Xinguo Liu
Most Recent Affiliation(s):
- Bungie Studio
Learning Category: Presentation(s):
![A wave-based anisotropic quadrangulation method](https://history.siggraph.org/wp-content/uploads/2023/03/2010-Technical-Papers-Zhang_A-Wave-based-Anisotropic-Quadrangulation-Method-150x150.jpg)
Type: [Technical Papers]
A wave-based anisotropic quadrangulation method Presenter(s): [Zhang] [Huang] [Liu] [Bao]
[SIGGRAPH 2010]
![Advances in Real-Time Rendering in 3D Graphics and Games: Part 1](https://history.siggraph.org/wp-content/uploads/2021/06/2008-Course-Cover-03-Advances-in-Real-Time-Rendering-in-3D-Graphics-and-Games-Part-1-150x150.jpg)
Type: [Courses]
Advances in Real-Time Rendering in 3D Graphics and Games: Part 1 Presenter(s): [Tatarchuk] [Oat] [Evans] [Chen] [Liu] [Boulton] [Filion] [McNaughton] [Mittring]
Entry No.: [03]
[SIGGRAPH 2008]
![Advances in Real-Time Rendering in 3D Graphics and Games: Part 2](https://history.siggraph.org/wp-content/uploads/2021/06/2008-Course-Cover-04-Advances-in-Real-Time-Rendering-in-3D-Graphics-and-Games-Part-2-150x150.jpg)
Type: [Courses]
Advances in Real-Time Rendering in 3D Graphics and Games: Part 2 Presenter(s): [Tatarchuk] [Oat] [Evans] [Chen] [Liu] [Boulton] [Filion] [McNaughton] [Mittring]
Entry No.: [04]
[SIGGRAPH 2008]
![Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation](https://history.siggraph.org/wp-content/uploads/2023/04/2006-Technical-Papers-Ren_Real-time-Soft-Shadows-in-Dynamic-Scenes-using-Spherical-Harmonic-Exponentiation-150x150.jpg)
Type: [Technical Papers]
Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation Presenter(s): [Ren] [Wang] [Snyder] [Zhou] [Liu] [Sun] [Sloan] [Bao] [Peng] [Guo]
[SIGGRAPH 2006]
![Subspace gradient domain mesh deformation](https://history.siggraph.org/wp-content/uploads/2023/04/2006-Technical-Papers-Huang_Subspace-Gradient-Domain-Mesh-Deformation-150x150.jpg)
Type: [Technical Papers]
Subspace gradient domain mesh deformation Presenter(s): [Huang] [Shi] [Liu] [Zhou] [Wei] [Teng] [Bao] [Guo] [Shum]
[SIGGRAPH 2006]
![Large mesh deformation using the volumetric graph Laplacian](https://history.siggraph.org/wp-content/uploads/2023/04/2005-Technical-Papers-Zhou_Large-Mesh-Deformation-Using-the-Volumetric-Graph-Laplacian-150x150.jpg)
Type: [Technical Papers]
Large mesh deformation using the volumetric graph Laplacian Presenter(s): [Zhou] [Huang] [Snyder] [Liu] [Bao] [Guo] [Shum]
[SIGGRAPH 2005]
Role(s):
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