Ronald Fedkiw
Most Recent Affiliation(s):
- Stanford University, Industrial Light & Magic, Computer Science
Other / Past Affiliation(s):
- Lucasfilm
Bio:
SIGGRAPH 2011
Ronald Fedkiw received his Ph.D. in Mathematics from UCLA in 1996 and did postdoctoral studies both at UCLA in Mathematics and at Caltech in Aeronautics before joining the Stanford Computer Science Department. He was awarded an Academy Award from The Academy of Motion Picture Arts and Sciences, the National Academy of Science Award for Initiatives in Research, a Packard Foundation Fellowship, a Presidential Early Career Award for Scientists and Engineers (PECASE), a Sloan Research Fellowship, the ACM SIGGRAPH Significant New Researcher Award, an Office of Naval Research Young Investigator Program Award (ONR YIP), the Okawa Foundation Research Grant, the Robert Bosch Faculty Scholarship, the Robert N. Noyce Family Faculty Scholarship, two distinguished teaching awards, etc. Currently he is on the editorial board of the Journal of Computational Physics, Journal of Scientific Computing, and he participates in the reviewing process of a number of journals and funding agencies. He has published over 80 research papers in computational physics, computer graphics and vision, as well as a book on level set methods. For the past seven years, he has been a consultant with Industrial Light + Magic. He received screen credits for his work on ”Terminator 3: Rise of the Machines,” “Star Wars: Episode III – Revenge of the Sith,” “Poseidon,” and “Evan Almighty.”
Learning Category: Organizing Committee Member:
Experience Category: Jury Member:
Learning Category: Jury Member:
Award(s):
Learning Category: Presentation(s):
![Muscle-Based Facial Retargeting with Anatomical Constraints](https://history.siggraph.org/wp-content/uploads/2022/09/2019-Talks-Cong_Muscle-Based-Facial-Retargeting-with-Anatomical-Constraints-01-150x150.jpg)
Type: [Talks (Sketches)]
Muscle-Based Facial Retargeting with Anatomical Constraints Presenter(s): [Cong] [Fedkiw]
Entry No.: [05]
[SIGGRAPH 2019]
![Muscle Simulation for Facial Animation in Kong: Skull Island](https://history.siggraph.org/wp-content/uploads/2022/09/2017-Talks-Cong_Muscle-Simulation-for-Facial-Animation-in-Kong-Skull-Island-01-150x150.jpg)
Type: [Talks (Sketches)]
Muscle Simulation for Facial Animation in Kong: Skull Island Presenter(s): [Cong] [Lan] [Fedkiw]
Entry No.: [21]
[SIGGRAPH 2017]
![Codimensional non-Newtonian fluids](https://history.siggraph.org/wp-content/uploads/2023/04/2015-Technical-Papers-Zhu_Codimensional-Non-Newtonian-Fluids-150x150.jpg)
Type: [Technical Papers]
Codimensional non-Newtonian fluids Presenter(s): [Zhu] [Lee] [Quigley] [Fedkiw]
[SIGGRAPH 2015]
![Codimensional surface tension flow on simplicial complexes](https://history.siggraph.org/wp-content/uploads/2023/02/2014-Technical-Papers-Zhu_Codimensional-Surface-Tension-Flow-on-Simplicial-Complexes-150x150.jpg)
Type: [Technical Papers]
Codimensional surface tension flow on simplicial complexes Presenter(s): [Zhu] [Quigley] [Cong] [Solomon] [Fedkiw]
[SIGGRAPH 2014]
![A new grid structure for domain extension](https://history.siggraph.org/wp-content/uploads/2023/03/2013-Technical-Papers-Zhu_A-New-Grid-Structure-for-Domain-Extension-150x150.jpg)
Type: [Technical Papers]
A new grid structure for domain extension Presenter(s): [Zhu] [Lu] [Cong] [Kim] [Fedkiw]
[SIGGRAPH 2013]
![PhysBAM: Physically Based Simulation](https://history.siggraph.org/wp-content/uploads/2021/12/2011-7-PhysBAM-Physically-Based-Simulation-150x150.jpg)
Type: [Courses]
PhysBAM: Physically Based Simulation Organizer(s): [Dubey]
Presenter(s): [Dubey] [Hanrahan] [Fedkiw] [Lentine] [Schroeder]
Entry No.: [07]
[SIGGRAPH 2011]
