2010 SIGGRAPH Image Not Available

“Interactive Generation of Human Animation with Deformable Motion Models” by Min, Chen and Chai

2010 SIGGRAPH Image Not Available

“Diffusion Coded Photography forExtended Depth of Field.” by Grosse, Wetzstein, Grundhöfer and Bimber

1990 Technical Paper: McKenna_Dynamic Simulation of Autonomous Legged Locomotion

“Dynamic simulation of autonomous legged locomotion” by McKenna and Zeltzer

1990 Technical Paper: Baraff_Curved Surfaces and Coherence for Non-penetrating Rigid Body Simulation

“Curved surfaces and coherence for non-penetrating rigid body simulation” by Baraff

1990 Technical Paper: Segal_Using Tolerances to GuaranteeValid Polyhedral Modeling Results

“Using tolerances to guarantee valid polyhedral modeling results” by Segal

1990 Technical Paper: Amanatides_Antialiasing of Interlaced Video Animation

“Antialiasing of interlaced video animation” by Amanatides and Mitchell

1990 Technical Paper: Franklin_Parallel Object-Space Hidden Surface Removal

“Parallel object-space hidden surface removal” by Franklin and Kankanhalli

1990 Technical Paper: Elber_Hidden Curve Removal for Free Form Surfaces

“Hidden curve removal for free form surfaces” by Elber and Cohen

1990 SIGGRAPH Image Not Available

“Particle transport and image synthesis” by Arvo and Kirk

1990 Technical Paper: Naylor_Merging BSP Trees Yields Polyhedral Set Operations

“Merging BSP trees yields polyhedral set operations” by Naylor, Amanatides and Thibault

1990 Technical Paper: Chen_An Efficient Radiosity Solution for Bump Texture Generation

“An efficient radiosity solution for bump texture generation” by Chen and Wu

1990 Technical Papers Chen_Incremental radiosity - an extension of progressive radiosity

“Incremental radiosity: an extension of progressive radiosity to an interactive image synthesis system” by Chen

1990 Technical Paper: Heckbert_Adaptive Radiosity Textures for Bidirectional Ray Tracing

“Adaptive radiosity textures for bidirectional ray tracing” by Heckbert

1990 Technical Paper: Campbell_Adaptive Mesh Generation for Global Diffuse Illumination

“Adaptive mesh generation for global diffuse illumination” by Campbell and Fussell

1990 Technical Paper: Max_Cone-Spheres

“Cone-spheres” by Max

1990 Technical Paper: Kass_Rapid, Stable Fluid Dynamics for Computer Graphics

“Rapid, stable fluid dynamics for computer graphics” by Kass and Miller

1990 Technical Paper: Herzen_Geometric Collisions for Time Dependent Parametric Surfaces

“Geometric collisions for time-dependent parametric surfaces” by Von Herzen, Barr and Zatz

1990 Technical Paper: Salesin_Rendering CSG Models with a ZZ-Buffer

“Rendering CSG models with a ZZ-buffer” by Salesin and Stolfi

1990 Technical Paper: Williams_Performance-Driven Facial Animation

“Performance-driven facial animation” by Williams

1990 Technical Papers Hanrahan_Direct WYSIAGG painting and texture on 3D shapes

“Direct WYSIWYG painting and texturing on 3D shapes” by Hanrahan and Haeberli

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