Sebastien Lagarde





Most Recent Affiliation(s):


  • EA

Other Affiliation(s):


  • Unity Technologies

Bio:

  • SIGGRAPH 2014

    Sebastien Lagarde is a graduate software engineer who has worked in the game industry since 2003 as an engine programmer with expertise in rendering. He has worked on many consoles and many different titles, from small casual games to AAA games, such as Remember Me. He also developed the kernel of the Trioviz SDK, a stereoscopic system used in many AAA games (Batman: Arkham City and Arkham Asylum, Assassin’s Creed II, Gears of War 3, etc.). Sebastien has worked for Neko Entertainment, Darkworks, Trioviz and Dontnod. He is now working at EA, within the Frostbite team.  


Experience(s):



Learning Presentation(s):



Role(s):



If you find errors or omissions on your profile page, please contact us: historyarchives@siggraph.org
Did you know you can send us a photo of yourself and a bio and we will post it? Make sure the photo is at least 1000 x 1000 and send it to the email above along with the bio and we will add it to your page.