2006 Poster: Gering Interactive Animations for Medical Data Visualization

“Interactive animations for medical data visualization” by Gering

2006 Poster: Baker CaveWriting 2006: A Hypertext Authoring System in Virtual Reality

“CaveWriting 2006: a hypertext authoring system in virtual reality” by Baker, Becker, Coover, Kreymer and Musurca

2006 SIGGRAPH Image Not Available

“Interactive lighting design for multi-device virtual environments” by Yau, Moore and Tomlinson

2006 Poster: Gering Integrated Image Zoom and Montage

“Integrated image zoom and montage” by Gering

2006 Poster: Ozawa Live 3D S enography System and Tangible 3D Vision

“Live 3D scenography system and tangible 3D vision” by Ozawa, Abe, Naruto, Kamiya, Narita, et al. …

2006 SIGGRAPH Image Not Available

“Implicit and explicit visual learning as it relates to machine vision systems” by Garaas, Xiao and Pomplun

2006 SIGGRAPH Image Not Available

“Designing a graphical user interface to deliver a graphic design course online: a user-centered approach” by Kokil

2006 Poster: Chang Design as Narrative: Making Thinking Visible

“Design as narrative: making thinking visible” by Chang

2006 Poster: Tsoupikova Cryptography and Mathematics: Educational Game "Treasure Hunt"

“Cryptography and mathematics: educational game “Treasure Hunt”” by Tsoupikova, Zeng, Pless and Beissinger

2006 Poster: Tresset AIKON: the Artistic/Automatic IKONograph

“AIKON: the Artistic/automatic IKONograph” by Tresset and Fol Leymarie

2006 Poster: Wetzstein Radiometric Compensation of Global Illumination Effects with Projector Camera Systems

“Radiometric compensation of global illumination effects with projector-camera systems” by Wetzstein and Bimber

2006 Poster: Sasko Integrating MPEG 4 3D Content in Games

“Integrating MPEG-4 3D content in games” by Sasko, Davcev and Trajkovik

2006 Poster: Lugmayr Implementation of “Looney” Designing an Interactive Game for Children on FogScreens

“Implementation of “Looney”: designing an interactive game for children on FogScreens” by Lugmayr and Piiro

2006 SIGGRAPH Image Not Available

“Interactive generation of cities for real-time applications” by Kelly and McCabe

2006 Poster: Hsiao Reflective Learning with Narrative Interface in a Simulation Game Environment

“Reflective learning with narrative interface in a simulation game environment” by Hsiao

2006 Poster: Bailey A Gallery of Mathematical Teapot Shaders

“A gallery of mathematical teapot shaders” by Bailey

2006 Poster: Schwarz Pixel Shader Based Curved Triangles

“Pixel-shader-based curved triangles”

2006 Poster: Extended Precision Floating Point Numbers for GPU Computation

“Extended-precision floating-point numbers for GPU computation”

2006 Poster: Fluck GPU Histogram Computation

“GPU histogram computation” by Fluck, Aharon, Cremers and Rousson

2006 Poster: Lessig GPU Accelerated Ray Casting of Node Based Implicits

“GPU-accelerated ray casting of node-based implicits” by Lessig, Nowrouzezahrai and Singh

1 22 23 24 25 26 110