2018 Realtime-Live: Rhee_ Mixed Reality 360 Live: Live Blending of Virtual Objects into 360° Streamed Video

“Mixed Reality 360 Live: Live Blending of Virtual Objects into 360° Streamed Video” by Rhee, Chalmers, Loh, Allen, Petikam, et al. …

2018 Realtime-Live: Soffner_IKEA Immerse Interior Designer

“IKEA Immerse Interior Designer” by Soffner and Baumbach

2018 Realtime-Live: Glassenberg_Gastro Ex: Real-Time Interactive Fluids and Soft Tissues on Mobile and VR

“Gastro Ex: Real-Time Interactive Fluids and Soft Tissues on Mobile and VR” by Glassenberg and Yaeger

2018 Realtime-Live: Strassberger_Democratising Mocap: Real-Time Full-Performance Motion Capture with an iPhone X, Xsens, and Maya

“Democratising Mocap: Real-Time Full-Performance Motion Capture with an iPhone X, Xsens, and Maya” by Strassberger and Sikkema

2018 Realtime-Live: Nagano Deep Learning-Based Photoreal Avatars for Online Virtual Worlds in iOS

“Deep Learning-Based Photoreal Avatars for Online Virtual Worlds in iOS” by Nagano, Seo, San, Hong, Goldwhite, et al. …

2019 Real-Time Live: VR Hair Salon for Avatars

“VR Hair Salon for Avatars” by Li, Xing, Nagano, Hu and Wei

2019 Real-Time Live: Spooky action at a distance : Real-time VR interaction for non real-time remote robotics

“Spooky action at a distance : Real-time VR interaction for non real- time remote robotics” by Savkin, Quinn and Wilson

2019 Real-Time Live: “Reality vs illusion” Real-time Ray Tracing

““Reality vs illusion” Real-time Ray Tracing” by Burke, Scott, Tatarchuk and Lagarde

2019 Real-Time Live: Real-Time, Single Camera, Digital Human Development

“Real-Time, Single Camera, Digital Human Development” by Roble, Hendler, Buttell, Cell, Briggs, et al. …

2019 Real-Time Live: Real-time Procedural VFX Characters in Unity’s real-time short film “The Heretic”

“Real-time Procedural VFX Characters in Unity’s real-time short film “The Heretic”” by Lazar and Efremov

2019 Real-Time Live: Quixel's Rebirth: Megascans Environment Breakdown

“Quixel’s Rebirth: Megascans Environment Breakdown” by Davis

2019 Real-Time Live: Project Nira: Instant interactive real-time access to multi-gigabyte sized 3D assets on any device

“Project Nira: Instant interactive real-time access to multi-gigabyte sized 3D assets on any device” by Manesku, Keissami and Johnson

2019 Real-Time Live: Old School/New Cool: Driving Live Engagement through Mixed Mediums in Real-Time

“Old School/New Cool: Driving Live Engagement through Mixed Mediums in Real-Time” by Lan and Dolan

2019 Real-Time Live: Level Ex: Tracing All Kinds of Rays... On Mobile

“Level Ex: Tracing All Kinds of Rays… On Mobile” by Glassenberg and Yaeger

2019 Real-Time Live: GauGAN: Semantic Image Synthesis with Spatially Adaptive Normalization

“GauGAN: Semantic Image Synthesis with Spatially Adaptive Normalization” by Park, Liu, Wang and Zhu

2019 Real-Time Live: Causing Chaos: Physics and Destruction in Unreal Engine

“Causing Chaos: Physics and Destruction in Unreal Engine” by Lentine and Allen

2021 Real-Time Live: Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters

“Shading Rig: Dynamic Art-Directable Stylised Shading for 3D Characters” by Petikam, Anjyo and Rhee

2021 Real-Time Live: Future Classroom

“Future Classroom” by Perlin, Christopher, He and Layng

2021 Real-Time Live: I am AI : AI-driven Digital Avatar Made Easy

“I am AI : AI-driven Digital Avatar Made Easy” by Liu, Nagano, Seol, Valle, Seo, et al. …

2021 Real-Time Live: Normalized Avatar Digitization for Communication in VR

“Normalized Avatar Digitization for Communication in VR” by Li, Wang, Wei, Goldwhite, Hu, et al. …

1 6 7 8 9