SIGGRAPH 1999: Technical Papers
Papers:
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Title
Presenter
A hierarchical approach to interactive motion editing for human-like figures
Presenter(s):
[Lee]
[Shin]
[SIGGRAPH 1999]
A perceptually based physical error metric for realistic image synthesis
Presenter(s):
[Ramasubramanian]
[Pattanaik]
[Greenberg]
[SIGGRAPH 1999]
A real-time low-latency hardware light-field renderer
Presenter(s):
[Regan]
[Miller]
[Rubin]
[Kogelnik]
[SIGGRAPH 1999]
Art-based rendering of fur, grass, and trees
Presenter(s):
[Kowalski]
[Markosian]
[Northrup]
[Bourdev]
[Barzel]
[Holden]
[Hughes]
[SIGGRAPH 1999]
Automatic image placement to provide a guaranteed frame rate
Presenter(s):
[Aliaga]
[Lastra]
[SIGGRAPH 1999]
Balancing fusion, image depth and distortion in stereoscopic head-tracked displays
Presenter(s):
[Wartell]
[Hodges]
[Ribarsky]
[SIGGRAPH 1999]
Cognitive modeling: knowledge, reasoning and planning for intelligent characters
Presenter(s):
[Funge]
[Tu]
[Terzopoulos]
[SIGGRAPH 1999]
Computational fluid dynamics in a traditional animation environment
Presenter(s):
[Witting]
[SIGGRAPH 1999]
Computing exact shadow irradiance using splines
Presenter(s):
[Stark]
[Cohen]
[Lyche]
[Riesenfeld]
[SIGGRAPH 1999]
Creating a live broadcast from a virtual environment
Presenter(s):
[Greenhalgh]
[Bowers]
[Walker]
[Wyver]
[Benford]
[Taylor]
[SIGGRAPH 1999]
Deep compression for streaming texture intensive animations
Presenter(s):
[Cohen-Or]
[Mann]
[Fleishman]
[SIGGRAPH 1999]
Direct illumination with lazy visibility evaluation
Presenter(s):
[Hart]
[Dutré]
[Greenberg]
[SIGGRAPH 1999]
Emancipated pixels: real-world graphics in the luminous room
Presenter(s):
[Underkoffler]
[Ullmer]
[Ishii]
[SIGGRAPH 1999]
Environment matting and compositing
Presenter(s):
[Zongker]
[Werner]
[Curless]
[Salesin]
[SIGGRAPH 1999]
Fast computation of generalized Voronoi diagrams using graphics hardware
Presenter(s):
[Hoff]
[Keyser]
[Lin]
[Manocha]
[Culver]
[SIGGRAPH 1999]
Feline: fast elliptical lines for anisotropic texture mapping
Presenter(s):
[McCormack]
[Perry]
[Farkas]
[Jouppi]
[SIGGRAPH 1999]
Graphical modeling and animation of brittle fracture
Presenter(s):
[O'Brien]
[Hodgins]
[SIGGRAPH 1999]
Implicit fairing of irregular meshes using diffusion and curvature flow
Presenter(s):
[Desbrun]
[Meyer]
[Schröder]
[Barr]
[SIGGRAPH 1999]
Inverse global illumination: recovering reflectance models of real scenes from photographs
Presenter(s):
[Yu]
[Debevec]
[Malik]
[Hawkins]
[SIGGRAPH 1999]
LCIS: a boundary hierarchy for detail-preserving contrast reduction
Presenter(s):
[Tumblin]
[Turk]
[SIGGRAPH 1999]
LDI tree: a hierarchical representation for image-based rendering
Presenter(s):
[Chang]
[Bishop]
[Lastra]
[SIGGRAPH 1999]
Modeling and rendering of weathered stone
Presenter(s):
[Dorsey]
[Edelman]
[Jensen]
[Legakis]
[Pedersen]
[SIGGRAPH 1999]
Multiresolution signal processing for meshes
Presenter(s):
[Guskov]
[Sweldens]
[Schroeder]
[SIGGRAPH 1999]
Real-time acoustic modeling for distributed virtual environments
Presenter(s):
[Funkhouser]
[Min]
[Carlbom]
[SIGGRAPH 1999]
Realistic, hardware-accelerated shading and lighting
Presenter(s):
[Heidrich]
[Seidel]
[SIGGRAPH 1999]
Shape transformation using variational implicit functions
Presenter(s):
[Turk]
[O'Brien]
[SIGGRAPH 1999]
Six degree-of-freedom haptic rendering using voxel sampling
Presenter(s):
[McNeely]
[Puterbaugh]
[Troy]
[SIGGRAPH 1999]
Skin: a constructive approach to modeling free-form shapes
Presenter(s):
[Markosian]
[Cohen]
[Crulli]
[Hughes]
[SIGGRAPH 1999]
Teddy: a sketching interface for 3D freeform design
Presenter(s):
[Igarashi]
[Matsuoka]
[Tanaka]
