Rod G. Bogart
Most Recent Affiliation(s):
- Industrial Light & Magic
Bio:
SIGGRAPH 1999
Rod Bogart came to Industrial Light & Magic in 1995 after spending three years as a software engineer at Pacific Data Images. He has a M.S. from the University of Utah, where he worked on the Alpha_1 Modeling System. At ILM, Bogart developed the core engine of the interactive compositing tools as well as overseeing much of the design and implementation of ILM’s other image processing and image viewing techniques. As part of ILM software team, Bogart’s current projects include Star Wars: Episode I, The Mummy and Wild Wild West.
Animation/Video(s):
Learning Category: Presentation(s):
Type: [Courses]
HDRI and Image-Based Lighting Presenter(s): [Bogart] [McGaugh] [Ward]
Entry No.: [19]
Type: [Talks (Sketches)]
The OpenEXR Image File Format Presenter(s): [Bogart] [Kainz] [Hess]
[SIGGRAPH 2003]
Type: [Panels]
3D Tracking in FX Production: Blurring the Line Between the Virtual and the Real Presenter(s): [Beier] [Bogart] [Roble] [Zwern]
Entry No.: [05]
[SIGGRAPH 1999]
Type: [Courses]
A Visual Effects Galaxy Organizer(s): [Smolin] [Hogarth]
Presenter(s): [Smolin] [Hogarth] [Kennel] [Smith] [Prescott] [Morehead] [Alexander] [Alexander] [Andrews] [Bogart] [Frederick] [Mongovan] [Singer] [Rosen] [Ellenshaw]
Entry No.: [24]
[SIGGRAPH 1999]
Type: [Talks (Sketches)]
Image-based techniques for object removal Presenter(s): [Bogart]
[SIGGRAPH 1999]