![A novel algorithm for incompressible flow using only a coarse grid projection](https://history.siggraph.org/wp-content/uploads/2023/03/2010-Technical-Papers-Lentine_A-Novel-Algorithm-for-Incompressible-Flow-Using-Only-a-Coarse-Grid-Projection-150x150.jpg)
Type: [Technical Papers]
A novel algorithm for incompressible flow using only a coarse grid projection Presenter(s): [Lentine] [Zheng] [Fedkiw]
[SIGGRAPH 2010]
![A mass spring model for hair simulation](https://history.siggraph.org/wp-content/uploads/2023/03/2008-Technical-Papers-Selle_A-Mass-Spring-Model-for-Hair-Simulation-150x150.jpg)
Type: [Technical Papers]
A mass spring model for hair simulation Presenter(s): [Selle] [Lentine] [Fedkiw]
[SIGGRAPH 2008]
![Two-way coupling of fluids to rigid and deformable solids and shells](https://history.siggraph.org/wp-content/uploads/2023/03/2008-Technical-Papers-Robinson-mosher_Two-way-Coupling-of-Fluids-to-Rigid-and-Deformable-Solids-and-Shells-150x150.jpg)
Type: [Technical Papers]
Two-way coupling of fluids to rigid and deformable solids and shells Presenter(s): [Robinson-Mosher] [Shinar] [Gretarsson] [Su] [Fedkiw]
[SIGGRAPH 2008]
![Volume conserving finite element simulations of deformable models](https://history.siggraph.org/wp-content/uploads/2023/05/2007-Technical-Papers-Irving_Volume-Conserving-Finite-Element-Simulations-of-Deformable-Models-150x150.jpg)
Type: [Technical Papers]
Volume conserving finite element simulations of deformable models Presenter(s): [Irving] [Schroeder] [Fedkiw]
[SIGGRAPH 2007]
![Wrinkled flames and cellular patterns](https://history.siggraph.org/wp-content/uploads/2023/05/2007-Technical-Papers-Hong_Wrinkled-Flames-and-Cellular-Patterns-150x150.jpg)
Type: [Technical Papers]
Wrinkled flames and cellular patterns Presenter(s): [Hong] [Shindar] [Fedkiw]
[SIGGRAPH 2007]
![Efficient simulation of large bodies of water by coupling two and three dimensional techniques](https://history.siggraph.org/wp-content/uploads/2023/04/2006-Technical-Papers-Irving_Efficient-Simulation-of-Large-Bodies-of-Water-by-Coupling-Two-and-Three-150x150.jpg)
Type: [Technical Papers]
Efficient simulation of large bodies of water by coupling two and three dimensional techniques Presenter(s): [Irving] [Guendelman] [Losasso] [Fedkiw]
[SIGGRAPH 2006]
![Fluid Simulation](https://history.siggraph.org/wp-content/uploads/2021/10/2006-Course-Cover-14-Fluid-Simulation-150x150.jpg)
Type: [Courses]
Fluid Simulation Organizer(s): [Bridson]
Presenter(s): [Fedkiw] [Müller-Fischer]
Entry No.: [14]
[SIGGRAPH 2006]
![Impulse-based PD control for joints and muscles](https://history.siggraph.org/wp-content/uploads/2024/05/2006-Talks-Weinstein_Impulse-Based-PD-Control-for-Joints-and-Muscles-150x150.jpg)
Type: [Talks (Sketches)]
Impulse-based PD control for joints and muscles Presenter(s): [Petterson] [Guendelman] [Fedkiw]
[SIGGRAPH 2006]
![Multiple interacting liquids](https://history.siggraph.org/wp-content/uploads/2023/04/2006-Technical-Papers-Losasso_Multiple-Interacting-Liquids-150x150.jpg)
Type: [Technical Papers]
Multiple interacting liquids Presenter(s): [Losasso] [Shinar] [Selle] [Fedkiw]
[SIGGRAPH 2006]
![So real it'll make you wet](https://history.siggraph.org/wp-content/uploads/2024/05/2006-Talks-Geiger_So-Real-It_ll-Make-You-Wet-150x150.jpg)
Type: [Talks (Sketches)]
So real it'll make you wet Presenter(s): [Geiger] [Leo] [Rasmussen] [Losasso] [Fedkiw]
[SIGGRAPH 2006]
![A vortex particle method for smoke, water and explosions](https://history.siggraph.org/wp-content/uploads/2022/07/2005-SIGGRAPH-Image-not-Available-150x150.jpg)
Type: [Technical Papers]
A vortex particle method for smoke, water and explosions Presenter(s): [Selle] [Rasmussen] [Fedkiw]
[SIGGRAPH 2005]
![Advanced Topics on Clothing Simulation and Animation](https://history.siggraph.org/wp-content/uploads/2021/10/Group-6-150x150.jpg)
Type: [Courses]
Advanced Topics on Clothing Simulation and Animation Organizer(s): [Choi] [Ko]
