- Callie Holderman
- Michał Iwanicki
- John Kalaigian
- Kim Baumann Larsen
- Forrest Lucas
- Richard Marks
- Morgan McGuire
- James Miller
- Pilar Molina Lopez
- Derrick Nau
- Tania Pouli
- Dustin Rochford
- Jessica Sommerville
- Renee Tam
- Munira Tayabji
- Laura Trutoiu
- Jose Velasquez
- Nora Wixom
Overview:
Thought leaders gather at the SIGGRAPH Talks to share ideas and advances on key topics in computer graphics and interactive techniques.
Spark new ideas through insights from industry creators.
SIGGRAPH Talks span topics across all of computer graphics and interactive techniques. These talks take the form of case studies, academic research, technical developments, improved pipeline tools, education and curriculum, professional development, or social commentary.
Come to learn — all are welcome to join in the SIGGRAPH 2020 Talks!
Talks:
Sort By
Title
Presenter
"Hustle by Day, Risk it all at Night"
Presenter(s):
[Garcia]
[Lindqvist]
[Brinck]
Entry No.: [46]
[SIGGRAPH 2020]
Analytically Learning an Inverse Rig Mapping
Presenter(s):
[Gustafson]
[Lo]
[Kanyuk]
Entry No.: [27]
[SIGGRAPH 2020]
Augmented and Virtual Reality Application Design for Immersive Learning Research Using Virtual Nature
Presenter(s):
[Harrington]
Entry No.: [56]
[SIGGRAPH 2020]
Authoring Interactive VR Narratives on Baba Yaga and Bonfire
Presenter(s):
[Cutler]
[Tucker]
[Schiewe]
[Fischer]
[Dirksen]
[Darnell]
Entry No.: [66]
[SIGGRAPH 2020]
Auto-Adaptivity: An Optimization-Based Approach to Spatial Adaptivity for Smoke Simulations
Presenter(s):
[Nielsen]
[Stamatelos]
[Bojsen-Hansen]
[Bridson]
Entry No.: [01]
[SIGGRAPH 2020]
Automated Resource Leveling and Scheduling at LAIKA
Presenter(s):
[Nowakowski]
[Peterson]
[Stringer]
[Aiello]
Entry No.: [32]
[SIGGRAPH 2020]
Blending In - The Crowds of Spies In Disguise
Presenter(s):
[Evans]
[Elliot]
[Clark]
[Moten]
Entry No.: [29]
[SIGGRAPH 2020]
Bond: USD-Integrated Hybrid CPU, GPU Deformation System
Presenter(s):
[Baillet]
[Murtack]
[Hu]
[Jiang]
[Quandt]
Entry No.: [34]
[SIGGRAPH 2020]
Bringing an Accurate Fresnel to Real-Time Rendering: a Preintegrable Decomposition
Presenter(s):
[Belcour]
[Bati]
[Barla]
Entry No.: [76]
[SIGGRAPH 2020]
Case study on using a parallel pipeline and USD to build creatures
Presenter(s):
[Lord]
Entry No.: [52]
[SIGGRAPH 2020]
Character Rendering for VR in "Blood & Truth"
Presenter(s):
[Answer]
Entry No.: [49]
[SIGGRAPH 2020]
Confidence-aware Practical Anime-style Colorization
Presenter(s):
[Ishii]
[Kubo]
[Shinagawa]
[Maejima]
[Funatomi]
[Nakamura]
[Mukaigawa]
Entry No.: [40]
[SIGGRAPH 2020]
Creating the Looking Glass Mask on HBO’s Watchmen
Presenter(s):
[Fekri]
[Larouche]
Entry No.: [50]
[SIGGRAPH 2020]
Deconstructing Destruction
Presenter(s):
[Tollec]
[Jenkins]
[Summers]
[Cunningham-Scott]
Entry No.: [24]
[SIGGRAPH 2020]
Deep Learned Super Resolution for Feature Film Production
Presenter(s):
[Vavilala]
[Meyer]
Entry No.: [41]
[SIGGRAPH 2020]
Efficient Multiscale Rendering of Specular Microstructure
Presenter(s):
[Atanasov]
[Křivánek]
[Koylazov]
[Wilkie]
Entry No.: [16]
[SIGGRAPH 2020]
Experiences of Treating Phantom Limb Pain using Immersive Virtual Reality
Presenter(s):
[Marsh]
[Pettifer]
[Richardson]
[Kulkarni]
Entry No.: [16]
[SIGGRAPH 2020]
FaceBaker: Baking Character Facial Rigs with Machine Learning
Presenter(s):
[Radzihovsky]
[Goes]
[Meyer]
Entry No.: [58]
[SIGGRAPH 2020]
Fibre – Scaling Groom Dynamics at Framestore
Presenter(s):
[Rothwell]
[Öhrström]
Entry No.: [36]
[SIGGRAPH 2020]
Finding the Look of Souls
Presenter(s):
[Fong]
[Jarvers]
[Kranzler]
[Michero]
Entry No.: [70]
[SIGGRAPH 2020]
Flexible Eye Design for Japanese Animation
Presenter(s):
[Derouet-Jourdan]
[Ichikawa]
[Salvati]
Entry No.: [69]
[SIGGRAPH 2020]
Frozen 2 : Creating the Wind Spirit
Presenter(s):
[Black]
[Correy]
[Fiske]
Entry No.: [22]
[SIGGRAPH 2020]
Frozen 2: Effects Vegetation Pipeline
Presenter(s):
[Joseph]
[Gaddipati]
[Fiske]
[Tollec]
[Miller]
Entry No.: [07]
[SIGGRAPH 2020]
Garment Refitting for Digital Characters
Presenter(s):
[Goes]
[Fong]
[O’Malley]
Entry No.: [74]
[SIGGRAPH 2020]
GPU Driven Effects of The Last of Us: Part Two
Presenter(s):
[Kovalovs]
Entry No.: [64]
[SIGGRAPH 2020]
Grip and Filament: A USD-Based Lighting Workflow
Presenter(s):
[Agland]
[Bunker]
[Jeziorski]
[Macha]
[Murphy]
[Sansoni]
Entry No.: [33]
[SIGGRAPH 2020]
Hair and Fur in an Evolving Pipeline
Presenter(s):
[Schneider]
[Brugnot]
[Wilkes]
[Patriarca]
[Vanner]
[Petkov]
[Farrensteiner]
[Pražák]
Entry No.: [37]
[SIGGRAPH 2020]
How The BizNest Paves the Way for Immersive Narrative
Presenter(s):
[Weston]
Entry No.: [68]
[SIGGRAPH 2020]
Hypertextural Garments on Pixar’s Soul
Presenter(s):
[Hoffman]
[Kuruc]
[Ling]
[Marino]
[Nguyen]
[Ouellet]
Entry No.: [75]
[SIGGRAPH 2020]
Image Ranking with Density Trees for Google Maps
Presenter(s):
[Johnson]
[Berkiten]
Entry No.: [42]
[SIGGRAPH 2020]
Integrated Simulation and Visualization for Flood Management
Presenter(s):
[Cornel]
[Buttinger-Kreuzhuber]
[Waser]
Entry No.: [55]
[SIGGRAPH 2020]
Invite Only VR: A Vaping Prevention Game
Presenter(s):
[Weser]
[Hieftje]
Entry No.: [57]
[SIGGRAPH 2020]
It’s Raining Squids!
