James Helman
Bio:
SIGGRAPH 1996
Jim Helman works in Silicon Graphics’ Advanced Graphics Division as a member of the engi- neering team for IRIS Performer, SGI’s real-time graphics toolkit. Before coming to SGI, he was a student in the Applied Physics department at Stanford University where he worked on his PhD in data visualization. His interests include virtual environments, game design, and keeping large green cars running.
SIGGRAPH 1995
Jim Helman works in Silicon Graphics’ Advanced Graphics Division as a member of the engineering team for IRIS Performer, SGI’s real-time graphics toolkit. Before coming to SGI, he was a student in the Applied Physics department at Stanford University where he worked on his PhD in data visualization. His interests include virtual environments, game design, and keeping large green cars running.
Course Organizer:
- SIGGRAPH 1994, "Designing Real-Time Graphics for Entertainment"
- SIGGRAPH 1995, "Designing Real Time 3D Graphics for Entertainment"
- SIGGRAPH 1996, "Designing Real-Time 3D Graphics for Entertainment"
Learning Presentation(s):

Type: [Courses]
Designing Real-Time 3D Graphics for Entertainment
Organizer(s): [Helman]
Presenter(s): [Helman] [Bigos] [Tarbouriech] [Johnston] [Watson] [Rotenberg]
Entry No.: [33]
[SIGGRAPH 1996]

Type: [Courses]
Designing Real Time 3D Graphics for Entertainment
Organizer(s): [Helman]
Presenter(s): [Helman] [Clay] [Hoffman] [Johnston] [Jones] [Limber] [Tarbouriech]
Entry No.: [06]
[SIGGRAPH 1995]

Type: [Courses]
Interactive Walkthrough of Large Geometric Databases
Organizer(s): [Brechner]
Presenter(s): [Brechner] [Funkhouser] [Greene] [Helman] [Rossignac]
Entry No.: [32]
[SIGGRAPH 1995]