[SIGGRAPH 1999]
Automatic image placement to provide a guaranteed frame rate
Presenter(s):
[Aliaga]
[Lastra]
[SIGGRAPH 1999]
LDI tree: a hierarchical representation for image-based rendering
Presenter(s):
[Chang]
[Bishop]
[Lastra]
[SIGGRAPH 1999]
Deep compression for streaming texture intensive animations
Presenter(s):
[Cohen-Or]
[Mann]
[Fleishman]
[SIGGRAPH 1999]
Implicit fairing of irregular meshes using diffusion and curvature flow
Presenter(s):
[Desbrun]
[Meyer]
[Schröder]
[Barr]
[SIGGRAPH 1999]
Modeling and rendering of weathered stone
Presenter(s):
[Dorsey]
[Edelman]
[Jensen]
[Legakis]
[Pedersen]
[SIGGRAPH 1999]
Cognitive modeling: knowledge, reasoning and planning for intelligent characters
Presenter(s):
[Funge]
[Tu]
[Terzopoulos]
[SIGGRAPH 1999]
Real-time acoustic modeling for distributed virtual environments
Presenter(s):
[Funkhouser]
[Min]
[Carlbom]
[SIGGRAPH 1999]
Creating a live broadcast from a virtual environment
Presenter(s):
[Greenhalgh]
[Bowers]
[Walker]
[Wyver]
[Benford]
[Taylor]
[SIGGRAPH 1999]
Multiresolution signal processing for meshes
Presenter(s):
[Guskov]
[Sweldens]
[Schroeder]
[SIGGRAPH 1999]
Direct illumination with lazy visibility evaluation
Presenter(s):
[Hart]
[Dutré]
[Greenberg]
[SIGGRAPH 1999]
Realistic, hardware-accelerated shading and lighting
Presenter(s):
[Heidrich]
[Seidel]
[SIGGRAPH 1999]
Fast computation of generalized Voronoi diagrams using graphics hardware
Presenter(s):
[Hoff]
[Keyser]
[Lin]
[Manocha]
[Culver]
[SIGGRAPH 1999]
Teddy: a sketching interface for 3D freeform design
Presenter(s):
[Igarashi]
[Matsuoka]
[Tanaka]
[SIGGRAPH 1999]
Art-based rendering of fur, grass, and trees
Presenter(s):
[Kowalski]
[Markosian]
[Northrup]
[Bourdev]
[Barzel]
[Holden]
[Hughes]
[SIGGRAPH 1999]
A hierarchical approach to interactive motion editing for human-like figures
Presenter(s):
[Lee]
[Shin]
[SIGGRAPH 1999]
Skin: a constructive approach to modeling free-form shapes
Presenter(s):
[Markosian]
[Cohen]
[Crulli]
[Hughes]
[SIGGRAPH 1999]
Feline: fast elliptical lines for anisotropic texture mapping
Presenter(s):
[McCormack]
[Perry]
[Farkas]
[Jouppi]
[SIGGRAPH 1999]
Six degree-of-freedom haptic rendering using voxel sampling
Presenter(s):
[McNeely]
[Puterbaugh]
[Troy]
[SIGGRAPH 1999]
Graphical modeling and animation of brittle fracture
Presenter(s):
[O'Brien]
[Hodgins]
[SIGGRAPH 1999]
The VolumePro real-time ray-casting system
Presenter(s):
[Pfister]
[Hardenbergh]
[Knittel]
[Lauer]
[Seiler]
[SIGGRAPH 1999]
A perceptually based physical error metric for realistic image synthesis
Presenter(s):
[Ramasubramanian]
[Pattanaik]
[Greenberg]
[SIGGRAPH 1999]
A real-time low-latency hardware light-field renderer
Presenter(s):
[Regan]
[Miller]
[Rubin]
[Kogelnik]
[SIGGRAPH 1999]
Computing exact shadow irradiance using splines
Presenter(s):
[Stark]
[Cohen]
[Lyche]
[Riesenfeld]
[SIGGRAPH 1999]
LCIS: a boundary hierarchy for detail-preserving contrast reduction
Presenter(s):
[Tumblin]
[Turk]
[SIGGRAPH 1999]
Shape transformation using variational implicit functions
Presenter(s):
[Turk]
[O'Brien]
[SIGGRAPH 1999]
Emancipated pixels: real-world graphics in the luminous room
Presenter(s):
[Underkoffler]
[Ullmer]
[Ishii]
[SIGGRAPH 1999]
Walking > walking-in-place > flying, in virtual environments
Presenter(s):
[Usoh]
[Arthur]
[Whitton]
[Bastos]
[Steed]
[Slater]
[Brooks]
[SIGGRAPH 1999]
Balancing fusion, image depth and distortion in stereoscopic head-tracked displays
Presenter(s):
[Wartell]
[Hodges]
[Ribarsky]
[SIGGRAPH 1999]
Computational fluid dynamics in a traditional animation environment
Presenter(s):
[Witting]
[SIGGRAPH 1999]
Sort By
Title
Presenter
