Chris Wyman


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Most Recent Affiliation(s):


  • The University of Iowa, NVIDIA

Other / Past Affiliation(s):


  • NVIDIA

Location:


  • Iowa City, Iowa, United States of America

Bio:

  • SIGGRAPH 2023

    I am currently a distinguished research scientist at NVIDIA, where we look to invent real-time graphics algorithms while identifying GPU hardware improvements that push performance further. Recently, I have focused on accelerating GPU ray tracing by redesigning algorithms to amortize ray costs, dramatically reducing the rays needed per pixel. Before moving to industry, I was a faculty member at the University of Iowa for a decade. I have been involved with SIGGRAPH in various capacities, including Late Breaking Submissions in 2012 and General Submissions in 2013. I’ve also organized and participated in Courses on various topic, including introductions to next- generation APIs, DirectX Ray Tracing, real-time ray tracing, and physically based rendering. If you are considering submitting a Course, please do! Feel free to reach out to me before the submission date to discuss the process and brainstorm about your content.


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