Mark J. Kilgard


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Most Recent Affiliation(s):


  • NVIDIA

Bio:

  • SIGGRAPH 1999

    Mark J. Kilgard is a Graphics Software Engineer at NVIDIA Corporation where he works on upcoming RIVA graphics processors. Mark authored the book Programming OpenGL for the X Window System and implemented the popular OpenGL Utility Toolkit (GLUT) for developing portable OpenGL examples and demos. Previously, Mark worked at Silicon Graphics on the Onyx InfiniteReality graphics supercomputer and on SGI’s X Window System implementation. Mark has taught many courses at SIGGRAPH, the Computer Game Developers Conference, and other conferences. Mark’s Karaoke rendition of Dolly Parton’s “9 to 5” can’t be beat.  

     


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