![A hierarchical approach to interactive motion editing for human-like figures](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Leej_A-Hierarchical-Approach-to-Interactive-Motion-150x150.jpg)
A hierarchical approach to interactive motion editing for human-like figures Presenter(s): [Lee] [Shin]
[SIGGRAPH 1999]
![A perceptually based physical error metric for realistic image synthesis](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Ramasubr_A-Perceptually-Based-Physical-Error-Metric-for-Realistic-Image-Synthesis-150x150.jpg)
A perceptually based physical error metric for realistic image synthesis Presenter(s): [Ramasubramanian] [Pattanaik] [Greenberg]
[SIGGRAPH 1999]
![A real-time low-latency hardware light-field renderer](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Regan_A-Real-Time-Low-Latency-Hardware-Light-Field-Renderer-150x150.jpg)
A real-time low-latency hardware light-field renderer Presenter(s): [Regan] [Miller] [Rubin] [Kogelnik]
[SIGGRAPH 1999]
![Art-based rendering of fur, grass, and trees](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Kowalski_Art-Based-Rendering-of-Fur-Grass-and-Trees-150x150.jpg)
Art-based rendering of fur, grass, and trees Presenter(s): [Kowalski] [Markosian] [Northrup] [Bourdev] [Barzel] [Holden] [Hughes]
[SIGGRAPH 1999]
![Automatic image placement to provide a guaranteed frame rate](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Aliaga_Automatic-Image-Placement-to-Provide-150x150.jpg)
Automatic image placement to provide a guaranteed frame rate Presenter(s): [Aliaga] [Lastra]
[SIGGRAPH 1999]
![Balancing fusion, image depth and distortion in stereoscopic head-tracked displays](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Wartell_Balancing-Fusion-Image-Depth-and-Distortion-in-150x150.jpg)
Balancing fusion, image depth and distortion in stereoscopic head-tracked displays Presenter(s): [Wartell] [Hodges] [Ribarsky]
[SIGGRAPH 1999]
![Cognitive modeling: knowledge, reasoning and planning for intelligent characters](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Funge_Cognitive-Modeling-150x150.jpg)
Cognitive modeling: knowledge, reasoning and planning for intelligent characters Presenter(s): [Funge] [Tu] [Terzopoulos]
[SIGGRAPH 1999]
![Computational fluid dynamics in a traditional animation environment](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Witting_Computational-Fluid-Dynamics-in-a-Traditional-Animation-Environment-150x150.jpg)
Computational fluid dynamics in a traditional animation environment Presenter(s): [Witting]
[SIGGRAPH 1999]
![Computing exact shadow irradiance using splines](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Stark_Computing-Exact-Shadow-Irradiance-Using-Splines-150x150.jpg)
Computing exact shadow irradiance using splines Presenter(s): [Stark] [Cohen] [Lyche] [Riesenfeld]
[SIGGRAPH 1999]
![Creating a live broadcast from a virtual environment](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Greenhal_Creating-a-Live-Broadcast-from-a-Virtual-Environment-150x150.jpg)
Creating a live broadcast from a virtual environment Presenter(s): [Greenhalgh] [Bowers] [Walker] [Wyver] [Benford] [Taylor]
[SIGGRAPH 1999]
![Deep compression for streaming texture intensive animations](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Cohenor_Deep-Compression-for-Streaming-Texture-Intensive-Animations-150x150.jpg)
Deep compression for streaming texture intensive animations Presenter(s): [Cohen-Or] [Mann] [Fleishman]
[SIGGRAPH 1999]
![Direct illumination with lazy visibility evaluation](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Hart_Direct-Illumination-with-Lazy-Visibility-Evaluation-150x150.jpg)
