1997 13 Course Cover Digital Color

“Digital Color” by Poynton, Bourgoin, Clippeleer and Stone

1997 06 Course Cover Stereo Computer Graphics for Virtual Reality

“Stereo Computer Graphics for Virtual Reality” by Harrison, Dulberg and McAllister

1997 05 Course Cover Sound Bytes VRML Authoring for Noisy Worlds

“Sound Bytes VRML Authoring for Noisy Worlds” by Brown and Allard

1997 35 Course Cover Introduction to Java3D

“Introduction to Java3D” by Sowizral, Deering, Rushforth, Bailey and Shantz

1997 30 Course Cover Making Direct Manipulation Work in Virtual Reality

“Making Direct Manipulation Work in Virtual Reality” by Bryson, Azuma, Forsberg and Walker

1997 29 Course Cover Programming Virtual Worlds

“Programming Virtual Worlds” by Lastra, Ghee, Fuchs, Taylor, Weber, et al. …

1997 28 Course Cover Authoring Compelling and Efficient VRML 2 0 Worlds

“Authoring Compelling and Efficient VRML 2.0 Worlds” by Story, Marsland and Maxwell

1997 27 Course Cover Scanning and Recording of Motion Picture Film

“Scanning and Recording of Motion Picture Film” Chaired by George H. Joblove and Charles A. Poynton

1997 26 Course Cover 3D Computer Animation Workshop

“3D Computer Animation Workshop” by O’Rourke

1997 24 Course Cover OpenGL and Window System Integration

“OpenGL and Window System Integration” by Kilgard, Paul and Robbins

1997 22 Course Cover Mastering Visible Wisdom Graphic Design for Usable GUIs of Productivity Tools Multimedia and the Web

“Mastering Visible Wisdom: Graphic Design for Usable GUIs of Productivity Tools, Multimedia, and the Web” by Marcus, Armitage, Thompson, Tien and Frank

1997 21 Course Cover Designing Real Time Graphics for Entertainment

“Designing Real-Time Graphics for Entertainment” by Jones, Carmack, Goslin, Miyamoto, VanHook, et al. …

1997 20 Course Cover Computer Animation Using Digital Video for the Web Multimedia and Broadcast

“Computer Animation Using Digital Video for the Web, Multimedia, and Broadcast” by Judd, Costigan, Gaunt and Mareda

1997 18 Course Cover Beyond Bottlenecks and Roadblocks Internetworked Computer Graphics

“Beyond Bottlenecks and Roadblocks: Internetwork Computer Graphics” by Rhyne, Barton, Macedonia and Brutzman

1997 17 Course Cover Virtual Humans Behaviors and Physics, Acting, and Reacting

“Virtual Humans: Behaviors and Physics, Acting, and Reacting” by Badler, Bruderlin, Goldberg, Metaxas and Perlin

1997 16 Course Cover Interactive Movies Techniques Technologies and Contents

“Interactive Movies: Techniques, Technologies, and Contents” by Nakatsu, Altman, Samuelson, Watson, Marinelli, et al. …

1997 15 Course Cover Applied Virtual Reality

“Applied Virtual Reality” by Cruz-Neira, Darken, Dittmar, Gillilan, Riedel, et al. …

1997 12 Course Cover Interactive Walk Through of Complex Environments

“Interactive Walk-Through of Complex Environments” by Hopcroft, Cabral, Greene, Hoppe, Lin, et al. …

1997 11 Course Cover Programming with OpenGL Advanced Techniques

“Programming with OpenGL: Advanced Techniques” by McReynolds, Blythe, Fowler, Grantham, Hui, et al. …

1997 10 Course Cover Introduction to Computer Graphics

“Introduction to Computer Graphics” by Bailey, Glassner, Lathrop and Wenner

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