SIGGRAPH 2011: Courses
Overview:
In SIGGRAPH 2011 Courses, attendees learn from the experts in the field and gain inside knowledge that is critical to career advancement. Courses are short (1.5 hours) or half-day (3.25 hours) structured sessions that often include elements of interactive demonstration, performance, or other imaginative approaches to teaching.
The spectrum of Courses ranges from an introduction to the foundations of computer graphics and interactive techniques for those new to the field to advanced instruction on the most current techniques and topics. Courses include core curricula taught by invited instructors as well as Courses selected from juried proposals.
Courses:
Sort By
Title
Entry Number
Organizer
3D Spatial Interaction: Applications for Art, Design, and Science
Organizer(s):
[LaViola]
Presenter(s):
[LaViola]
[Keefe]
Entry No.: [01]
[SIGGRAPH 2011]
Advances in New Interfaces for Musical Expression
Organizer(s):
[Fels]
Presenter(s):
[Lyons]
Entry No.: [11]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part 2
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[White]
[Barré-Brisebois]
[Lazarov]
[Fillipov]
[Malan]
[Hall]
[Hall]
[Edwards]
[Penner]
Entry No.: [08]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Chen]
[Hall]
[Hall]
[Edwards]
[Evans]
[Sousa]
[Kasyan]
[Schulz]
Entry No.: [05]
[SIGGRAPH 2011]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [17]
[SIGGRAPH 2011]
Beyond Programmable Shading I
Organizer(s):
[Houston]
Presenter(s):
[Houston]
[Lefohn]
[Koduri]
[Ragan-Kelley]
[Laine]
[Pantaleoni]
[Sloan]
[Pharr]
Entry No.: [10]
[SIGGRAPH 2011]
Beyond Programmable Shading II
Organizer(s):
[Houston]
Presenter(s):
[Houston]
[Lefohn]
[Salvi]
[Parker]
[Wyman]
[Boyd]
[Moreton]
[Koduri]
[Munkberg]
[Sloan]
[Blythe]
Entry No.: [12]
[SIGGRAPH 2011]
Build Your Own Glasses-Free 3D Display
Organizer(s):
[Lanman]
Presenter(s):
[Lanman]
[Hirsch]
Entry No.: [06]
[SIGGRAPH 2011]
Character Rigging, Deformations, and Simulations in Film and Game Production
Organizer(s):
[McLaughlin]
Presenter(s):
[McLaughlin]
[Cutler]
[Coleman]
Entry No.: [18]
[SIGGRAPH 2011]
Cinematography: The Visuals & the Story
Organizer(s):
[Block]
Presenter(s):
[Block]
Entry No.: [14]
[SIGGRAPH 2011]
Compiler Techniques for Rendering
Organizer(s):
[Gritz]
Presenter(s):
[Gritz]
[Leone]
[Parker]
[Slusallek]
[Walter]
Entry No.: [20]
[SIGGRAPH 2011]
Destruction and Dynamics for Film and Game Production
Organizer(s):
[Coumans]
Presenter(s):
[Harada]
[Zafar]
[Carlson]
[Criswell]
[Baker]
[Knight]
Entry No.: [02]
[SIGGRAPH 2011]
Filtering Approaches for Real-Time Anti-Aliasing
Organizer(s):
[Jimenez]
[Gutierrez]
Presenter(s):
[Jimenez]
[Gutierrez]
[Yang]
[Reshetov]
[Demoreuille]
[Berghoff]
[Perthuis]
[Yu]
[McGuire]
[Lottes]
[Malan]
[Andreev]
[Sousa]
Entry No.: [21]
[SIGGRAPH 2011]
Introduction to Modern OpenGL Programming
Organizer(s):
[Angel]
Presenter(s):
[Angel]
[Shreiner]
Entry No.: [03]
[SIGGRAPH 2011]
Liquid Simulation With Mesh-Based Surface Tracking
Organizer(s):
[Wojtan]
Presenter(s):
[Wojtan]
[Müller-Fischer]
[Brochu]
Entry No.: [04]
