2017 Technical Paper: YAN_An Efficient and Practical Near and Far Field Fur Reflectance Model

“An efficient and practical near and far field fur reflectance model” by Yan and Jensen

2017 Technical Paper: STOMAKHIN_Fluxed Animated Boundary Method

“Fluxed animated boundary method” by Stomakhin and Selle

2017 Technical Paper: ALEXA_Optimal Discrete Slicing

“Optimal Discrete Slicing” by Alexa, Hildebrand and Lefebvre

2017 Technical Paper: HOLZSCHUCH_A Two-Scale Microfacet Reflectance Model Combining Reflection and Diraction

“A two-scale microfacet reflectance model combining reflection and diffraction” by Holzschuch and Pacanowski

1976 Technical Paper: MYERS_A DIGITAL VIDED INFORMATION STORAGE AND RETRIEVAL SYSTEM

“A digital video information storage and retrieval system” by Myers

“Multi-scale vorticle fluids”

2017 Technical Paper: IIZUKA_Globally and Locally Consistent Image Completion

“Globally and locally consistent image completion” by Bi, Kalantari and Ramamoorthi

2017 Technical Paper: LUKÁČ_Nautilus: Recovering Regional Symmetry Transformations for Image Editing

“Nautilus: recovering regional symmetry transformations for image editing”

2017 Technical Paper: Bi_Patch-Based Optimization for Image-Based Texture Mapping

“Patch-based optimization for image-based texture mapping”

2017 Technical Paper: SENDIK_Deep Correlations for Texture Synthesis

“Deep Correlations for Texture Synthesis” by Cohen-Or and Sendik

2017 Technical Paper: FREDERICKX_A Forward Scattering Dipole Model from a Functional Integral Approximation

“A forward scattering dipole model from a functional integral approximation” by Kutz, Habel, Li and Novák

2017 Technical Paper: BITTERLI_Beyond Points and Beams: Higher-Dimensional Photon Samples for Volumetric Light Transport

“Beyond points and beams: higher-dimensional photon samples for volumetric light transport” by Bitterli and Jarosz

2017 Technical Paper: YUKSEL_Lighting Grid Hierarchy for Self-illuminating Explosions

“Lighting grid hierarchy for self-illuminating explosions” by Bitterli and Jarosz

2017 Technical Paper: KUTZ_Spectral and Decomposition Tracking for Rendering Heterogeneous Volumes

“Spectral and decomposition tracking for rendering heterogeneous volumes” by Kutz, Habel, Li and Novák

2017 Technical Paper: VAXMAN_Regular Meshes from Polygonal Patterns

“Regular meshes from polygonal patterns”

2017 Technical Paper: GAO_Robust Hex-Dominant Mesh Generation using Field-GuidPolyhedral Agglomeration

“Robust hex-dominant mesh generation using field-guided polyhedral agglomeration”

2017 Technical Paper: SOKOLOV_Hexahedral-Dominant Meshing

“Hexahedral-Dominant Meshing”

2017 Technical Paper: NADERI_Discovering and Synthesizing Humanoid Climbing Movements

“A stiffly accurate integrator for elastodynamic problems”

2017 Technical Paper: SCHISSLER_Interactive Sound Propagation and Rendering for Large Multi-Source Scenes

“Interactive Sound Propagation and Rendering for Large Multi-Source Scenes”

2017 Technical Paper: SOLOMON_Boundary Element Octahedral Fields in Volumes

“Boundary Element Octahedral Fields in Volumes”

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