Presenter(s): [Zhang] [Fedkiw]
Entry No.: [06]
[SIGGRAPH 2005]
![Automatic determination of facial muscle activations from sparse motion capture marker data](https://history.siggraph.org/wp-content/uploads/2023/04/2005-Technical-Papers-Sifakis_Automatic-Determination-of-Facial-Muscle-Activations-from-Sparse-Motion-150x150.jpg)
Type: [Technical Papers]
Automatic determination of facial muscle activations from sparse motion capture marker data Presenter(s): [Sifakis] [Neverov] [Fedkiw]
[SIGGRAPH 2005]
![Coupling water and smoke to thin deformable and rigid shells](https://history.siggraph.org/wp-content/uploads/2023/04/2005-Technical-Papers-Guendelman_Coupling-Water-and-Smoke-to-Thin-Deformable-and-Rigid-Shells-150x150.jpg)
Type: [Technical Papers]
Coupling water and smoke to thin deformable and rigid shells Presenter(s): [Guendelman] [Selle] [Losasso] [Fedkiw]
[SIGGRAPH 2005]
![Pre-stabilization for Rigid Body Articulation with Contact and Collision](https://history.siggraph.org/wp-content/uploads/2023/01/2005-Talks-Weinstein_Pre-stabilization-for-Rigid-Body-Articulation-with-Contact-and-Collision-01-150x150.jpg)
Type: [Talks (Sketches)]
Pre-stabilization for Rigid Body Articulation with Contact and Collision Presenter(s): [Petterson] [Teran] [Fedkiw]
[SIGGRAPH 2005]
![Space Battle Pyromania](https://history.siggraph.org/wp-content/uploads/2023/01/2005-Talks-Geiger_Space-Battle-Pyromania-01-150x150.jpg)
Type: [Talks (Sketches)]
Space Battle Pyromania Presenter(s): [Geiger] [Rasmussen] [Hoon] [Fedkiw]
[SIGGRAPH 2005]
![A virtual node algorithm for changing mesh topology during simulation](https://history.siggraph.org/wp-content/uploads/2023/05/2004-Technical-Papers-Molino_A-Virtual-Node-Algorithm-for-Changing-Mesh-Topology-During-Simulation-150x150.jpg)
Type: [Technical Papers]
A virtual node algorithm for changing mesh topology during simulation Presenter(s): [Molino] [Bao] [Fedkiw]
[SIGGRAPH 2004]
![Level Set and PDE Methods for Computer Graphics](https://history.siggraph.org/wp-content/uploads/2021/10/2004-27-Level-Set-and-PDE-Methods-for-Computer-Graphics-150x150.jpg)
Type: [Courses]
Level Set and PDE Methods for Computer Graphics Organizer(s): [Breen]
Presenter(s): [Breen] [Fedkiw] [Museth] [Osher] [Sapiro] [Whitaker]
Entry No.: [27]
[SIGGRAPH 2004]
![Simulating water and smoke with an octree data structure](https://history.siggraph.org/wp-content/uploads/2023/05/2004-Technical-Papers-Losasso_Fluid-Control-Using-the-Adjoint-Method-150x150.jpg)
Type: [Technical Papers]
Simulating water and smoke with an octree data structure Presenter(s): [Losasso] [Gibou] [Fedkiw]
[SIGGRAPH 2004]
![The Elements of Nature: Interactive and Realistic Techniques](https://history.siggraph.org/wp-content/uploads/2021/10/2004-31-The-Elements-of-Nature-Interactive-and-Realistic-Techniques-150x150.jpg)
Type: [Courses]
The Elements of Nature: Interactive and Realistic Techniques Organizer(s): [Ebert]
Presenter(s): [Ebert] [Deussen] [Fedkiw] [Musgrave] [Prusinkiewicz] [Roble] [Stam] [Tessendorf]
Entry No.: [31]
[SIGGRAPH 2004]
![Clothing Simulation and Animation](https://history.siggraph.org/wp-content/uploads/2021/10/2003-Course-Cover-29-Clothing-Simulation-and-Animation-150x150.jpg)
Type: [Courses]
Clothing Simulation and Animation Organizer(s): [Ko] [Breen]
Presenter(s): [Ko] [Breen] [Fedkiw] [Hauth] [House]
Entry No.: [29]
![Nonconvex rigid bodies with stacking](https://history.siggraph.org/wp-content/uploads/2023/05/2003-Technical-Papers-Guendelman_Nonconvex-Rigid-Bodies-with-Stacking-150x150.jpg)
Type: [Technical Papers]
Nonconvex rigid bodies with stacking Presenter(s): [Guendelman] [Bridson] [Fedkiw]
[SIGGRAPH 2003]
![Plausible Simulation](https://history.siggraph.org/wp-content/uploads/2021/10/2003-Course-Cover-35-Plausible-Simulation-150x150.jpg)
Type: [Courses]