Direct illumination with lazy visibility evaluation Presenter(s): [Hart] [Dutré] [Greenberg]
[SIGGRAPH 1999]
![Emancipated pixels: real-world graphics in the luminous room](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Underkof_Emancipated-Pixels-Real-World-Graphics-In-The-Luminous-Room-150x150.jpg)
Emancipated pixels: real-world graphics in the luminous room Presenter(s): [Underkoffler] [Ullmer] [Ishii]
[SIGGRAPH 1999]
![Environment matting and compositing](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Zongker_Environment-Matting-and-Compositing-150x150.jpg)
Environment matting and compositing Presenter(s): [Zongker] [Werner] [Curless] [Salesin]
[SIGGRAPH 1999]
![Fast computation of generalized Voronoi diagrams using graphics hardware](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Hoff_Fast-Computation-of-Generalized-Voronoi-Diagrams-Using-Graphics-Hardware-150x150.jpg)
Fast computation of generalized Voronoi diagrams using graphics hardware Presenter(s): [Hoff] [Keyser] [Lin] [Manocha] [Culver]
[SIGGRAPH 1999]
![Feline: fast elliptical lines for anisotropic texture mapping](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Mccormac_Feline-Fast-Elliptical-Lines-for-Anisotropic-Texture-Mapping-150x150.jpg)
Feline: fast elliptical lines for anisotropic texture mapping Presenter(s): [McCormack] [Perry] [Farkas] [Jouppi]
[SIGGRAPH 1999]
![Graphical modeling and animation of brittle fracture](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Obrien_Graphical-Modeling-and-Animation-of-Brittle-Fracture-150x150.jpg)
Graphical modeling and animation of brittle fracture Presenter(s): [O'Brien] [Hodgins]
[SIGGRAPH 1999]
![Implicit fairing of irregular meshes using diffusion and curvature flow](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Desbrun_Implicit-Fairing-of-Irregular-Meshes-using-Diffusion-and-Curvature-Flow-150x150.jpg)
Implicit fairing of irregular meshes using diffusion and curvature flow Presenter(s): [Desbrun] [Meyer] [Schröder] [Barr]
[SIGGRAPH 1999]
![Inverse global illumination: recovering reflectance models of real scenes from photographs](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Yu_Inverse-Global-Illumination-Recovering-Reflectance-Models-of-Real-Scenes-from-Photographs-150x150.jpg)
Inverse global illumination: recovering reflectance models of real scenes from photographs Presenter(s): [Yu] [Debevec] [Malik] [Hawkins]
[SIGGRAPH 1999]
![LCIS: a boundary hierarchy for detail-preserving contrast reduction](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Tumblin_LCIS-A-Boundary-Hierarchy-For-Detail-Preserving-Contrast-Reduction-150x150.jpg)
LCIS: a boundary hierarchy for detail-preserving contrast reduction Presenter(s): [Tumblin] [Turk]
[SIGGRAPH 1999]
![LDI tree: a hierarchical representation for image-based rendering](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Chang_LDI-Tree-A-Hierarchical-Representation-for-Image-Based-Rendering-150x150.jpg)
LDI tree: a hierarchical representation for image-based rendering Presenter(s): [Chang] [Bishop] [Lastra]
[SIGGRAPH 1999]
![Modeling and rendering of weathered stone](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Dorsey_Modeling-and-Rendering-of-Weathered-Stone-150x150.jpg)
Modeling and rendering of weathered stone Presenter(s): [Dorsey] [Edelman] [Jensen] [Legakis] [Pedersen]
[SIGGRAPH 1999]
![Multiresolution signal processing for meshes](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Guskov_Multiresolution-Signal-Processing-for-Meshes-150x150.jpg)
Multiresolution signal processing for meshes Presenter(s): [Guskov] [Sweldens] [Schroeder]
[SIGGRAPH 1999]
