“Programming OpenGL with X” by Kilgard

  • ©Mark J. Kilgard

Conference:


Entry Number: 18

Title:

    Programming OpenGL with X

Course Organizer(s):



Presenter(s):



Abstract:


    Description
    This course teaches using the OpenGL graphics system with the X Window System to write sophisticated 2D and 3D graphics programs. The concepts underlying OpenGL’s GLX extension to the X server are explained. Programming examples using OpenGL with both the Xlib and Motif programming interfaces are provided. The OpenGL Utility Toolkit (GLUT) is used to demonstrate fast prototyping of OpenGL programs for X. Course attendees will learn the concepts that underlie OpenGL’s integration with the X Window System APls and how to write useful OpenGL programs for X.  

     


Contents/Schedule PDF:



Contributed By:


    Mary Whitton

Location:


    Charles Babbage Institute Archives, University of Minnesota

Overview Page:



Type: