“Introduction to DirectX Raytracing” by Hargreaves, Shirley and Barré-Brisebois

  • ©Shawn Hargreaves, Peter Shirley, and Colin Barré-Brisebois

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Entry Number: 09

Title:

    Introduction to DirectX Raytracing

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Abstract:


    Description
    This course is an introduction to Microsoft’s DirectX Raytracing API suitable for students, faculty, rendering engineers, and industry researchers. The first half focuses on ray tracing basics and incremental, open-source shader tutorials accessible for novices. The second half covers API specifics for developers integrating ray tracing into existing raster-based applications.


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