Presenter(s):
[Leclaire]
[Levesque]
[Clement-Tam]
[Delamare]
Entry No.: [51]
[SIGGRAPH 2020]
JALI-Driven Expressive Facial Animation and Multilingual Speech in Cyberpunk 2077
Presenter(s):
[Edwards]
[Landreth]
[Popławski]
[Malinowski]
[Watling]
[Fiume]
[Singh]
Entry No.: [60]
[SIGGRAPH 2020]
Lighting Technology of The Last of Us Part II
Presenter(s):
[Doghramachi]
Entry No.: [61]
[SIGGRAPH 2020]
Low-level Optimizations in The Last of Us Part II
Presenter(s):
[Saraswat]
Entry No.: [63]
[SIGGRAPH 2020]
Making Beautiful Embroidery for “Frozen 2”
Presenter(s):
[Liu]
[Wright]
[Alvarado]
Entry No.: [48]
[SIGGRAPH 2020]
Making Souls: Methods and a Pipeline for Volumetric Characters
Presenter(s):
[Coleman]
[Murphy]
[Kranzler]
[Gilbert]
Entry No.: [28]
[SIGGRAPH 2020]
Making time for Emotional Intelligence in Production and Technology
Presenter(s):
[Davis]
Entry No.: [10]
[SIGGRAPH 2020]
Organizing the Fuzziest Concerts for Trolls World Tour
Presenter(s):
[Lu]
Entry No.: [31]
[SIGGRAPH 2020]
Performance Based Melting in Spies In Disguise
Presenter(s):
[Dwivedi]
[Brown]
[Antonuccio]
[Correnti]
[King]
Entry No.: [13]
[SIGGRAPH 2020]
PhysLight: An End-to-End Pipeline for Scene-Referred Lighting
Presenter(s):
[Langlands]
[Fascione]
Entry No.: [19]
[SIGGRAPH 2020]
Practical Caustics Rendering with Adaptive Photon Guiding
Presenter(s):
[Estevez]
[Kulla]
Entry No.: [17]
[SIGGRAPH 2020]
Predictable and Targeted Softening of the Shadow Terminator
Presenter(s):
[Deshmukh]
[Green]
Entry No.: [06]
[SIGGRAPH 2020]
Procedural Geometry with Open Shading Language on Pixar’s Onward and Soul
Presenter(s):
[Dixon]
[Johnson]
[Whittock]
[Roe]
[Hecker]
[Kuruc]
Entry No.: [38]
[SIGGRAPH 2020]
QuickETC2: How to Finish ETC2 Compression within 1 ms
Presenter(s):
[Nah]
Entry No.: [04]
[SIGGRAPH 2020]
Rasterizing Volumes and Surfaces for Crowds on Soul
Presenter(s):
[Ouellet]
[Garcia]
[Gustafson]
[Kuruc]
[Lorenzen]
[Nguyen]
[Gilbert]
Entry No.: [30]
[SIGGRAPH 2020]
Real-Time Ray-Traced Ambient Occlusion of Complex Scenes using Spatial Hashing
Presenter(s):
[Gautron]
Entry No.: [05]
[SIGGRAPH 2020]
Rotomation: AI Powered Rotoscoping at LAIKA
Presenter(s):
[Stringer]
[Sundararajan]
[Pina]
[Kar]
[Dabby]
[Lin]
[Bermudez]
[Hilmarsdottir]
Entry No.: [39]
[SIGGRAPH 2020]
Sculpt Processing for Character Rigging
Presenter(s):
[Goes]
[Coleman]
[Comet]
[Martinez]
Entry No.: [65]
[SIGGRAPH 2020]
Segmented Control of A Closeup Chemical Reaction Effect
Presenter(s):
[Frenklakh]
[Correnti]
[Rydalch]
Entry No.: [15]
[SIGGRAPH 2020]
Shape Targeting: A Versatile Active Elasticity Constitutive Model
Presenter(s):
[Klár]
[Moffat]
[Museth]
[Sifakis]
Entry No.: [59]
[SIGGRAPH 2020]
Taming the Beast: Fur on an Abominable Snowman
Presenter(s):
[Riesberg]
[Warren]
[Somasundaram]
Entry No.: [35]
[SIGGRAPH 2020]
Termite: DreamWorks Procedural Environment Rigging Tool
Presenter(s):
[Michael]
[Somasundaram]
Entry No.: [09]
[SIGGRAPH 2020]
Testing Self Driving Cars with Game Development Tools
Presenter(s):
[Kaviratna]
Entry No.: [54]
[SIGGRAPH 2020]
That’s a wrap: Manifold Garden rendering retrospective
Presenter(s):
[Brussee]
[Saraev]
[Chyr]
Entry No.: [43]
[SIGGRAPH 2020]
The Animation of Togo: Achieving hyper realism for 11 CG dogs
Presenter(s):
[Diego]
[Bonisolli]
Entry No.: [53]
[SIGGRAPH 2020]
The Art and Science of Imaging Worlds
Presenter(s):
[Fidrick]
[Yeung]
[Niemack]
[Dixon]
Entry No.: [21]
[SIGGRAPH 2020]
The Collaboration Between Art and Technology: Making Disney Animation’s "Myth: A Frozen Tale"
Presenter(s):
[Gipson]
[Diaz]
[Anderson]
[Robbins]
[Russell]
Entry No.: [47]
[SIGGRAPH 2020]
The Look and Lighting of “Show Yourself” in “Frozen 2”
Presenter(s):
[Sathe]
[Summers]
[Chiang]
[Newland]
Entry No.: [71]
[SIGGRAPH 2020]
Underwater Bubbles and Coupling
Presenter(s):
[Stomakhin]
[Wretborn]
[Blom]
[Daviet]
Entry No.: [02]
[SIGGRAPH 2020]
Using Mesh Shaders for Continuous Level-of-Detail Terrain Rendering
Presenter(s):
[Englert]
Entry No.: [44]
[SIGGRAPH 2020]
Velocity-based compression of 3D rotation, translation, and scale animations for AAA video games
Presenter(s):
[Goodhue]
Entry No.: [45]
[SIGGRAPH 2020]
Volumetric Effects of The Last of Us: Part Two
Presenter(s):
[Kovalovs]
Entry No.: [62]
[SIGGRAPH 2020]
Grip and Filament: A USD-Based Lighting Workflow
Presenter(s):
[Agland]
[Bunker]
[Jeziorski]
