2020 Immersive Pavilion: Rewkowski_Walk a Robot Dog in VR!

“Walk a Robot Dog in VR!” by Rewkowski and Lin

2020 Immersive Pavilion: Papagiannakis_MAGES 3.0: Tying the Knot of Medical VR

“MAGES 3.0: Tying the Knot of Medical VR” by Papagiannakis, Zikas, Lydatakis, Kateros, Geronikolakis, et al. …

2020 Immersive Pavilion: Oppenheim_The Book of Distance: Personal Storytelling in VR

“The Book of Distance: Personal Storytelling in VR” by Oppenheim and Okita

2020 Immersive Pavilion: McDonald_Crafting an Interactive Childhood Memory

“Crafting an Interactive Childhood Memory” by McDonald

2020 Immersive Pavilion: Koch_Davigo: Epic VR vs. PC Battles

“Davigo: Epic VR vs. PC Battles” by Koch, Ross and Bacon

2020 Immersive Pavilion: Downing_Mogao Caves

“Mogao Caves: A VR experience” by Downing and Hanson

2020 Immersive Pavilion: Hicks_If this place could talk … First World War tunnel warfare through haptic VR

“If this place could talk … First World War tunnel warfare through haptic VR” by Hicks, Ogle, Duer and Fralin

2023 Image Not Available

“THE CALLING VR: A Musical Virtual Reality Experience” by Ilongwe and Sepulveda

2023 Immersive Pavilion: Bousis_Stay Alive, My Son Chapter 1 & 2

“Stay Alive, My Son Chapter 1 & 2” by Bousis

2023 Immersive Pavilion: Beams_Social VR

“Social VR: How Academics Can Use Social VR for Research and Education” by Beams

2023 Immersive Pavilion: Wang_SinkInSync: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness

“SinkInSync: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness” by Wang and Feng

2023 Immersive Pavilion: Chan_Seated-Walking: A Walking-in-place Technique for Seated VR

“Seated-Walking: A Walking-in-Place Technique for Seated VR” by Chan, Mi, Hsueh and Hsu

2023 Image Not Available

“Mixed Design in Reality: How to translate a VR Game to a MR World and What’s some design issues about it?” by Nery and D’Angello

2023 Immersive Pavilion: Takashita_Mechanical Brain Hacking

“Mechanical Brain Hacking : A VR Cybernetics Simulator for Body Editing” by Takashita, Tanaka and Suzuki

2023 Immersive Pavilion: Armstrong_Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality

“Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality” by Armstrong, Skiers, Peng, Selvan Gunasekaran, Kundu, et al. …

2023 Immersive Pavilion: Lyons_Gumball Dreams: Live Theater in VR

“Gumball Dreams: Live Theatre in VR” by Lyons, Lane Davis, Butchko, Frank, Tull, et al. …

2023 Immersive Pavilion: Porter_Forager

“Forager: Immersive Mycology Experiences and Time-lapse Photogrammetry” by Porter and Zananiri

2023 Immersive Pavilion: Taniguchi_Dimix: A Cross-dimensional Mixed Reality System Based on Latent Diffusion Model

“Dimix: A Cross-Dimensional Mixed Reality System Based on Latent Diffusion Model” by Taniguchi

2023 Immersive Pavilion: Whitley_Digital Dance Studio VR

“Digital Dance Studio VR (DDS-VR): An innovative user-focused immersive software application for digital choreographic composition, planning, teaching, learning, and rehearsal.” by Whitley, Kirchhof and Strutt

2023 Immersive Pavilion: Kobayashi_Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature

“Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature” by Kobayashi and Nagata

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