“Introduction to Real-Time Ray Tracing” by McGuire, Shirley and Wyman

  • ©Morgan McGuire, Peter Shirley, and Chris Wyman

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Entry Number: 13

Title:

    Introduction to Real-Time Ray Tracing

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Abstract:


    Description
    Ray tracing is a fundamental topic in computer graphics, and often the main subject of an introductory university course.

    This course takes the audience from zero prior computer rendering knowledge to an understanding of modern Monte Carlo path tracing by focusing on a real-time, parallel approach. We use concrete examples in a variety of APIs and programming languages, and provide source code.


Additional Information:


    Gaming & Interactive
    New Technologies


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