[Macha]
[Murphy]
[Sansoni]
Entry No.: [33]
[SIGGRAPH 2020]
Character Rendering for VR in "Blood & Truth"
Presenter(s):
[Answer]
Entry No.: [49]
[SIGGRAPH 2020]
Efficient Multiscale Rendering of Specular Microstructure
Presenter(s):
[Atanasov]
[Křivánek]
[Koylazov]
[Wilkie]
Entry No.: [16]
[SIGGRAPH 2020]
Bond: USD-Integrated Hybrid CPU, GPU Deformation System
Presenter(s):
[Baillet]
[Murtack]
[Hu]
[Jiang]
[Quandt]
Entry No.: [34]
[SIGGRAPH 2020]
Bringing an Accurate Fresnel to Real-Time Rendering: a Preintegrable Decomposition
Presenter(s):
[Belcour]
[Bati]
[Barla]
Entry No.: [76]
[SIGGRAPH 2020]
Frozen 2 : Creating the Wind Spirit
Presenter(s):
[Black]
[Correy]
[Fiske]
Entry No.: [22]
[SIGGRAPH 2020]
That’s a wrap: Manifold Garden rendering retrospective
Presenter(s):
[Brussee]
[Saraev]
[Chyr]
Entry No.: [43]
[SIGGRAPH 2020]
Making Souls: Methods and a Pipeline for Volumetric Characters
Presenter(s):
[Coleman]
[Murphy]
[Kranzler]
[Gilbert]
Entry No.: [28]
[SIGGRAPH 2020]
“Myth: A Frozen Tale” - Stylized Effects for Real-Time VR
Presenter(s):
[Coony]
[Anderson]
[Lund]
Entry No.: [48]
[SIGGRAPH 2020]
Integrated Simulation and Visualization for Flood Management
Presenter(s):
[Cornel]
[Buttinger-Kreuzhuber]
[Waser]
Entry No.: [55]
[SIGGRAPH 2020]
Authoring Interactive VR Narratives on Baba Yaga and Bonfire
Presenter(s):
[Cutler]
[Tucker]
[Schiewe]
[Fischer]
[Dirksen]
[Darnell]
Entry No.: [66]
[SIGGRAPH 2020]
Making time for Emotional Intelligence in Production and Technology
Presenter(s):
[Davis]
Entry No.: [10]
[SIGGRAPH 2020]
Flexible Eye Design for Japanese Animation
Presenter(s):
[Derouet-Jourdan]
[Ichikawa]
[Salvati]
Entry No.: [69]
[SIGGRAPH 2020]
Predictable and Targeted Softening of the Shadow Terminator
Presenter(s):
[Deshmukh]
[Green]
Entry No.: [06]
[SIGGRAPH 2020]
The Animation of Togo: Achieving hyper realism for 11 CG dogs
Presenter(s):
[Diego]
[Bonisolli]
Entry No.: [53]
[SIGGRAPH 2020]
Procedural Geometry with Open Shading Language on Pixar’s Onward and Soul
Presenter(s):
[Dixon]
[Johnson]
[Whittock]
[Roe]
[Hecker]
[Kuruc]
Entry No.: [38]
[SIGGRAPH 2020]
Lighting Technology of The Last of Us Part II
Presenter(s):
[Doghramachi]
Entry No.: [61]
[SIGGRAPH 2020]
Performance Based Melting in Spies In Disguise
Presenter(s):
[Dwivedi]
[Brown]
[Antonuccio]
[Correnti]
[King]
Entry No.: [13]
[SIGGRAPH 2020]
JALI-Driven Expressive Facial Animation and Multilingual Speech in Cyberpunk 2077
Presenter(s):
[Edwards]
[Landreth]
[Popławski]
[Malinowski]
[Watling]
[Fiume]
[Singh]
Entry No.: [60]
[SIGGRAPH 2020]
Using Mesh Shaders for Continuous Level-of-Detail Terrain Rendering
Presenter(s):
[Englert]
Entry No.: [44]
[SIGGRAPH 2020]
Practical Caustics Rendering with Adaptive Photon Guiding
Presenter(s):
[Estevez]
[Kulla]
Entry No.: [17]
[SIGGRAPH 2020]
Creating the Looking Glass Mask on HBO’s Watchmen
Presenter(s):
[Fekri]
[Larouche]
Entry No.: [50]
[SIGGRAPH 2020]
The Art and Science of Imaging Worlds
Presenter(s):
[Fidrick]
[Yeung]
[Niemack]
[Dixon]
Entry No.: [21]
[SIGGRAPH 2020]
Finding the Look of Souls
Presenter(s):
[Fong]
[Jarvers]
[Kranzler]
[Michero]
Entry No.: [70]
[SIGGRAPH 2020]
Segmented Control of A Closeup Chemical Reaction Effect
Presenter(s):
[Frenklakh]
[Correnti]
[Rydalch]
Entry No.: [15]
[SIGGRAPH 2020]
"Hustle by Day, Risk it all at Night"
Presenter(s):
[Garcia]
[Lindqvist]
[Brinck]
Entry No.: [46]
[SIGGRAPH 2020]
Real-Time Ray-Traced Ambient Occlusion of Complex Scenes using Spatial Hashing
Presenter(s):
[Gautron]
Entry No.: [05]
[SIGGRAPH 2020]
The Collaboration Between Art and Technology: Making Disney Animation’s "Myth: A Frozen Tale"
Presenter(s):
[Gipson]
[Diaz]
[Anderson]
[Robbins]
[Russell]
Entry No.: [47]
[SIGGRAPH 2020]
Garment Refitting for Digital Characters
Presenter(s):
[Goes]
[Fong]
[O’Malley]
Entry No.: [74]
[SIGGRAPH 2020]
Sculpt Processing for Character Rigging
Presenter(s):
[Goes]
[Coleman]
[Comet]
[Martinez]
Entry No.: [65]
[SIGGRAPH 2020]
Velocity-based compression of 3D rotation, translation, and scale animations for AAA video games
Presenter(s):
[Goodhue]
Entry No.: [45]
[SIGGRAPH 2020]
Analytically Learning an Inverse Rig Mapping
Presenter(s):
[Gustafson]
[Lo]
[Kanyuk]
Entry No.: [27]
[SIGGRAPH 2020]
Augmented and Virtual Reality Application Design for Immersive Learning Research Using Virtual Nature
