“The Look and Lighting of “Show Yourself” in “Frozen 2”” by Sathe, Summers, Chiang and Newland

  • ©Amol Sathe, Lance Summers, Matt Jen-Yuan Chiang, and James Newland

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Entry Number: 71

Title:

    The Look and Lighting of “Show Yourself” in “Frozen 2”

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Abstract:


    During “Show Yourself“ in Walt Disney Animation Studios’ “Frozen 2,“ materials and lights are the main representation for three key story elements: glacial ice, the magic of the Spirits, and the concept of memory. This talk covers the creative approaches and collaborative workflows that brought these elements to the screen.

References:


    Brent Burley. 2015. Extending the Disney BRDF to a BSDF with integrated subsurface scattering. Physically Based Shading in Theory and Practice’SIGGRAPH Course (2015).

    Henrik Dahlberg, David Adler, and Jeremy Newlin. 2019. Machine-Learning Denoising in Feature Film Production. In ACM SIGGRAPH 2019 Talks (Los Angeles, California) (SIGGRAPH ’19). Association for Computing Machinery, New York, NY, USA, Article 21, 2 pages. https://doi.org/10.1145/3306307.3328150

    Eric Heitz, Johannes Hanika, Eugene d’Eon, and Carsten Dachsbacher. 2016. Multiple- scattering microfacet BSDFs with the Smith model. ACM Transactions on Graphics (TOG) 35, 4 (2016), 1–14.

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©Amol Sathe, Lance Summers, Matt Jen-Yuan Chiang, and James Newland ©Amol Sathe, Lance Summers, Matt Jen-Yuan Chiang, and James Newland ©Amol Sathe, Lance Summers, Matt Jen-Yuan Chiang, and James Newland ©Amol Sathe, Lance Summers, Matt Jen-Yuan Chiang, and James Newland

Acknowledgements:


    Many thanks to Michael Giaimo, Lisa Keene, Mohit Kallianpur, Sean Jenkins, Scott Beattie, Colin Eckart, Jay Jackson, Dan Lipson, Shutong Liu, Ryan Smith, Konrad Lightner, Emily Tse, Iva Itchevska, Roger Lee, Alex Cazals, Brian Leach, Richard Lehmann, and Mason Khoo.


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