2023 Technical Papers: Tursun_Perceptual Visibility Model for Temporal Contrast Changes in Periphery

“Perceptual Visibility Model for Temporal Contrast Changes in Periphery” by Tursun and Didyk

2023 Technical Papers: Huang_Patternshop: Editing Point Patterns by Image Manipulation

“Patternshop: Editing Point Patterns by Image Manipulation” by Huang, Ritschel, Seidel, Memari and Singh

2023 Technical Papers: Nicolet_Recursive Control Variates for Inverse Rendering

“Recursive Control Variates for Inverse Rendering” by Nicolet, Rousselle, Novák, Keller, Jakob, et al. …

2023 Technical Papers: Misso_Progressive Null-tracking for Volumetric Rendering

“Progressive Null-tracking for Volumetric Rendering” by Misso, Li, Burley, Teece and Jarosz

2023 Technical Papers: Makatura_Procedural Metamaterials: A Unified Procedural Graph for Metamaterial Design

“Procedural Metamaterials: A Unified Procedural Graph for Metamaterial Design” by Makatura, Wang, Chen, Deng, Wojtan, et al. …

2023 Technical Papers: Kim_Potentially Visible Hidden-volume Rendering for Multi-view Warping

“Potentially Visible Hidden-volume Rendering for Multi-view Warping” by Kim and Lee

2023 Technical Papers: Seo_Semi-supervised reference-based sketch extraction using a contrastive learning framework

“Semi-supervised Reference-based Sketch Extraction Using a Contrastive Learning Framework” by Seo, Ashtari and Noh

2023 Technical Papers: Shen_Scratch-based Reflection Art via Differentiable Rendering

“Scratch-based Reflection Art via Differentiable Rendering” by Shen, Li, Wang and Liu

2023 Technical Papers: Hsu_Sag-free Initialization for Strand-based Hybrid Hair Simulation

“Sag-free Initialization for Strand-based Hybrid Hair Simulation” by Hsu, Wang, Pan, Gao, Yuksel, et al. …

2023 Technical Papers: Li_Rhizomorph: The Coordinated Function of Shoots and Roots

“Rhizomorph: The Coordinated Function of Shoots and Roots” by Li, Klein, Michels, Benes, Pirk, et al. …

2023 Technical Papers: Hua_Revisiting Controlled Mixture Sampling for Rendering Applications

“Revisiting Controlled Mixture Sampling for Rendering Applications” by Hua, Grittmann and Slusallek

2023 Technical Papers: Wang_SpongeCake: A Layered Microflake Surface Appearance Model

“SpongeCake: A Layered Microflake Surface Appearance Model” by Wang, Jin, Hasan and Yan

2023 Technical Papers: Qin_Split-Lohmann Multifocal Displays

“Split-Lohmann Multifocal Displays” by Qin, Chen, O’Toole and Sankaranarayanan

2023 Technical Papers: Keros_Spectral Coarsening With Hodge Laplacians

“Spectral Coarsening With Hodge Laplacians” by Keros and Subr

“Skin-Screen: A Computational Fabrication Framework for Color Tattoos” by Piovarči, Chapiro and Bickel

2023 Technical Papers: Jones_ShapeCoder: Discovering Abstractions for Visual Programs From Unstructured Primitives

“ShapeCoder: Discovering Abstractions for Visual Programs From Unstructured Primitives” by Jones, Guerrero, Mitra and Ritchie

2023 Technical Papers: Chen_Synthesizing Dexterous Nonprehensile Pregrasp for Ungraspable Objects

“Synthesizing Dexterous Nonprehensile Pregrasp for Ungraspable Objects” by Chen, Wu and Liu

2023 Technical Papers: Liu_StripMaker: Perception-driven Learned Vector Sketch Consolidation

“StripMaker: Perception-driven Learned Vector Sketch Consolidation” by Liu, Aoki, Bessmeltsev and Sheffer

2023 Technical Papers: Tojo_Stealth Shaper: Reflectivity Optimization as Surface Stylization

“Stealth Shaper: Reflectivity Optimization as Surface Stylization” by Tojo, Shamir, Bickel and Umetani

“Towards Attention–Aware Foveated Rendering” by Krajancich, Kellnhofer and Wetzstein

1 6 7 8 9 10 211