Presenter(s):
[Harrington]
Entry No.: [56]
[SIGGRAPH 2020]
Hypertextural Garments on Pixar’s Soul
Presenter(s):
[Hoffman]
[Kuruc]
[Ling]
[Marino]
[Nguyen]
[Ouellet]
Entry No.: [75]
[SIGGRAPH 2020]
“Frozen 2” : Creating the Water Horse
Presenter(s):
[Hutchins]
[Black]
[Bryant]
[Lehmann]
[Radivoeva]
Entry No.: [23]
[SIGGRAPH 2020]
Confidence-aware Practical Anime-style Colorization
Presenter(s):
[Ishii]
[Kubo]
[Shinagawa]
[Maejima]
[Funatomi]
[Nakamura]
[Mukaigawa]
Entry No.: [40]
[SIGGRAPH 2020]
Image Ranking with Density Trees for Google Maps
Presenter(s):
[Johnson]
[Berkiten]
Entry No.: [42]
[SIGGRAPH 2020]
Frozen 2: Effects Vegetation Pipeline
Presenter(s):
[Joseph]
[Gaddipati]
[Fiske]
[Tollec]
[Miller]
Entry No.: [07]
[SIGGRAPH 2020]
Testing Self Driving Cars with Game Development Tools
Presenter(s):
[Kaviratna]
Entry No.: [54]
[SIGGRAPH 2020]
Shape Targeting: A Versatile Active Elasticity Constitutive Model
Presenter(s):
[Klár]
[Moffat]
[Museth]
[Sifakis]
Entry No.: [59]
[SIGGRAPH 2020]
GPU Driven Effects of The Last of Us: Part Two
Presenter(s):
[Kovalovs]
Entry No.: [64]
[SIGGRAPH 2020]
Volumetric Effects of The Last of Us: Part Two
Presenter(s):
[Kovalovs]
Entry No.: [62]
[SIGGRAPH 2020]
PhysLight: An End-to-End Pipeline for Scene-Referred Lighting
Presenter(s):
[Langlands]
[Fascione]
Entry No.: [19]
[SIGGRAPH 2020]
It’s Raining Squids!
Presenter(s):
[Leclaire]
[Levesque]
[Clement-Tam]
[Delamare]
Entry No.: [51]
[SIGGRAPH 2020]
Making Beautiful Embroidery for “Frozen 2”
Presenter(s):
[Liu]
[Wright]
[Alvarado]
Entry No.: [48]
[SIGGRAPH 2020]
Case study on using a parallel pipeline and USD to build creatures
Presenter(s):
[Lord]
Entry No.: [52]
[SIGGRAPH 2020]
Organizing the Fuzziest Concerts for Trolls World Tour
Presenter(s):
[Lu]
Entry No.: [31]
[SIGGRAPH 2020]
Experiences of Treating Phantom Limb Pain using Immersive Virtual Reality
Presenter(s):
[Marsh]
[Pettifer]
[Richardson]
[Kulkarni]
Entry No.: [16]
[SIGGRAPH 2020]
Termite: DreamWorks Procedural Environment Rigging Tool
Presenter(s):
[Michael]
[Somasundaram]
Entry No.: [09]
[SIGGRAPH 2020]
Blending In - The Crowds of Spies In Disguise
Presenter(s):
[Evans]
[Elliot]
[Clark]
[Moten]
Entry No.: [29]
[SIGGRAPH 2020]
QuickETC2: How to Finish ETC2 Compression within 1 ms
Presenter(s):
[Nah]
Entry No.: [04]
[SIGGRAPH 2020]
Auto-Adaptivity: An Optimization-Based Approach to Spatial Adaptivity for Smoke Simulations
Presenter(s):
[Nielsen]
[Stamatelos]
[Bojsen-Hansen]
[Bridson]
Entry No.: [01]
[SIGGRAPH 2020]
Automated Resource Leveling and Scheduling at LAIKA
Presenter(s):
[Nowakowski]
[Peterson]
[Stringer]
[Aiello]
Entry No.: [32]
[SIGGRAPH 2020]
Rasterizing Volumes and Surfaces for Crowds on Soul
Presenter(s):
[Ouellet]
[Garcia]
[Gustafson]
[Kuruc]
[Lorenzen]
[Nguyen]
[Gilbert]
Entry No.: [30]
[SIGGRAPH 2020]
FaceBaker: Baking Character Facial Rigs with Machine Learning
Presenter(s):
[Radzihovsky]
[Goes]
[Meyer]
Entry No.: [58]
[SIGGRAPH 2020]
Taming the Beast: Fur on an Abominable Snowman
Presenter(s):
[Riesberg]
[Warren]
[Somasundaram]
Entry No.: [35]
[SIGGRAPH 2020]
Fibre – Scaling Groom Dynamics at Framestore
Presenter(s):
[Rothwell]
[Öhrström]
Entry No.: [36]
[SIGGRAPH 2020]
Low-level Optimizations in The Last of Us Part II
Presenter(s):
[Saraswat]
Entry No.: [63]
[SIGGRAPH 2020]
The Look and Lighting of “Show Yourself” in “Frozen 2”
Presenter(s):
[Sathe]
[Summers]
[Chiang]
[Newland]
Entry No.: [71]
[SIGGRAPH 2020]
Hair and Fur in an Evolving Pipeline
Presenter(s):
[Schneider]
[Brugnot]
[Wilkes]
[Patriarca]
[Vanner]
[Petkov]
[Farrensteiner]
[Pražák]
Entry No.: [37]
[SIGGRAPH 2020]
Underwater Bubbles and Coupling
Presenter(s):
[Stomakhin]
[Wretborn]
[Blom]
[Daviet]
Entry No.: [02]
[SIGGRAPH 2020]
Rotomation: AI Powered Rotoscoping at LAIKA
Presenter(s):
[Stringer]
[Sundararajan]
[Pina]
[Kar]
[Dabby]
[Lin]
[Bermudez]
[Hilmarsdottir]
Entry No.: [39]
[SIGGRAPH 2020]
Deconstructing Destruction
Presenter(s):
[Tollec]
[Jenkins]
[Summers]
[Cunningham-Scott]
Entry No.: [24]
[SIGGRAPH 2020]
Deep Learned Super Resolution for Feature Film Production
Presenter(s):
[Vavilala]
[Meyer]
Entry No.: [41]
[SIGGRAPH 2020]
Invite Only VR: A Vaping Prevention Game
Presenter(s):
[Weser]
[Hieftje]
Entry No.: [57]
[SIGGRAPH 2020]
How The BizNest Paves the Way for Immersive Narrative
Presenter(s):
[Weston]
