Matt Pettineo
Most Recent Affiliation(s):
- Ready at Dawn
Bio:
SIGGRAPH 2015
Matt Pettineo is currently a Lead Graphics and Engine programmer at Ready at Dawn Studios, where he recently finished work on The Order: 1886. His personal blog, The Danger Zone, is home to many articles and code samples that explore various aspects of real-time graphics development. He also co-authored the book Practical Rendering and Computation with Direct3D 11 and contributed to OpenGL Insights.
SIGGRAPH 2013
Matt Pettineo is a Lead Graphics and Engine programmer at Ready at Dawn Studios, where he has worked since 2009, helping to develop a physically based shading model and material authoring pipeline for use in their upcoming title. He also focuses on hardware development and optimization for next-generation consoles.
Learning Category: Presentation(s):
Type: [Courses]
Advances in Real-Time Rendering, Part II Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Pettineo] [Wright] [Haar] [Aaltonen] [Evans]
Entry No.: [06]
[SIGGRAPH 2015]