“GLOD: a driver-level interface for geometric level of detail” by Cohen, Luebke, Duca and Schubert

  • ©Jonathan (Jon) David Cohen, David P. Luebke, Nathaniel Duca, and Brenden Schubert

Conference:


Type(s):


Title:

    GLOD: a driver-level interface for geometric level of detail

Session/Category Title:   Level of Detail


Presenter(s)/Author(s):



Abstract:


    This geometric system integrated into the OpenGL rendering library. provides a low-level, lightweight API for level-of-detail operations.

References:


    1. Luebke, D., M. Reddy, J. Cohen, A. varshney, B. Watson, and R. Huebner. Level of Detail for 3D Graphics. Morgan Kaufman. 2003.
    2. Rohlf J. and J. Helman. IRIS Performer: A High Performance Multiprocessing Toolkit for Real-Time 3D Graphics. Proceedings of SIGGRAPH 94. July 24–29. pp. 381–395.


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