Entry No.: [68]
[SIGGRAPH 2020]
"Hustle by Day, Risk it all at Night" Presenter(s): [Garcia] [Lindqvist] [Brinck]
Entry No.: [46]
[SIGGRAPH 2020]
Analytically Learning an Inverse Rig Mapping Presenter(s): [Gustafson] [Lo] [Kanyuk]
Entry No.: [27]
[SIGGRAPH 2020]
Augmented and Virtual Reality Application Design for Immersive Learning Research Using Virtual Nature Presenter(s): [Harrington]
Entry No.: [56]
[SIGGRAPH 2020]
Authoring Interactive VR Narratives on Baba Yaga and Bonfire Presenter(s): [Cutler] [Tucker] [Schiewe] [Fischer] [Dirksen] [Darnell]
Entry No.: [66]
[SIGGRAPH 2020]
Auto-Adaptivity: An Optimization-Based Approach to Spatial Adaptivity for Smoke Simulations Presenter(s): [Nielsen] [Stamatelos] [Bojsen-Hansen] [Bridson]
Entry No.: [01]
[SIGGRAPH 2020]
Automated Resource Leveling and Scheduling at LAIKA Presenter(s): [Nowakowski] [Peterson] [Stringer] [Aiello]
Entry No.: [32]
[SIGGRAPH 2020]
Blending In - The Crowds of Spies In Disguise Presenter(s): [Evans] [Elliot] [Clark] [Moten]
Entry No.: [29]
[SIGGRAPH 2020]
Bond: USD-Integrated Hybrid CPU, GPU Deformation System Presenter(s): [Baillet] [Murtack] [Hu] [Jiang] [Quandt]
Entry No.: [34]
[SIGGRAPH 2020]
Bringing an Accurate Fresnel to Real-Time Rendering: a Preintegrable Decomposition Presenter(s): [Belcour] [Bati] [Barla]
Entry No.: [76]
[SIGGRAPH 2020]
Case study on using a parallel pipeline and USD to build creatures Presenter(s): [Lord]
Entry No.: [52]
[SIGGRAPH 2020]
Character Rendering for VR in "Blood & Truth" Presenter(s): [Answer]
Entry No.: [49]
[SIGGRAPH 2020]
Confidence-aware Practical Anime-style Colorization Presenter(s): [Ishii] [Kubo] [Shinagawa] [Maejima] [Funatomi] [Nakamura] [Mukaigawa]
Entry No.: [40]
[SIGGRAPH 2020]
Creating the Looking Glass Mask on HBO’s Watchmen Presenter(s): [Fekri] [Larouche]
Entry No.: [50]
[SIGGRAPH 2020]
Deconstructing Destruction Presenter(s): [Tollec] [Jenkins] [Summers] [Cunningham-Scott]
Entry No.: [24]
[SIGGRAPH 2020]
Deep Learned Super Resolution for Feature Film Production Presenter(s): [Vavilala] [Meyer]
Entry No.: [41]
[SIGGRAPH 2020]
Efficient Multiscale Rendering of Specular Microstructure Presenter(s): [Atanasov] [Křivánek] [Koylazov] [Wilkie]
Entry No.: [16]
[SIGGRAPH 2020]
Experiences of Treating Phantom Limb Pain using Immersive Virtual Reality Presenter(s): [Marsh] [Pettifer] [Richardson] [Kulkarni]
Entry No.: [16]
[SIGGRAPH 2020]
FaceBaker: Baking Character Facial Rigs with Machine Learning Presenter(s): [Radzihovsky] [Goes] [Meyer]
Entry No.: [58]
[SIGGRAPH 2020]
Fibre – Scaling Groom Dynamics at Framestore Presenter(s): [Rothwell] [Öhrström]
Entry No.: [36]
[SIGGRAPH 2020]
Finding the Look of Souls Presenter(s): [Fong] [Jarvers] [Kranzler] [Michero]
Entry No.: [70]
[SIGGRAPH 2020]
Flexible Eye Design for Japanese Animation Presenter(s): [Derouet-Jourdan] [Ichikawa] [Salvati]
Entry No.: [69]
[SIGGRAPH 2020]
Frozen 2 : Creating the Wind Spirit Presenter(s): [Black] [Correy] [Fiske]
Entry No.: [22]
[SIGGRAPH 2020]
Frozen 2: Effects Vegetation Pipeline Presenter(s): [Joseph] [Gaddipati] [Fiske] [Tollec] [Miller]
Entry No.: [07]
[SIGGRAPH 2020]
Garment Refitting for Digital Characters Presenter(s): [Goes] [Fong] [O’Malley]
Entry No.: [74]
[SIGGRAPH 2020]
GPU Driven Effects of The Last of Us: Part Two Presenter(s): [Kovalovs]
Entry No.: [64]
[SIGGRAPH 2020]
Grip and Filament: A USD-Based Lighting Workflow Presenter(s): [Agland] [Bunker] [Jeziorski] [Macha] [Murphy] [Sansoni]
Entry No.: [33]
[SIGGRAPH 2020]
Hair and Fur in an Evolving Pipeline Presenter(s): [Schneider] [Brugnot] [Wilkes] [Patriarca] [Vanner] [Petkov] [Farrensteiner] [Pražák]
Entry No.: [37]
[SIGGRAPH 2020]
How The BizNest Paves the Way for Immersive Narrative Presenter(s): [Weston]
Entry No.: [68]
[SIGGRAPH 2020]
Hypertextural Garments on Pixar’s Soul Presenter(s): [Hoffman] [Kuruc] [Ling] [Marino] [Nguyen] [Ouellet]
Entry No.: [75]
[SIGGRAPH 2020]
Image Ranking with Density Trees for Google Maps Presenter(s): [Johnson] [Berkiten]
Entry No.: [42]
[SIGGRAPH 2020]
Integrated Simulation and Visualization for Flood Management Presenter(s): [Cornel] [Buttinger-Kreuzhuber] [Waser]
Entry No.: [55]
[SIGGRAPH 2020]
Invite Only VR: A Vaping Prevention Game Presenter(s): [Weser] [Hieftje]
Entry No.: [57]
[SIGGRAPH 2020]
It’s Raining Squids! Presenter(s): [Leclaire] [Levesque] [Clement-Tam] [Delamare]