![Real-time acoustic modeling for distributed virtual environments](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Funkhous_Real-Time-Acoustic-Modeling-for-Distributed-Virtual-Environments-150x150.jpg)
Real-time acoustic modeling for distributed virtual environments Presenter(s): [Funkhouser] [Min] [Carlbom]
[SIGGRAPH 1999]
![Realistic, hardware-accelerated shading and lighting](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Heidrich_Realistic-Hardware-accelerated-Shading-and-Lighting-150x150.jpg)
Realistic, hardware-accelerated shading and lighting Presenter(s): [Heidrich] [Seidel]
[SIGGRAPH 1999]
![Shape transformation using variational implicit functions](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Turk_Shape-Transformation-Using-Variational-Implicit-Functions-150x150.jpg)
Shape transformation using variational implicit functions Presenter(s): [Turk] [O'Brien]
[SIGGRAPH 1999]
![Six degree-of-freedom haptic rendering using voxel sampling](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Mcneely_Six-Degree-of-Freedom-Haptic-Rendering-Using-Voxel-Sampling-150x150.jpg)
Six degree-of-freedom haptic rendering using voxel sampling Presenter(s): [McNeely] [Puterbaugh] [Troy]
[SIGGRAPH 1999]
![Skin: a constructive approach to modeling free-form shapes](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Markosian_Skin-A-Constructive-Approach-to-Modeling-Free-formShapes-150x150.jpg)
Skin: a constructive approach to modeling free-form shapes Presenter(s): [Markosian] [Cohen] [Crulli] [Hughes]
[SIGGRAPH 1999]
![Teddy: a sketching interface for 3D freeform design](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Igarashi_Teddy-A-Sketching-Interface-for-3D-Freeform-Design-150x150.jpg)
Teddy: a sketching interface for 3D freeform design Presenter(s): [Igarashi] [Matsuoka] [Tanaka]
[SIGGRAPH 1999]
![Automatic image placement to provide a guaranteed frame rate](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Aliaga_Automatic-Image-Placement-to-Provide-150x150.jpg)
Automatic image placement to provide a guaranteed frame rate Presenter(s): [Aliaga] [Lastra]
[SIGGRAPH 1999]
![LDI tree: a hierarchical representation for image-based rendering](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Chang_LDI-Tree-A-Hierarchical-Representation-for-Image-Based-Rendering-150x150.jpg)
LDI tree: a hierarchical representation for image-based rendering Presenter(s): [Chang] [Bishop] [Lastra]
[SIGGRAPH 1999]
![Deep compression for streaming texture intensive animations](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Cohenor_Deep-Compression-for-Streaming-Texture-Intensive-Animations-150x150.jpg)
Deep compression for streaming texture intensive animations Presenter(s): [Cohen-Or] [Mann] [Fleishman]
[SIGGRAPH 1999]
![Implicit fairing of irregular meshes using diffusion and curvature flow](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Desbrun_Implicit-Fairing-of-Irregular-Meshes-using-Diffusion-and-Curvature-Flow-150x150.jpg)
Implicit fairing of irregular meshes using diffusion and curvature flow Presenter(s): [Desbrun] [Meyer] [Schröder] [Barr]
[SIGGRAPH 1999]
![Modeling and rendering of weathered stone](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Dorsey_Modeling-and-Rendering-of-Weathered-Stone-150x150.jpg)
Modeling and rendering of weathered stone Presenter(s): [Dorsey] [Edelman] [Jensen] [Legakis] [Pedersen]
[SIGGRAPH 1999]
![Cognitive modeling: knowledge, reasoning and planning for intelligent characters](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Funge_Cognitive-Modeling-150x150.jpg)
Cognitive modeling: knowledge, reasoning and planning for intelligent characters Presenter(s): [Funge] [Tu] [Terzopoulos]
