Tiago Sousa
Most Recent Affiliation(s):
- Crytek GmbH, Graphics Engineer
Other / Past Affiliation(s):
- Id Software
Bio:
SIGGRAPH 2011
Tiago Sousa is Crytek’s Principal R&D Graphics Engineer, where he has worked for past 8 years, on all Crytek numerous demos, shipped game titles and engines, including Far Cry, Crysis and more recently finished Crysis 2 – Crytek’s first multiplatform game. He is a self-taught graphics programmer, who before joining Crytek army on the cause of world domination, cofounded a pioneering game development team in Portugal and very briefly studied computer science at Instituto Superior Tecnico, which he still has hopes to finish one day.
Learning Category: Presentation(s):
Type: [Courses]
Advances in Real-Time Rendering, Part I Organizer(s): [Tatarchuk]
Presenter(s): [Jimenez] [Jiang] [Gonzalez-Ochoa] [Xu] [El-Garawany] [Hooker] [Hill] [Sousa]
Entry No.: [10]
[SIGGRAPH 2016]
Type: [Courses]
Advances in Real-Time Rendering, Part II Organizer(s): [Tatarchuk]
Presenter(s): [Jimenez] [Jiang] [Gonzalez-Ochoa] [Xu] [El-Garawany] [Hooker] [Hill] [Sousa]
Entry No.: [12]
[SIGGRAPH 2016]
Type: [Courses]
Advances in Real-Time Rendering in Games Part II Organizer(s): [Török]
Presenter(s): [Török] [Krzyścin] [Bowles] [O'Donnell] [Stachowiak] [Sousa]
Entry No.: [15]
[SIGGRAPH 2013]