Tae-Yong Kim
Most Recent Affiliation(s):
- Rhythm & Hues Studios and NVIDIA Corporation, Software Developer
Bio:
SIGGRAPH 2008
Tae-Yong Kim is a software developer in Rhythm and Hues Studios. He actively develops and manages the company’s proprietary dynamics software, including simulation of cloth, hair, and rigid body. He is also part of the fluid dynamics simulation team there and has contributed to the company’s Academy Award winning fluid system. He holds a Ph.D degree in computer science from the University of Southern California where he did research on hair modeling and rendering techniques. His work was published in SIGGRAPH 2002 as well as other conferences. He has been a lecturer in recent SIGGRAPH courses (2003, 2004, 2006, 2007).
Experience(s):

Type: [Real-Time Live!]
Balloon Burst
Developer(s): [Chentanez] [Macklin] [Müller-Fischer] [Kim]
[SIGGRAPH 2015]

Type: [Real-Time Live!]
Massive Destruction in Real Time
Developer(s): [Müller-Fischer] [Chentanez] [Kim] [Galdrikian]
[SIGGRAPH 2013]
Learning Presentation(s):

Type: [Courses]
Realistic Hair Simulation: Animation and Rendering
Organizer(s): [Bertails]
Presenter(s): [Bertails] [Hadap] [Cani] [Kim] [Marschner] [Ward] [Kačić-Alesić]
Entry No.: [27]
[SIGGRAPH 2008]

Type: [Courses]
Strands and Hair: Modeling, Animation, and Rendering
Organizer(s): [Hadap]
Presenter(s): [Cani] [Bertails] [Ward] [Marschner] [Kim] [Kačić-Alesić]
Entry No.: [33]
[SIGGRAPH 2007]

Type: [Courses]
"The Chronicles of Narnia": The Lion, The Crowds, and Rhythm & Hues
Organizer(s): [Hiebert]
Presenter(s): [Dave] [Kim] [Neulander] [Rijpkema] [Telford]
Entry No.: [11]
[SIGGRAPH 2006]