Entry No.: [51]
[SIGGRAPH 2020]
JALI-Driven Expressive Facial Animation and Multilingual Speech in Cyberpunk 2077 Presenter(s): [Edwards] [Landreth] [Popławski] [Malinowski] [Watling] [Fiume] [Singh]
Entry No.: [60]
[SIGGRAPH 2020]
Lighting Technology of The Last of Us Part II Presenter(s): [Doghramachi]
Entry No.: [61]
[SIGGRAPH 2020]
Low-level Optimizations in The Last of Us Part II Presenter(s): [Saraswat]
Entry No.: [63]
[SIGGRAPH 2020]
Making Beautiful Embroidery for “Frozen 2” Presenter(s): [Liu] [Wright] [Alvarado]
Entry No.: [48]
[SIGGRAPH 2020]
Making Souls: Methods and a Pipeline for Volumetric Characters Presenter(s): [Coleman] [Murphy] [Kranzler] [Gilbert]
Entry No.: [28]
[SIGGRAPH 2020]
Making time for Emotional Intelligence in Production and Technology Presenter(s): [Davis]
Entry No.: [10]
[SIGGRAPH 2020]
Organizing the Fuzziest Concerts for Trolls World Tour Presenter(s): [Lu]
Entry No.: [31]
[SIGGRAPH 2020]
Performance Based Melting in Spies In Disguise Presenter(s): [Dwivedi] [Brown] [Antonuccio] [Correnti] [King]
Entry No.: [13]
[SIGGRAPH 2020]
PhysLight: An End-to-End Pipeline for Scene-Referred Lighting Presenter(s): [Langlands] [Fascione]
Entry No.: [19]
[SIGGRAPH 2020]
Practical Caustics Rendering with Adaptive Photon Guiding Presenter(s): [Estevez] [Kulla]
Entry No.: [17]
[SIGGRAPH 2020]
Predictable and Targeted Softening of the Shadow Terminator Presenter(s): [Deshmukh] [Green]
Entry No.: [06]
[SIGGRAPH 2020]
Procedural Geometry with Open Shading Language on Pixar’s Onward and Soul Presenter(s): [Dixon] [Johnson] [Whittock] [Roe] [Hecker] [Kuruc]
Entry No.: [38]
[SIGGRAPH 2020]
QuickETC2: How to Finish ETC2 Compression within 1 ms Presenter(s): [Nah]
Entry No.: [04]
[SIGGRAPH 2020]
Rasterizing Volumes and Surfaces for Crowds on Soul Presenter(s): [Ouellet] [Garcia] [Gustafson] [Kuruc] [Lorenzen] [Nguyen] [Gilbert]
Entry No.: [30]
[SIGGRAPH 2020]
Real-Time Ray-Traced Ambient Occlusion of Complex Scenes using Spatial Hashing Presenter(s): [Gautron]
Entry No.: [05]
[SIGGRAPH 2020]
Rotomation: AI Powered Rotoscoping at LAIKA Presenter(s): [Stringer] [Sundararajan] [Pina] [Kar] [Dabby] [Lin] [Bermudez] [Hilmarsdottir]
Entry No.: [39]
[SIGGRAPH 2020]
Sculpt Processing for Character Rigging Presenter(s): [Goes] [Coleman] [Comet] [Martinez]
Entry No.: [65]
[SIGGRAPH 2020]
Segmented Control of A Closeup Chemical Reaction Effect Presenter(s): [Frenklakh] [Correnti] [Rydalch]
Entry No.: [15]
[SIGGRAPH 2020]
Shape Targeting: A Versatile Active Elasticity Constitutive Model Presenter(s): [Klár] [Moffat] [Museth] [Sifakis]
Entry No.: [59]
[SIGGRAPH 2020]
Taming the Beast: Fur on an Abominable Snowman Presenter(s): [Riesberg] [Warren] [Somasundaram]
Entry No.: [35]
[SIGGRAPH 2020]
Termite: DreamWorks Procedural Environment Rigging Tool Presenter(s): [Michael] [Somasundaram]
Entry No.: [09]
[SIGGRAPH 2020]
Testing Self Driving Cars with Game Development Tools Presenter(s): [Kaviratna]
Entry No.: [54]
[SIGGRAPH 2020]
That’s a wrap: Manifold Garden rendering retrospective Presenter(s): [Brussee] [Saraev] [Chyr]
Entry No.: [43]
[SIGGRAPH 2020]
The Animation of Togo: Achieving hyper realism for 11 CG dogs Presenter(s): [Diego] [Bonisolli]
Entry No.: [53]
[SIGGRAPH 2020]
The Art and Science of Imaging Worlds Presenter(s): [Fidrick] [Yeung] [Niemack] [Dixon]
Entry No.: [21]
[SIGGRAPH 2020]
The Collaboration Between Art and Technology: Making Disney Animation’s "Myth: A Frozen Tale" Presenter(s): [Gipson] [Diaz] [Anderson] [Robbins] [Russell]
Entry No.: [47]
[SIGGRAPH 2020]
The Look and Lighting of “Show Yourself” in “Frozen 2” Presenter(s): [Sathe] [Summers] [Chiang] [Newland]
Entry No.: [71]
[SIGGRAPH 2020]
Underwater Bubbles and Coupling Presenter(s): [Stomakhin] [Wretborn] [Blom] [Daviet]
Entry No.: [02]
[SIGGRAPH 2020]
Using Mesh Shaders for Continuous Level-of-Detail Terrain Rendering Presenter(s): [Englert]
Entry No.: [44]
[SIGGRAPH 2020]
Velocity-based compression of 3D rotation, translation, and scale animations for AAA video games Presenter(s): [Goodhue]
Entry No.: [45]
[SIGGRAPH 2020]
Volumetric Effects of The Last of Us: Part Two Presenter(s): [Kovalovs]
Entry No.: [62]
[SIGGRAPH 2020]
Grip and Filament: A USD-Based Lighting Workflow Presenter(s): [Agland] [Bunker] [Jeziorski] [Macha] [Murphy] [Sansoni]
