2003 Talks: Mertens_Interactive Rendering of Translucent Deformable Obje

“Interactive rendering of translucent deformable objects” by Mertens, Kautz, Bekaert, Seidel and Reeth

2003 Talks: Bærentzen_From Layered Depth Images to Continuous LOD Impostors

“From layered depth images to continuous LOD impostors” by BÆrentzen and Christensen

2003 Talks: Rossi_Distributed Mobile Multi-User Urban Simulation

“Distributed mobile multi-user urban simulation” by Rossi, Cummins and O’Sullivan

2003 Talks: Bimber_Consistent Illumination within Optical See-Through Augmented Environments

“Consistent illumination within optical see-through augmented environments” by Bimber, Grundhöfer, Wetzstein and Knödel

2003 Talks: Reisman_Augmented Reality for Air Traffic Control Towers

“Augmented reality for air traffic control towers” by Reisman and Ellis

2003 Talks: Cook_Real-time photo-realistic augmented reality for interior design

“Real-time photo-realistic augmented reality for interior design” by Cook, Gibson, Howard and Hubbold

2003 Talks: Sharabani_Point Constraint Rig (PCR)

“Point constraint rig (PCR)” by Sharabani

2003 Talks: George_"Jordan vs Jordan" Recreating the Basketball Legend

“‘Jordan vs Jordan’ recreating the basketball legend” by Miller and George

2003 Talks: Denoue_Implementing a paper flier metaphor using cloth simulation

“Implementing a paper flier metaphor using cloth simulation” by Denoue, Nelson and Churchill

2003 Talks: Zarzycki_Im/possible images; Registering the unnoticeable The Collapse Series

“Im/possible images: registering the unnoticeable the collapse series (No.2, No.3, No.4, No.10)” by Zarzycki

2003 Talks: Raghavachary_Firefly flash synchronization

“Firefly flash synchronization” by Raghavachary

2003 Talks: Reas_Processing: A Learning Environment for Creating Interactive Web Graphics

“Processing: a learning environment for creating interactive Web graphics” by Reas and Fry

2003 SIGGRAPH Image Not Available

“Creating dome animations with the Digital Pueblo Project” by Angel, Bumgarner-Kirby and Beining

2003 Talks: Boyd_Social Network Fragments: An Interactive Tool for Exploring Digital Social Connections

“Social network fragments: an interactive tool for exploring digital social connections” by Boyd and Potter

2003 Talks: Mazzoleni_ViRdB: Integrating Virtual Reality and Multimedia Databases for Customized Visualization of Cultural Heritage

“ViRdB: integrating virtual reality and multimedia databases for customized visualization of cultural heritage” by Mazzoleni, Bertino, Valtolina, Ferrari and Boeri

2003 SIGGRAPH Image Not Available

“GLOD: a driver-level interface for geometric level of detail” by Cohen, Luebke, Duca and Schubert

2003 Talks: Borgeat_A fast hybrid geomorphing LOD scheme

“A fast hybrid geomorphing LOD scheme” by Borgeat, Fortin and Godin

2003 Talks: Simmons_Per-Pixel Smooth Shader Level of Detail

“Per-pixel smooth shader level of detail” by Simmons and Shreiner

2003 Talks: Utsugi_LOD of Video Avatar for Walkthrough Applications

“LOD of video avatar for walkthrough applications” by Utsugi, Moriya, Nonaka and Takeda

2003 SIGGRAPH Image Not Available

“Non convex mesh penetration distance for rigid body dynamics” by Teichmann and Liu

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