[SIGGRAPH 2011]
Modeling 3D Urban Spaces Using Procedural and Simulation-Based Techniques
Organizer(s):
[Wonka]
Presenter(s):
[Wonka]
[Aliaga]
[Müller]
[Vanegas]
Entry No.: [13]
[SIGGRAPH 2011]
PhysBAM: Physically Based Simulation
Organizer(s):
[Dubey]
Presenter(s):
[Dubey]
[Hanrahan]
[Fedkiw]
[Lentine]
[Schroeder]
Entry No.: [07]
[SIGGRAPH 2011]
Production Volume Rendering 1
Organizer(s):
[Wrenninge]
Presenter(s):
[Wrenninge]
[Zafar]
Entry No.: [16]
[SIGGRAPH 2011]
Production Volume Rendering 2
Organizer(s):
[Wrenninge]
Presenter(s):
[Wrenninge]
[Zafar]
[Clinton]
[Harding]
[Graham]
[Tessendorf]
[Grant]
[Bouthors]
Entry No.: [19]
[SIGGRAPH 2011]
3D Spatial Interaction: Applications for Art, Design, and Science
Organizer(s):
[LaViola]
Presenter(s):
[LaViola]
[Keefe]
Entry No.: [01]
[SIGGRAPH 2011]
Destruction and Dynamics for Film and Game Production
Organizer(s):
[Coumans]
Presenter(s):
[Harada]
[Zafar]
[Carlson]
[Criswell]
[Baker]
[Knight]
Entry No.: [02]
[SIGGRAPH 2011]
Introduction to Modern OpenGL Programming
Organizer(s):
[Angel]
Presenter(s):
[Angel]
[Shreiner]
Entry No.: [03]
[SIGGRAPH 2011]
Liquid Simulation With Mesh-Based Surface Tracking
Organizer(s):
[Wojtan]
Presenter(s):
[Wojtan]
[Müller-Fischer]
[Brochu]
Entry No.: [04]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Chen]
[Hall]
[Hall]
[Edwards]
[Evans]
[Sousa]
[Kasyan]
[Schulz]
Entry No.: [05]
[SIGGRAPH 2011]
Build Your Own Glasses-Free 3D Display
Organizer(s):
[Lanman]
Presenter(s):
[Lanman]
[Hirsch]
Entry No.: [06]
[SIGGRAPH 2011]
PhysBAM: Physically Based Simulation
Organizer(s):
[Dubey]
Presenter(s):
[Dubey]
[Hanrahan]
[Fedkiw]
[Lentine]
[Schroeder]
Entry No.: [07]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part 2
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[White]
[Barré-Brisebois]
[Lazarov]
[Fillipov]
[Malan]
[Hall]
[Hall]
[Edwards]
[Penner]
Entry No.: [08]
[SIGGRAPH 2011]
Storytelling With Color
Organizer(s):
[Altieri]
Presenter(s):
[Altieri]
[Walvoord]
Entry No.: [09]
[SIGGRAPH 2011]
Beyond Programmable Shading I
Organizer(s):
[Houston]
Presenter(s):
[Houston]
[Lefohn]
[Koduri]
[Ragan-Kelley]
[Laine]
[Pantaleoni]
[Sloan]
[Pharr]
Entry No.: [10]
[SIGGRAPH 2011]
Advances in New Interfaces for Musical Expression
Organizer(s):
[Fels]
Presenter(s):
[Lyons]
Entry No.: [11]
[SIGGRAPH 2011]
Beyond Programmable Shading II
Organizer(s):
[Houston]
Presenter(s):
[Houston]
[Lefohn]
[Salvi]
[Parker]
[Wyman]
[Boyd]
[Moreton]
[Koduri]
[Munkberg]
[Sloan]
[Blythe]
Entry No.: [12]
[SIGGRAPH 2011]
Modeling 3D Urban Spaces Using Procedural and Simulation-Based Techniques
Organizer(s):
[Wonka]
Presenter(s):
[Wonka]
[Aliaga]
[Müller]
[Vanegas]
Entry No.: [13]
[SIGGRAPH 2011]
Cinematography: The Visuals & the Story
Organizer(s):
[Block]
Presenter(s):
[Block]
Entry No.: [14]
[SIGGRAPH 2011]
Stereoscopy From XY to Z
Organizer(s):
[Gateau]
Presenter(s):
[Gateau]
[Neuman]
[Salvati]
Entry No.: [15]
[SIGGRAPH 2011]
Production Volume Rendering 1
Organizer(s):
[Wrenninge]
Presenter(s):
[Wrenninge]
[Zafar]
Entry No.: [16]
[SIGGRAPH 2011]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [17]
[SIGGRAPH 2011]
Character Rigging, Deformations, and Simulations in Film and Game Production
Organizer(s):
[McLaughlin]
Presenter(s):
[McLaughlin]
[Cutler]
[Coleman]
Entry No.: [18]
[SIGGRAPH 2011]
Production Volume Rendering 2
Organizer(s):
[Wrenninge]
Presenter(s):
[Wrenninge]
[Zafar]
[Clinton]
[Harding]
[Graham]
[Tessendorf]
[Grant]
[Bouthors]
Entry No.: [19]
[SIGGRAPH 2011]
Storytelling With Color
Organizer(s):
[Altieri]
Presenter(s):
[Altieri]
[Walvoord]
Entry No.: [09]
[SIGGRAPH 2011]
Introduction to Modern OpenGL Programming
Organizer(s):
[Angel]
Presenter(s):
[Angel]
[Shreiner]
Entry No.: [03]
[SIGGRAPH 2011]
Cinematography: The Visuals & the Story
Organizer(s):
[Block]
Presenter(s):
[Block]
Entry No.: [14]
[SIGGRAPH 2011]
Destruction and Dynamics for Film and Game Production
Organizer(s):
[Coumans]
Presenter(s):
[Harada]
[Zafar]
[Carlson]
[Criswell]
[Baker]
[Knight]
Entry No.: [02]
[SIGGRAPH 2011]
PhysBAM: Physically Based Simulation
Organizer(s):
[Dubey]
Presenter(s):
[Dubey]
[Hanrahan]
[Fedkiw]
[Lentine]
[Schroeder]
Entry No.: [07]
[SIGGRAPH 2011]
Advances in New Interfaces for Musical Expression
Organizer(s):
[Fels]
Presenter(s):
[Lyons]
Entry No.: [11]
[SIGGRAPH 2011]
Stereoscopy From XY to Z
Organizer(s):
[Gateau]
Presenter(s):
[Gateau]
[Neuman]
[Salvati]
Entry No.: [15]
[SIGGRAPH 2011]
Compiler Techniques for Rendering
Organizer(s):
[Gritz]
Presenter(s):
[Gritz]
[Leone]
[Parker]
[Slusallek]
[Walter]
Entry No.: [20]
[SIGGRAPH 2011]
Beyond Programmable Shading I
Organizer(s):
[Houston]
Presenter(s):
[Houston]
[Lefohn]
[Koduri]
[Ragan-Kelley]
[Laine]
[Pantaleoni]
[Sloan]
[Pharr]
Entry No.: [10]
[SIGGRAPH 2011]
Beyond Programmable Shading II
Organizer(s):
[Houston]
Presenter(s):
[Houston]
[Lefohn]
[Salvi]
[Parker]
[Wyman]
[Boyd]
[Moreton]
[Koduri]
[Munkberg]
[Sloan]
[Blythe]
Entry No.: [12]
[SIGGRAPH 2011]
Filtering Approaches for Real-Time Anti-Aliasing
Organizer(s):
[Jimenez]
[Gutierrez]
Presenter(s):
[Jimenez]
[Gutierrez]
[Yang]
[Reshetov]
[Demoreuille]
[Berghoff]
[Perthuis]
[Yu]
[McGuire]
[Lottes]
[Malan]
[Andreev]
[Sousa]
Entry No.: [21]
[SIGGRAPH 2011]
Build Your Own Glasses-Free 3D Display
Organizer(s):
[Lanman]
Presenter(s):
[Lanman]
[Hirsch]
Entry No.: [06]
[SIGGRAPH 2011]
3D Spatial Interaction: Applications for Art, Design, and Science
Organizer(s):
[LaViola]
Presenter(s):
[LaViola]
[Keefe]
Entry No.: [01]
[SIGGRAPH 2011]
Character Rigging, Deformations, and Simulations in Film and Game Production
Organizer(s):
[McLaughlin]
Presenter(s):
[McLaughlin]
[Cutler]
[Coleman]
Entry No.: [18]
[SIGGRAPH 2011]
Applying Color Theory to Digital Media and Visualization
Organizer(s):
[Rhyne]
Presenter(s):
[Rhyne]
Entry No.: [17]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part 2
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[White]
[Barré-Brisebois]
[Lazarov]
[Fillipov]
[Malan]
[Hall]
[Hall]
[Edwards]
[Penner]
Entry No.: [08]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part I
Organizer(s):
[Tatarchuk]
Presenter(s):
[Tatarchuk]
[Chen]
[Hall]
[Hall]
[Edwards]
[Evans]
[Sousa]
[Kasyan]
[Schulz]
Entry No.: [05]
[SIGGRAPH 2011]
Liquid Simulation With Mesh-Based Surface Tracking
Organizer(s):
[Wojtan]
Presenter(s):
[Wojtan]
[Müller-Fischer]
[Brochu]
Entry No.: [04]
[SIGGRAPH 2011]
Modeling 3D Urban Spaces Using Procedural and Simulation-Based Techniques
Organizer(s):
[Wonka]
Presenter(s):
[Wonka]
[Aliaga]
[Müller]
[Vanegas]
Entry No.: [13]
[SIGGRAPH 2011]
3D Spatial Interaction: Applications for Art, Design, and Science Organizer(s): [LaViola]
Presenter(s): [LaViola] [Keefe]
Entry No.: [01]
[SIGGRAPH 2011]
Advances in New Interfaces for Musical Expression Organizer(s): [Fels]
Presenter(s): [Lyons]
Entry No.: [11]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part 2 Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [White] [Barré-Brisebois] [Lazarov] [Fillipov] [Malan] [Hall] [Hall] [Edwards] [Penner]
Entry No.: [08]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Chen] [Hall] [Hall] [Edwards] [Evans] [Sousa] [Kasyan] [Schulz]
Entry No.: [05]
[SIGGRAPH 2011]
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [17]
[SIGGRAPH 2011]
Beyond Programmable Shading I Organizer(s): [Houston]
Presenter(s): [Houston] [Lefohn] [Koduri] [Ragan-Kelley] [Laine] [Pantaleoni] [Sloan] [Pharr]
Entry No.: [10]
[SIGGRAPH 2011]
Beyond Programmable Shading II Organizer(s): [Houston]
Presenter(s): [Houston] [Lefohn] [Salvi] [Parker] [Wyman] [Boyd] [Moreton] [Koduri] [Munkberg] [Sloan] [Blythe]
Entry No.: [12]
[SIGGRAPH 2011]
Build Your Own Glasses-Free 3D Display Organizer(s): [Lanman]
Presenter(s): [Lanman] [Hirsch]
Entry No.: [06]
[SIGGRAPH 2011]
Character Rigging, Deformations, and Simulations in Film and Game Production Organizer(s): [McLaughlin]
Presenter(s): [McLaughlin] [Cutler] [Coleman]
Entry No.: [18]
[SIGGRAPH 2011]
Cinematography: The Visuals & the Story Organizer(s): [Block]
Presenter(s): [Block]
Entry No.: [14]
[SIGGRAPH 2011]
Compiler Techniques for Rendering Organizer(s): [Gritz]
Presenter(s): [Gritz] [Leone] [Parker] [Slusallek] [Walter]
Entry No.: [20]
[SIGGRAPH 2011]
Destruction and Dynamics for Film and Game Production Organizer(s): [Coumans]
Presenter(s): [Harada] [Zafar] [Carlson] [Criswell] [Baker] [Knight]
Entry No.: [02]
[SIGGRAPH 2011]
Filtering Approaches for Real-Time Anti-Aliasing Organizer(s): [Jimenez] [Gutierrez]
Presenter(s): [Jimenez] [Gutierrez] [Yang] [Reshetov] [Demoreuille] [Berghoff] [Perthuis] [Yu] [McGuire] [Lottes] [Malan] [Andreev] [Sousa]
Entry No.: [21]
[SIGGRAPH 2011]
Introduction to Modern OpenGL Programming Organizer(s): [Angel]
Presenter(s): [Angel] [Shreiner]
Entry No.: [03]
[SIGGRAPH 2011]
Liquid Simulation With Mesh-Based Surface Tracking Organizer(s): [Wojtan]
Presenter(s): [Wojtan] [Müller-Fischer] [Brochu]
Entry No.: [04]
[SIGGRAPH 2011]
Modeling 3D Urban Spaces Using Procedural and Simulation-Based Techniques Organizer(s): [Wonka]
Presenter(s): [Wonka] [Aliaga] [Müller] [Vanegas]
Entry No.: [13]
[SIGGRAPH 2011]
PhysBAM: Physically Based Simulation Organizer(s): [Dubey]
Presenter(s): [Dubey] [Hanrahan] [Fedkiw] [Lentine] [Schroeder]
Entry No.: [07]
[SIGGRAPH 2011]
