“Plausible physics in augmented images” by Leotta and Boyle

  • ©Matt Leotta and Kristin Boyle

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Title:

    Plausible physics in augmented images

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Abstract:


    Augmented reality systems generally fall into one of two categories: those that require user input or prior information to model the world, and those that automatically model the world from im- ages. The former can provide rich interaction between real and virtual objects at the expense of user effort to model the scene. The latter can render virtual objects into the images but usually do not account for any interaction with the world. We present a system that automatically builds a 3D model of an environment from an unordered set of images.

References:


    1. Guendelman, E., Bridson, R., and Fedkiw, R. 2003. Non-convex rigid bodies with stacking. ACM Trans. Graph. 22, 3, 871–878.
    2. Skrypnyk, I., and Lowe, D. G. 2004. Scene modelling, recognition and tracking with invariant image features. In ISMAR, 110–119.


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