[SIGGRAPH 1999]
![Real-time acoustic modeling for distributed virtual environments](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Funkhous_Real-Time-Acoustic-Modeling-for-Distributed-Virtual-Environments-150x150.jpg)
Real-time acoustic modeling for distributed virtual environments Presenter(s): [Funkhouser] [Min] [Carlbom]
[SIGGRAPH 1999]
![Creating a live broadcast from a virtual environment](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Greenhal_Creating-a-Live-Broadcast-from-a-Virtual-Environment-150x150.jpg)
Creating a live broadcast from a virtual environment Presenter(s): [Greenhalgh] [Bowers] [Walker] [Wyver] [Benford] [Taylor]
[SIGGRAPH 1999]
![Multiresolution signal processing for meshes](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Guskov_Multiresolution-Signal-Processing-for-Meshes-150x150.jpg)
Multiresolution signal processing for meshes Presenter(s): [Guskov] [Sweldens] [Schroeder]
[SIGGRAPH 1999]
![Direct illumination with lazy visibility evaluation](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Hart_Direct-Illumination-with-Lazy-Visibility-Evaluation-150x150.jpg)
Direct illumination with lazy visibility evaluation Presenter(s): [Hart] [Dutré] [Greenberg]
[SIGGRAPH 1999]
![Realistic, hardware-accelerated shading and lighting](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Heidrich_Realistic-Hardware-accelerated-Shading-and-Lighting-150x150.jpg)
Realistic, hardware-accelerated shading and lighting Presenter(s): [Heidrich] [Seidel]
[SIGGRAPH 1999]
![Fast computation of generalized Voronoi diagrams using graphics hardware](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Hoff_Fast-Computation-of-Generalized-Voronoi-Diagrams-Using-Graphics-Hardware-150x150.jpg)
Fast computation of generalized Voronoi diagrams using graphics hardware Presenter(s): [Hoff] [Keyser] [Lin] [Manocha] [Culver]
[SIGGRAPH 1999]
![Teddy: a sketching interface for 3D freeform design](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Igarashi_Teddy-A-Sketching-Interface-for-3D-Freeform-Design-150x150.jpg)
Teddy: a sketching interface for 3D freeform design Presenter(s): [Igarashi] [Matsuoka] [Tanaka]
[SIGGRAPH 1999]
![Art-based rendering of fur, grass, and trees](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Kowalski_Art-Based-Rendering-of-Fur-Grass-and-Trees-150x150.jpg)
Art-based rendering of fur, grass, and trees Presenter(s): [Kowalski] [Markosian] [Northrup] [Bourdev] [Barzel] [Holden] [Hughes]
[SIGGRAPH 1999]
![A hierarchical approach to interactive motion editing for human-like figures](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Leej_A-Hierarchical-Approach-to-Interactive-Motion-150x150.jpg)
A hierarchical approach to interactive motion editing for human-like figures Presenter(s): [Lee] [Shin]
[SIGGRAPH 1999]
![Skin: a constructive approach to modeling free-form shapes](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Markosian_Skin-A-Constructive-Approach-to-Modeling-Free-formShapes-150x150.jpg)
Skin: a constructive approach to modeling free-form shapes Presenter(s): [Markosian] [Cohen] [Crulli] [Hughes]
[SIGGRAPH 1999]
![Feline: fast elliptical lines for anisotropic texture mapping](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Mccormac_Feline-Fast-Elliptical-Lines-for-Anisotropic-Texture-Mapping-150x150.jpg)
Feline: fast elliptical lines for anisotropic texture mapping Presenter(s): [McCormack] [Perry] [Farkas] [Jouppi]
[SIGGRAPH 1999]
![Six degree-of-freedom haptic rendering using voxel sampling](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Mcneely_Six-Degree-of-Freedom-Haptic-Rendering-Using-Voxel-Sampling-150x150.jpg)
