2017 Technical Paper: LAURENT_A Practical Extension to Microfacet Theory for the Modeling of Varying Iridescence

“A practical extension to microfacet theory for the modeling of varying iridescence” by Belcour and Barla

2017 Technical Paper: YAN_An Efficient and Practical Near and Far Field Fur Reflectance Model

“An efficient and practical near and far field fur reflectance model” by Yan and Jensen

2017 Technical Paper: STOMAKHIN_Fluxed Animated Boundary Method

“Fluxed animated boundary method” by Stomakhin and Selle

2017 Technical Paper: ALEXA_Optimal Discrete Slicing

“Optimal Discrete Slicing” by Alexa, Hildebrand and Lefebvre

2017 Technical Paper: HOLZSCHUCH_A Two-Scale Microfacet Reflectance Model Combining Reflection and Diraction

“A two-scale microfacet reflectance model combining reflection and diffraction” by Holzschuch and Pacanowski

1976 Technical Paper: MYERS_A DIGITAL VIDED INFORMATION STORAGE AND RETRIEVAL SYSTEM

“A digital video information storage and retrieval system” by Myers

“Multi-scale vorticle fluids”

2017 Technical Paper: IIZUKA_Globally and Locally Consistent Image Completion

“Globally and locally consistent image completion” by Bi, Kalantari and Ramamoorthi

2017 Technical Paper: LUKÁČ_Nautilus: Recovering Regional Symmetry Transformations for Image Editing

“Nautilus: recovering regional symmetry transformations for image editing”

2017 Technical Paper: Bi_Patch-Based Optimization for Image-Based Texture Mapping

“Patch-based optimization for image-based texture mapping”

2017 Technical Paper: SENDIK_Deep Correlations for Texture Synthesis

“Deep Correlations for Texture Synthesis” by Cohen-Or and Sendik

2017 Technical Paper: FREDERICKX_A Forward Scattering Dipole Model from a Functional Integral Approximation

“A forward scattering dipole model from a functional integral approximation” by Kutz, Habel, Li and Novák

2017 Technical Paper: BITTERLI_Beyond Points and Beams: Higher-Dimensional Photon Samples for Volumetric Light Transport

“Beyond points and beams: higher-dimensional photon samples for volumetric light transport” by Bitterli and Jarosz

2017 Technical Paper: YUKSEL_Lighting Grid Hierarchy for Self-illuminating Explosions

“Lighting grid hierarchy for self-illuminating explosions” by Bitterli and Jarosz

2017 Technical Paper: KUTZ_Spectral and Decomposition Tracking for Rendering Heterogeneous Volumes

“Spectral and decomposition tracking for rendering heterogeneous volumes” by Kutz, Habel, Li and Novák

2017 Technical Paper: VAXMAN_Regular Meshes from Polygonal Patterns

“Regular meshes from polygonal patterns”

2017 Technical Paper: GAO_Robust Hex-Dominant Mesh Generation using Field-GuidPolyhedral Agglomeration

“Robust hex-dominant mesh generation using field-guided polyhedral agglomeration”

2017 Technical Paper: SOKOLOV_Hexahedral-Dominant Meshing

“Hexahedral-Dominant Meshing”

2017 Technical Paper: NADERI_Discovering and Synthesizing Humanoid Climbing Movements

“A stiffly accurate integrator for elastodynamic problems”

2017 Technical Paper: SCHISSLER_Interactive Sound Propagation and Rendering for Large Multi-Source Scenes

“Interactive Sound Propagation and Rendering for Large Multi-Source Scenes”

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