“Plausible Simulation” by Chenney, Fedkiw and Popović

  • ©Stephen Chenney, Ronald Fedkiw, and Jovan Popović

Entry Number: 35

Title:

    Plausible Simulation

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Abstract:


    Prerequisites
    Good working knowledge of computer graphics, especially simulation (for example, this SIGGRAPH 2001 course: Simulating Nature: Realistic and Interactive Techniques).

    Topics
    Plausibility and accuracy. Uncertainty and non-determinacy. Choosing desired outcomes and doing so efficiently. Choosing efficient outcomes. Interactive design of rigid-body motion. Sketching-based design of rigid-body motion. Plausible behavior in fluid dynamics.

    Description
    A new view of simulation that includes an uncertainty model gives controllable results by allowing a wider range of plausible and accurate behavior. Several groundbreaking researchers present the principles and techniques of plausible simulation, show their latest results, and discuss the future of this emerging paradigm.

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