2017 Talks: Dahm_Learning Light Transport the Reinforced Way

“Learning Light Transport the Reinforced Way” by Dahm and Keller

“Two novel approaches to visualizing internal and external anatomy of the cardiac cycle with a windowed virtual heart model”

2017 SIGGRAPH Image Not Available

“Cloudy with a chance of Rendering”

2017 Talks: Käser_The Making of Google Earth VR

“The Making of Google Earth VR” by , Parker, Glazier, Podwal, Seegmiller, et al. …

2017 Talks: Healer_Visual Effects for VR

“Visual Effects for VR”

2017 Talks: Berford_Building an Animation Pipeline for VR Stories

“Building an Animation Pipeline for VR Stories”

2017 Talks: Lopez_The Eyes Have It: Comprehensive Eye Control for Animated Characters

“The eyes have it: comprehensive eye control for animated characters”

2017 Talks: Bollo_High Performance Animation in Gears of War 4

“High Performance Animation in Gears of War 4”

2017 Talks: Lee_Handling Scene Constraints for Pose-Based Caching

“Handling Scene Constraints for Pose-Based Caching” by Lee, Eisenacher, Lin and Villegas

2017 Talks: Malmros_Gears of War 4: Custom high-end graphics features and performance techniques

“Gears of War 4: Custom high-end graphics features and performance techniques” by Malmros

2017 Talks: Ebb_Building detailed fractal sets for “Guardians of the Galaxy Vol. 2”

“Building detailed fractal sets for “Guardians of the Galaxy Vol. 2”” by Ebb, Sutherland, Heckenberg and Green

2017 Talks: Byun_Moana: Geometry Based Disco Ball Lighting for Tamatoa’s Lair

“Moana: Geometry Based Disco Ball Lighting for Tamatoa’s Lair”

2017 Talks: Bryant_Moana: Foundation of a Lava Monster

“Moana: Foundation of a Lava Monster” by Bryant, Coony and Garcia

2017 Talks: Matisz_HDR TV Output and Lighting Gears of War 4

“HDR TV Output and Lighting Gears of War 4” by Matisz and Shen

2017 Talks: Prasertvithyakarn_Procedural Photograph Generation from Actual Gameplay: Snapshot AI in FINAL FANTASY XV

“Procedural Photograph Generation from Actual Gameplay: Snapshot AI in FINAL FANTASY XV” by Prasertvithyakarn, Joudan, Kato, Nanase, Miyamoto, et al. …

2017 Talks: Garcia_Circular Separable Convolution Depth of Field

“Circular Separable Convolution Depth of Field”

2017 Talks: Heckenberg_Automated light probes from capture to render for Peter Rabbit

“Automated light probes from capture to render for Peter Rabbit”

2017 Talks: Moser_Masquerade: Fine-scale details for head-mounted camera motion capture data

“Masquerade: fine-scale details for head-mounted camera motion capture data” by Moser, Hendler and Roble

2017 Talks: Feng_Just-in-time, viable, 3D avatars from scans

“Just-in-time, viable, 3D avatars from scans” by Feng, Suma and Shapiro

2017 Talks: Kaiser_Proxy Clouds for RGB-D Stream Processing: An Insight

“Proxy Clouds for RGB-D Stream Processing: An Insight” by Kaiser, Zepeda and Boubekeur

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