“Sound Bytes VRML Authoring for Noisy Worlds” by Brown and Allard

  • ©Geoff Brown and Ed Allard

Conference:


Type:


Entry Number: 05

Title:

    Sound Bytes VRML Authoring for Noisy Worlds

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Abstract:


    Beginning

    Who Should Attend
    VRML authors who are interested in using sound or making better and more efficient use of sound in their VRML scenes.

    Description
    This introduction to VRML sound capabilities and techniques covers the basics of all the VRML sound-related nodes, then uses several specific examples to cover techniques for creating worlds with realistic ambient background, local sounds, and event-related sound.  

     

     


Contributed By:


    Mary Whitton

Location:


    Charles Babbage Institute Archives, University of Minnesota

Overview Page: