2004 Poster: Yoon_egaku: Enhancing the Sketching Process

“egaku: Enhancing the Sketching Process” by Yoon, Ryokai, Dyner, Alonso and Ishii

2004 Poster: Leetaru_ShadowLight: A Flexible Architecture for Immersive Rapid Prototyping and Design

“ShadowLight: A Flexible Architecture for Immersive Rapid Prototyping and Design” by Leetaru

2004 Poster: Oh_SESAME: 3D Conceptual Design System

“SESAME: 3D Conceptual Design System” by Oh and Stuerzlinger

2004 SIGGRAPH Image Not Available

“The Flatland Architecture, An Open Source Visualization/Virtual Reality Development Environment” by Kihmm, Summers, Sherstyuk, Eyring, Smith, et al. …

2004 Poster: Joanson_Time-geographical design and analysis of user interaction in virtual environments.

“Time-geographical design and analysis of user interaction in virtual environments.” by Joanson and Blom

2004 SIGGRAPH Image Not Available

“CLEV-R: A Collaborative Learning Environment with Virtual-Reality” by Monahan, McArdle and Bertolotto

2004 Poster: Khanna_Fast Ray Tracing of Scenes with Unstructured Motion

“Fast Ray Tracing of Scenes with Unstructured Motion” by Khanna, Mortensen, Yu and Slater

2004 Poster: Sugaya_Super Resolution Based on Texton Substitution

“Super Resolution Based on Texton Substitution” by Sugaya, Takase, Nakaguchi, Tsumura, Motomura, et al. …

2004 Poster: Goodenough_Simulated Spectral Light Transport in Coastal Waters Using Adaptive Photon Mapping

“Simulated Spectral Light Transport in Coastal Waters Using Adaptive Photon Mapping” by Goodenough

2004 Poster: Ben-Artzi_Efficient Complex Shadows from Environment Maps

“Efficient Complex Shadows from Environment Maps” by Ben-Artzi, Ramamoorthi and Agrawala

2004 SIGGRAPH Image Not Available

“Volume Rendering on one RLE compressed data set by a new combination of Ray-Casting and Shear-Warp” by Schlosser, Hesser and Männer

2004 Poster: Bromberg-Martin_Hybrid Billboard Clouds for Model Simplification

“Hybrid Billboard Clouds for Model Simplification” by Bromberg-Martin, Jónsson, Marai and McGuire

2004 Poster: Royan_Improved Geo-Visualization Methods

“Improved Geo-Visualization Methods” by Royan, Aubault, Bouville and Gioia

2004 Poster 028 Ono_Animating Hand-drawn Sketches 02

“Animating Hand-drawn Sketches” by Ono, Chen and Nishita

2004 Poster: Sugisaki_Cartoon Hair Animation Based on Physical Simulation

“Cartoon Hair Animation Based on Physical Simulation” by Sugisaki, Yu, Anjyo and Morishima

“Real-Time Cartoon Rendering of Smoke” by McGuire, Fein and Hartnett

2004 Poster: Yuki_Cloth on Stain Dye of Modeling Cellular

“Cellular Modeling of Dye Stain on Cloth” by Morimoto and Tsuruno

2004 SIGGRAPH Image Not Available

“Fluid Simulation as a Tool for Painterly Rendering” by Olsen and Maxwell

2004 Poster: Girshick_Kasao_Algorithmic Painter: a NPR method to generate various styles of painting

“Algorithmic Painter: a NPR method to generate various styles of painting” by Kasao and Miyata

2004 Poster: Girshick_Simulating Chinese Brush Painting: The Parametric Hairy Brush

“Simulating Chinese Brush Painting: The Parametric Hairy Brush” by Girshick

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