Production Volume Rendering 1 Organizer(s): [Wrenninge]
Presenter(s): [Wrenninge] [Zafar]
Entry No.: [16]
[SIGGRAPH 2011]
Production Volume Rendering 2 Organizer(s): [Wrenninge]
Presenter(s): [Wrenninge] [Zafar] [Clinton] [Harding] [Graham] [Tessendorf] [Grant] [Bouthors]
Entry No.: [19]
[SIGGRAPH 2011]
3D Spatial Interaction: Applications for Art, Design, and Science Organizer(s): [LaViola]
Presenter(s): [LaViola] [Keefe]
Entry No.: [01]
[SIGGRAPH 2011]
Destruction and Dynamics for Film and Game Production Organizer(s): [Coumans]
Presenter(s): [Harada] [Zafar] [Carlson] [Criswell] [Baker] [Knight]
Entry No.: [02]
[SIGGRAPH 2011]
Introduction to Modern OpenGL Programming Organizer(s): [Angel]
Presenter(s): [Angel] [Shreiner]
Entry No.: [03]
[SIGGRAPH 2011]
Liquid Simulation With Mesh-Based Surface Tracking Organizer(s): [Wojtan]
Presenter(s): [Wojtan] [Müller-Fischer] [Brochu]
Entry No.: [04]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Chen] [Hall] [Hall] [Edwards] [Evans] [Sousa] [Kasyan] [Schulz]
Entry No.: [05]
[SIGGRAPH 2011]
Build Your Own Glasses-Free 3D Display Organizer(s): [Lanman]
Presenter(s): [Lanman] [Hirsch]
Entry No.: [06]
[SIGGRAPH 2011]
PhysBAM: Physically Based Simulation Organizer(s): [Dubey]
Presenter(s): [Dubey] [Hanrahan] [Fedkiw] [Lentine] [Schroeder]
Entry No.: [07]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part 2 Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [White] [Barré-Brisebois] [Lazarov] [Fillipov] [Malan] [Hall] [Hall] [Edwards] [Penner]
Entry No.: [08]
[SIGGRAPH 2011]
Storytelling With Color Organizer(s): [Altieri]
Presenter(s): [Altieri] [Walvoord]
Entry No.: [09]
[SIGGRAPH 2011]
Beyond Programmable Shading I Organizer(s): [Houston]
Presenter(s): [Houston] [Lefohn] [Koduri] [Ragan-Kelley] [Laine] [Pantaleoni] [Sloan] [Pharr]
Entry No.: [10]
[SIGGRAPH 2011]
Advances in New Interfaces for Musical Expression Organizer(s): [Fels]
Presenter(s): [Lyons]
Entry No.: [11]
[SIGGRAPH 2011]
Beyond Programmable Shading II Organizer(s): [Houston]
Presenter(s): [Houston] [Lefohn] [Salvi] [Parker] [Wyman] [Boyd] [Moreton] [Koduri] [Munkberg] [Sloan] [Blythe]
Entry No.: [12]
[SIGGRAPH 2011]
Modeling 3D Urban Spaces Using Procedural and Simulation-Based Techniques Organizer(s): [Wonka]
Presenter(s): [Wonka] [Aliaga] [Müller] [Vanegas]
Entry No.: [13]
[SIGGRAPH 2011]
Cinematography: The Visuals & the Story Organizer(s): [Block]
Presenter(s): [Block]
Entry No.: [14]
[SIGGRAPH 2011]
Stereoscopy From XY to Z Organizer(s): [Gateau]
Presenter(s): [Gateau] [Neuman] [Salvati]
Entry No.: [15]
[SIGGRAPH 2011]
Production Volume Rendering 1 Organizer(s): [Wrenninge]
Presenter(s): [Wrenninge] [Zafar]
Entry No.: [16]
[SIGGRAPH 2011]
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [17]
[SIGGRAPH 2011]
Character Rigging, Deformations, and Simulations in Film and Game Production Organizer(s): [McLaughlin]
Presenter(s): [McLaughlin] [Cutler] [Coleman]
Entry No.: [18]
[SIGGRAPH 2011]
Production Volume Rendering 2 Organizer(s): [Wrenninge]
Presenter(s): [Wrenninge] [Zafar] [Clinton] [Harding] [Graham] [Tessendorf] [Grant] [Bouthors]