Entry No.: [33]
[SIGGRAPH 2020]
Character Rendering for VR in "Blood & Truth" Presenter(s): [Answer]
Entry No.: [49]
[SIGGRAPH 2020]
Efficient Multiscale Rendering of Specular Microstructure Presenter(s): [Atanasov] [Křivánek] [Koylazov] [Wilkie]
Entry No.: [16]
[SIGGRAPH 2020]
Bond: USD-Integrated Hybrid CPU, GPU Deformation System Presenter(s): [Baillet] [Murtack] [Hu] [Jiang] [Quandt]
Entry No.: [34]
[SIGGRAPH 2020]
Bringing an Accurate Fresnel to Real-Time Rendering: a Preintegrable Decomposition Presenter(s): [Belcour] [Bati] [Barla]
Entry No.: [76]
[SIGGRAPH 2020]
Frozen 2 : Creating the Wind Spirit Presenter(s): [Black] [Correy] [Fiske]
Entry No.: [22]
[SIGGRAPH 2020]
That’s a wrap: Manifold Garden rendering retrospective Presenter(s): [Brussee] [Saraev] [Chyr]
Entry No.: [43]
[SIGGRAPH 2020]
Making Souls: Methods and a Pipeline for Volumetric Characters Presenter(s): [Coleman] [Murphy] [Kranzler] [Gilbert]
Entry No.: [28]
[SIGGRAPH 2020]
“Myth: A Frozen Tale” - Stylized Effects for Real-Time VR Presenter(s): [Coony] [Anderson] [Lund]
Entry No.: [48]
[SIGGRAPH 2020]
Integrated Simulation and Visualization for Flood Management Presenter(s): [Cornel] [Buttinger-Kreuzhuber] [Waser]
Entry No.: [55]
[SIGGRAPH 2020]
Authoring Interactive VR Narratives on Baba Yaga and Bonfire Presenter(s): [Cutler] [Tucker] [Schiewe] [Fischer] [Dirksen] [Darnell]
Entry No.: [66]
[SIGGRAPH 2020]
Making time for Emotional Intelligence in Production and Technology Presenter(s): [Davis]
Entry No.: [10]
[SIGGRAPH 2020]
Flexible Eye Design for Japanese Animation Presenter(s): [Derouet-Jourdan] [Ichikawa] [Salvati]
Entry No.: [69]
[SIGGRAPH 2020]
Predictable and Targeted Softening of the Shadow Terminator Presenter(s): [Deshmukh] [Green]
Entry No.: [06]
[SIGGRAPH 2020]
The Animation of Togo: Achieving hyper realism for 11 CG dogs Presenter(s): [Diego] [Bonisolli]
Entry No.: [53]
[SIGGRAPH 2020]
Procedural Geometry with Open Shading Language on Pixar’s Onward and Soul Presenter(s): [Dixon] [Johnson] [Whittock] [Roe] [Hecker] [Kuruc]
Entry No.: [38]
[SIGGRAPH 2020]
Lighting Technology of The Last of Us Part II Presenter(s): [Doghramachi]
Entry No.: [61]
[SIGGRAPH 2020]
Performance Based Melting in Spies In Disguise Presenter(s): [Dwivedi] [Brown] [Antonuccio] [Correnti] [King]
Entry No.: [13]
[SIGGRAPH 2020]
JALI-Driven Expressive Facial Animation and Multilingual Speech in Cyberpunk 2077 Presenter(s): [Edwards] [Landreth] [Popławski] [Malinowski] [Watling] [Fiume] [Singh]
Entry No.: [60]
[SIGGRAPH 2020]
Using Mesh Shaders for Continuous Level-of-Detail Terrain Rendering Presenter(s): [Englert]
Entry No.: [44]
[SIGGRAPH 2020]
Practical Caustics Rendering with Adaptive Photon Guiding Presenter(s): [Estevez] [Kulla]
Entry No.: [17]
[SIGGRAPH 2020]
Creating the Looking Glass Mask on HBO’s Watchmen Presenter(s): [Fekri] [Larouche]
Entry No.: [50]
[SIGGRAPH 2020]
The Art and Science of Imaging Worlds Presenter(s): [Fidrick] [Yeung] [Niemack] [Dixon]
Entry No.: [21]
[SIGGRAPH 2020]
Finding the Look of Souls Presenter(s): [Fong] [Jarvers] [Kranzler] [Michero]
Entry No.: [70]
[SIGGRAPH 2020]
Segmented Control of A Closeup Chemical Reaction Effect Presenter(s): [Frenklakh] [Correnti] [Rydalch]
Entry No.: [15]
[SIGGRAPH 2020]
"Hustle by Day, Risk it all at Night" Presenter(s): [Garcia] [Lindqvist] [Brinck]
Entry No.: [46]
[SIGGRAPH 2020]
Real-Time Ray-Traced Ambient Occlusion of Complex Scenes using Spatial Hashing Presenter(s): [Gautron]
Entry No.: [05]
[SIGGRAPH 2020]
The Collaboration Between Art and Technology: Making Disney Animation’s "Myth: A Frozen Tale" Presenter(s): [Gipson] [Diaz] [Anderson] [Robbins] [Russell]
Entry No.: [47]
[SIGGRAPH 2020]
Garment Refitting for Digital Characters Presenter(s): [Goes] [Fong] [O’Malley]
Entry No.: [74]
[SIGGRAPH 2020]
Sculpt Processing for Character Rigging Presenter(s): [Goes] [Coleman] [Comet] [Martinez]
Entry No.: [65]
[SIGGRAPH 2020]
Velocity-based compression of 3D rotation, translation, and scale animations for AAA video games Presenter(s): [Goodhue]
Entry No.: [45]
[SIGGRAPH 2020]
Analytically Learning an Inverse Rig Mapping Presenter(s): [Gustafson] [Lo] [Kanyuk]
Entry No.: [27]
[SIGGRAPH 2020]
Augmented and Virtual Reality Application Design for Immersive Learning Research Using Virtual Nature Presenter(s): [Harrington]