Six degree-of-freedom haptic rendering using voxel sampling Presenter(s): [McNeely] [Puterbaugh] [Troy]
[SIGGRAPH 1999]
![Graphical modeling and animation of brittle fracture](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Obrien_Graphical-Modeling-and-Animation-of-Brittle-Fracture-150x150.jpg)
Graphical modeling and animation of brittle fracture Presenter(s): [O'Brien] [Hodgins]
[SIGGRAPH 1999]
![The VolumePro real-time ray-casting system](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Pfister_The-VolumePro-Real-Time-Ray-Casting-System-150x150.jpg)
The VolumePro real-time ray-casting system Presenter(s): [Pfister] [Hardenbergh] [Knittel] [Lauer] [Seiler]
[SIGGRAPH 1999]
![A perceptually based physical error metric for realistic image synthesis](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Ramasubr_A-Perceptually-Based-Physical-Error-Metric-for-Realistic-Image-Synthesis-150x150.jpg)
A perceptually based physical error metric for realistic image synthesis Presenter(s): [Ramasubramanian] [Pattanaik] [Greenberg]
[SIGGRAPH 1999]
![A real-time low-latency hardware light-field renderer](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Regan_A-Real-Time-Low-Latency-Hardware-Light-Field-Renderer-150x150.jpg)
A real-time low-latency hardware light-field renderer Presenter(s): [Regan] [Miller] [Rubin] [Kogelnik]
[SIGGRAPH 1999]
![Computing exact shadow irradiance using splines](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Stark_Computing-Exact-Shadow-Irradiance-Using-Splines-150x150.jpg)
Computing exact shadow irradiance using splines Presenter(s): [Stark] [Cohen] [Lyche] [Riesenfeld]
[SIGGRAPH 1999]
![LCIS: a boundary hierarchy for detail-preserving contrast reduction](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Tumblin_LCIS-A-Boundary-Hierarchy-For-Detail-Preserving-Contrast-Reduction-150x150.jpg)
LCIS: a boundary hierarchy for detail-preserving contrast reduction Presenter(s): [Tumblin] [Turk]
[SIGGRAPH 1999]
![Shape transformation using variational implicit functions](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Turk_Shape-Transformation-Using-Variational-Implicit-Functions-150x150.jpg)
Shape transformation using variational implicit functions Presenter(s): [Turk] [O'Brien]
[SIGGRAPH 1999]
![Emancipated pixels: real-world graphics in the luminous room](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Underkof_Emancipated-Pixels-Real-World-Graphics-In-The-Luminous-Room-150x150.jpg)
Emancipated pixels: real-world graphics in the luminous room Presenter(s): [Underkoffler] [Ullmer] [Ishii]
[SIGGRAPH 1999]
![Walking > walking-in-place > flying, in virtual environments](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Usoh_Walking-Walking-in-Place-Flying-in-Virtual-Environments-150x150.jpg)
Walking > walking-in-place > flying, in virtual environments Presenter(s): [Usoh] [Arthur] [Whitton] [Bastos] [Steed] [Slater] [Brooks]
[SIGGRAPH 1999]
![Balancing fusion, image depth and distortion in stereoscopic head-tracked displays](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Wartell_Balancing-Fusion-Image-Depth-and-Distortion-in-150x150.jpg)
Balancing fusion, image depth and distortion in stereoscopic head-tracked displays Presenter(s): [Wartell] [Hodges] [Ribarsky]
[SIGGRAPH 1999]
![Computational fluid dynamics in a traditional animation environment](https://history.siggraph.org/wp-content/uploads/2023/05/1999-Technical-Papers-Witting_Computational-Fluid-Dynamics-in-a-Traditional-Animation-Environment-150x150.jpg)
Computational fluid dynamics in a traditional animation environment Presenter(s): [Witting]
[SIGGRAPH 1999]