Entry No.: [19]
[SIGGRAPH 2011]
Storytelling With Color Organizer(s): [Altieri]
Presenter(s): [Altieri] [Walvoord]
Entry No.: [09]
[SIGGRAPH 2011]
Introduction to Modern OpenGL Programming Organizer(s): [Angel]
Presenter(s): [Angel] [Shreiner]
Entry No.: [03]
[SIGGRAPH 2011]
Cinematography: The Visuals & the Story Organizer(s): [Block]
Presenter(s): [Block]
Entry No.: [14]
[SIGGRAPH 2011]
Destruction and Dynamics for Film and Game Production Organizer(s): [Coumans]
Presenter(s): [Harada] [Zafar] [Carlson] [Criswell] [Baker] [Knight]
Entry No.: [02]
[SIGGRAPH 2011]
PhysBAM: Physically Based Simulation Organizer(s): [Dubey]
Presenter(s): [Dubey] [Hanrahan] [Fedkiw] [Lentine] [Schroeder]
Entry No.: [07]
[SIGGRAPH 2011]
Advances in New Interfaces for Musical Expression Organizer(s): [Fels]
Presenter(s): [Lyons]
Entry No.: [11]
[SIGGRAPH 2011]
Stereoscopy From XY to Z Organizer(s): [Gateau]
Presenter(s): [Gateau] [Neuman] [Salvati]
Entry No.: [15]
[SIGGRAPH 2011]
Compiler Techniques for Rendering Organizer(s): [Gritz]
Presenter(s): [Gritz] [Leone] [Parker] [Slusallek] [Walter]
Entry No.: [20]
[SIGGRAPH 2011]
Beyond Programmable Shading I Organizer(s): [Houston]
Presenter(s): [Houston] [Lefohn] [Koduri] [Ragan-Kelley] [Laine] [Pantaleoni] [Sloan] [Pharr]
Entry No.: [10]
[SIGGRAPH 2011]
Beyond Programmable Shading II Organizer(s): [Houston]
Presenter(s): [Houston] [Lefohn] [Salvi] [Parker] [Wyman] [Boyd] [Moreton] [Koduri] [Munkberg] [Sloan] [Blythe]
Entry No.: [12]
[SIGGRAPH 2011]
Filtering Approaches for Real-Time Anti-Aliasing Organizer(s): [Jimenez] [Gutierrez]
Presenter(s): [Jimenez] [Gutierrez] [Yang] [Reshetov] [Demoreuille] [Berghoff] [Perthuis] [Yu] [McGuire] [Lottes] [Malan] [Andreev] [Sousa]
Entry No.: [21]
[SIGGRAPH 2011]
Build Your Own Glasses-Free 3D Display Organizer(s): [Lanman]
Presenter(s): [Lanman] [Hirsch]
Entry No.: [06]
[SIGGRAPH 2011]
3D Spatial Interaction: Applications for Art, Design, and Science Organizer(s): [LaViola]
Presenter(s): [LaViola] [Keefe]
Entry No.: [01]
[SIGGRAPH 2011]
Character Rigging, Deformations, and Simulations in Film and Game Production Organizer(s): [McLaughlin]
Presenter(s): [McLaughlin] [Cutler] [Coleman]
Entry No.: [18]
[SIGGRAPH 2011]
Applying Color Theory to Digital Media and Visualization Organizer(s): [Rhyne]
Presenter(s): [Rhyne]
Entry No.: [17]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part 2 Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [White] [Barré-Brisebois] [Lazarov] [Fillipov] [Malan] [Hall] [Hall] [Edwards] [Penner]
Entry No.: [08]
[SIGGRAPH 2011]
Advances in Real-Time Rendering in Games: Part I Organizer(s): [Tatarchuk]
Presenter(s): [Tatarchuk] [Chen] [Hall] [Hall] [Edwards] [Evans] [Sousa] [Kasyan] [Schulz]
Entry No.: [05]
[SIGGRAPH 2011]
Liquid Simulation With Mesh-Based Surface Tracking Organizer(s): [Wojtan]
Presenter(s): [Wojtan] [Müller-Fischer] [Brochu]
Entry No.: [04]
[SIGGRAPH 2011]
Modeling 3D Urban Spaces Using Procedural and Simulation-Based Techniques Organizer(s): [Wonka]
Presenter(s): [Wonka] [Aliaga] [Müller] [Vanegas]
Entry No.: [13]
[SIGGRAPH 2011]