Plausible Simulation Organizer(s): [Hughes] [Barzel]
Presenter(s): [Chenney] [Fedkiw] [Popović]
Entry No.: [35]
![Simulating Nature: Realistic and Interactive Techniques](https://history.siggraph.org/wp-content/uploads/2021/10/2003-Course-Cover-41-Simulating-Nature-Realistic-and-Interactive-Techniques-150x150.jpg)
Type: [Courses]
Simulating Nature: Realistic and Interactive Techniques Organizer(s): [Ebert]
Presenter(s): [Deussen] [Fedkiw] [Musgrave] [Prusinkiewicz] [Stam]
Entry No.: [41]
![Smoke simulation for large scale phenomena](https://history.siggraph.org/wp-content/uploads/2023/05/2003-Technical-Papers-Rasmussen_Smoke-Simulation-For-Large-Scale-Phenomena-150x150.jpg)
Type: [Technical Papers]
Smoke simulation for large scale phenomena Presenter(s): [Rasmussen] [Quang Nguyen] [Geiger] [Fedkiw]
[SIGGRAPH 2003]
![Animation and rendering of complex water surfaces](https://history.siggraph.org/wp-content/uploads/2023/05/2002-Technical-Papers-Enright_Animation-and-Rendering-of-Complex-Water-Surfaces-1-150x150.jpg)
Type: [Technical Papers]
Animation and rendering of complex water surfaces Presenter(s): [Enright] [Marschner] [Fedkiw]
[SIGGRAPH 2002]
![Level Set and PDE Methods for Computer Graphics](https://history.siggraph.org/wp-content/uploads/2021/10/2002-10-Course-Cover-Level-Set-and-PDE-Methods-for-Computer-Graphics-150x150.jpg)
Type: [Courses]
Level Set and PDE Methods for Computer Graphics Organizer(s): [Breen] [Sapiro]
Presenter(s): [Breen] [Sapiro] [Fedkiw] [Osher] [Whitaker]
Entry No.: [10]
[SIGGRAPH 2002]
![Physically based modeling and animation of fire](https://history.siggraph.org/wp-content/uploads/2023/05/2002-Technical-Papers-Nguyen_Physically-Based-Modeling-and-Animation-of-Fire-1-150x150.jpg)
Type: [Technical Papers]
Physically based modeling and animation of fire Presenter(s): [Quang Nguyen] [Fedkiw] [Jensen]
[SIGGRAPH 2002]
![Robust treatment of collisions, contact and friction for cloth animation](https://history.siggraph.org/wp-content/uploads/2023/05/2002-Technical-Papers-Bridson_Robust-Treatment-of-Collisions-Contact-and-Friction-for-Cloth-Animation-1-150x150.jpg)
Type: [Technical Papers]
Robust treatment of collisions, contact and friction for cloth animation Presenter(s): [Bridson] [Fedkiw] [Anderson]
[SIGGRAPH 2002]
![Simulating Nature: Realistic and Interactive Techniques](https://history.siggraph.org/wp-content/uploads/2021/10/2002-09-Course-Cover-Simulating-Nature-Realistic-and-Interactive-Techniques-150x150.jpg)
Type: [Courses]
Simulating Nature: Realistic and Interactive Techniques Organizer(s): [Ebert]
Presenter(s): [Ebert] [Deussen] [Fedkiw] [Musgrave] [Prusinkiewicz] [Stam] [Tessendorf]
Entry No.: [09]
[SIGGRAPH 2002]
![Practical animation of liquids](https://history.siggraph.org/wp-content/uploads/2023/06/2001-Technical-Papers-Foster_Practical-Animation-of-Liquids-150x150.jpg)
Type: [Technical Papers]
Practical animation of liquids Presenter(s): [Foster] [Fedkiw]
[SIGGRAPH 2001]
![Simulating Nature: Realistic and Interactive Techniques](https://history.siggraph.org/wp-content/uploads/2021/09/2001-47-Course-Cover-Simulating-Nature-Realistic-and-Interactive-Techniques-150x150.jpg)
Type: [Courses]
Simulating Nature: Realistic and Interactive Techniques Organizer(s): [Ebert]
Presenter(s): [Ebert] [Fedkiw] [Musgrave] [Prusinkiewicz] [Stam] [Tessendorf]
Entry No.: [47]
[SIGGRAPH 2001]
![Visual simulation of smoke](https://history.siggraph.org/wp-content/uploads/2023/06/2001-Technical-Papers-Fedkiw_Visual-Simulation-of-Smoke-150x150.jpg)
Type: [Technical Papers]
Visual simulation of smoke Presenter(s): [Fedkiw] [Stam] [Jensen]
[SIGGRAPH 2001]
Role(s):
- Awardee
- Computer Animation Jury Member
- Course Presenter
- Panels Organizing Committee Member
- Talk (Sketch) Presenter
- Technical Paper Presenter
- Technical Papers Jury Member