Entry No.: [56]
[SIGGRAPH 2020]
Hypertextural Garments on Pixar’s Soul Presenter(s): [Hoffman] [Kuruc] [Ling] [Marino] [Nguyen] [Ouellet]
Entry No.: [75]
[SIGGRAPH 2020]
“Frozen 2” : Creating the Water Horse Presenter(s): [Hutchins] [Black] [Bryant] [Lehmann] [Radivoeva]
Entry No.: [23]
[SIGGRAPH 2020]
Confidence-aware Practical Anime-style Colorization Presenter(s): [Ishii] [Kubo] [Shinagawa] [Maejima] [Funatomi] [Nakamura] [Mukaigawa]
Entry No.: [40]
[SIGGRAPH 2020]
Image Ranking with Density Trees for Google Maps Presenter(s): [Johnson] [Berkiten]
Entry No.: [42]
[SIGGRAPH 2020]
Frozen 2: Effects Vegetation Pipeline Presenter(s): [Joseph] [Gaddipati] [Fiske] [Tollec] [Miller]
Entry No.: [07]
[SIGGRAPH 2020]
Testing Self Driving Cars with Game Development Tools Presenter(s): [Kaviratna]
Entry No.: [54]
[SIGGRAPH 2020]
Shape Targeting: A Versatile Active Elasticity Constitutive Model Presenter(s): [Klár] [Moffat] [Museth] [Sifakis]
Entry No.: [59]
[SIGGRAPH 2020]
GPU Driven Effects of The Last of Us: Part Two Presenter(s): [Kovalovs]
Entry No.: [64]
[SIGGRAPH 2020]
Volumetric Effects of The Last of Us: Part Two Presenter(s): [Kovalovs]
Entry No.: [62]
[SIGGRAPH 2020]
PhysLight: An End-to-End Pipeline for Scene-Referred Lighting Presenter(s): [Langlands] [Fascione]
Entry No.: [19]
[SIGGRAPH 2020]
It’s Raining Squids! Presenter(s): [Leclaire] [Levesque] [Clement-Tam] [Delamare]
Entry No.: [51]
[SIGGRAPH 2020]
Making Beautiful Embroidery for “Frozen 2” Presenter(s): [Liu] [Wright] [Alvarado]
Entry No.: [48]
[SIGGRAPH 2020]
Case study on using a parallel pipeline and USD to build creatures Presenter(s): [Lord]
Entry No.: [52]
[SIGGRAPH 2020]
Organizing the Fuzziest Concerts for Trolls World Tour Presenter(s): [Lu]
Entry No.: [31]
[SIGGRAPH 2020]
Experiences of Treating Phantom Limb Pain using Immersive Virtual Reality Presenter(s): [Marsh] [Pettifer] [Richardson] [Kulkarni]
Entry No.: [16]
[SIGGRAPH 2020]
Termite: DreamWorks Procedural Environment Rigging Tool Presenter(s): [Michael] [Somasundaram]
Entry No.: [09]
[SIGGRAPH 2020]
Blending In - The Crowds of Spies In Disguise Presenter(s): [Evans] [Elliot] [Clark] [Moten]
Entry No.: [29]
[SIGGRAPH 2020]
QuickETC2: How to Finish ETC2 Compression within 1 ms Presenter(s): [Nah]
Entry No.: [04]
[SIGGRAPH 2020]
Auto-Adaptivity: An Optimization-Based Approach to Spatial Adaptivity for Smoke Simulations Presenter(s): [Nielsen] [Stamatelos] [Bojsen-Hansen] [Bridson]
Entry No.: [01]
[SIGGRAPH 2020]
Automated Resource Leveling and Scheduling at LAIKA Presenter(s): [Nowakowski] [Peterson] [Stringer] [Aiello]
Entry No.: [32]
[SIGGRAPH 2020]
Rasterizing Volumes and Surfaces for Crowds on Soul Presenter(s): [Ouellet] [Garcia] [Gustafson] [Kuruc] [Lorenzen] [Nguyen] [Gilbert]
Entry No.: [30]
[SIGGRAPH 2020]
FaceBaker: Baking Character Facial Rigs with Machine Learning Presenter(s): [Radzihovsky] [Goes] [Meyer]
Entry No.: [58]
[SIGGRAPH 2020]
Taming the Beast: Fur on an Abominable Snowman Presenter(s): [Riesberg] [Warren] [Somasundaram]
Entry No.: [35]
[SIGGRAPH 2020]
Fibre – Scaling Groom Dynamics at Framestore Presenter(s): [Rothwell] [Öhrström]
Entry No.: [36]
[SIGGRAPH 2020]
Low-level Optimizations in The Last of Us Part II Presenter(s): [Saraswat]
Entry No.: [63]
[SIGGRAPH 2020]
The Look and Lighting of “Show Yourself” in “Frozen 2” Presenter(s): [Sathe] [Summers] [Chiang] [Newland]
Entry No.: [71]
[SIGGRAPH 2020]
Hair and Fur in an Evolving Pipeline Presenter(s): [Schneider] [Brugnot] [Wilkes] [Patriarca] [Vanner] [Petkov] [Farrensteiner] [Pražák]
Entry No.: [37]
[SIGGRAPH 2020]
Underwater Bubbles and Coupling Presenter(s): [Stomakhin] [Wretborn] [Blom] [Daviet]
Entry No.: [02]
[SIGGRAPH 2020]
Rotomation: AI Powered Rotoscoping at LAIKA Presenter(s): [Stringer] [Sundararajan] [Pina] [Kar] [Dabby] [Lin] [Bermudez] [Hilmarsdottir]
Entry No.: [39]
[SIGGRAPH 2020]
Deconstructing Destruction Presenter(s): [Tollec] [Jenkins] [Summers] [Cunningham-Scott]
Entry No.: [24]
[SIGGRAPH 2020]
Deep Learned Super Resolution for Feature Film Production Presenter(s): [Vavilala] [Meyer]
Entry No.: [41]
[SIGGRAPH 2020]
Invite Only VR: A Vaping Prevention Game Presenter(s): [Weser] [Hieftje]
Entry No.: [57]
[SIGGRAPH 2020]
How The BizNest Paves the Way for Immersive Narrative Presenter(s): [Weston]
Entry No.: [68]
[SIGGRAPH 2020]